Noita
New Enemies And Bosses Mod
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Update: Oct 4 @ 8:03am

fixed constant retrigger on living formation

Update: Oct 4 @ 5:30am

mule sound given cool down

Update: Oct 3 @ 10:07am

finally got to implement proper audio panning for crackling bean pods, Mule attack, Oruai buildup and laser bot buildup!This had been bugging me for ages.

Update: Sep 24 @ 7:37am

removed game prints which were unnecessary

Update: Sep 19 @ 12:31am

supposedly fixed a sprite animator misalignment with green omega steven

Update: Sep 18 @ 12:08pm

fungus boss guardian was moved higher up to be properly placed in the orb room. + Made his ranged attack more intimidating.

Update: Sep 17 @ 1:50pm

Omega Steves bleed less, They trigger from further away, they also don't fall down forever when offscreen. Also Melee hit throws player away.

Update: Sep 17 @ 5:06am

Another slight fix on mwyah for Qol

Update: Sep 17 @ 1:01am

mwyah gives player i frames when it's flight removal phase

Update: Sep 7 @ 12:45pm

Made Jungle Deity's bleeding not lag. also for earth mage. Bush seed as blood seems to lag in large quantities!