Noita
New Enemies And Bosses Mod
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Update: Nov 21 @ 1:14pm

synced the long awaited hellion flowering stage

Update: Nov 21 @ 9:01am

Fiend's cape, sounds and visuals are more aesthetically synced. I also think my last upload was stopped prematurely

Update: Nov 21 @ 7:07am

peto is more robust in 1 to 2 player scenarios, in the sense that it seems to work well to an extent of movement and sleeping to holy mountain portal entering. However with 3 players or more, it seems to take a while to actually get removed form the game when sleeping, but when doing so it just stands still and flickers in place. the logic is still sound, (So it doesn't do any funny duplication and such in this state), it doesn't look great, but the deletion will work eventually. It is harder to despawn the fiend in general though, even in single player. But this is intentional.

Update: Nov 19 @ 9:02am

almost forgot the desert skull syncing + Made peasants and camels nolonger fall from the sky on spawn.

Update: Nov 19 @ 7:56am

Integrated Multiplayer support with entangled worlds to all the bosses and enemies. Also fixed infinite heart bug, counteracted 5 health boss bug, fixed chameleon head coming off of its body. Among a lot of other work arounds. Some complicated boss fights might become a little weird as the synchronisation is not perfect. but they should still be functional in the sense that players can still help eachother kill off any of the bosses while having each boss die once for everybody. So Boss deaths are effectively synced :) ENJOY!

Update: Nov 16 @ 8:16am

Reverting. I don't want to destroy your multiplayer runs by accident.

Update: Nov 16 @ 8:07am

rudimentary syncing of lukki lair boss. for entangled worlds. + Made sure no bosses transferover to NG+

Update: Nov 11 @ 10:35am

quin's water prevents icing up

Update: Nov 8 @ 9:51am

made skull spider more common and gave it almost double the health

Update: Nov 8 @ 12:42am

made the skull spider creepier as it can climb up vertical walls and roofs, and it can now also attack with its legs. + better limb arrangement.