Avorion
Elongated Turret Factory
Viser 11–20 av 41 bidrag
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Oppdatering: 23. nov. 2020 @ 15.16

fixed indexing nil when no filtering

Oppdatering: 23. nov. 2020 @ 13.20

Fixed filtered turrets not using the correct seeds

Oppdatering: 23. nov. 2020 @ 12.11

changed turrets to generate with max ingredients for the search and in the inventory actual turrets should still reflect ingredients

Oppdatering: 23. nov. 2020 @ 9.28

fixed for good the glitching tooltips, it wasnt because all seeds were 1 at init, it was because seed 1 was generating 4 random turrets and the generator code was moved to init, so the previous psudorandomness wasnt able to generate the same turret every time it was called from renderui

Oppdatering: 23. nov. 2020 @ 9.12

Actually fixed the glitching tooltips, it was because seed was always 1 at inital show

Oppdatering: 23. nov. 2020 @ 8.53

fixed tooltips flipping out?

Oppdatering: 22. nov. 2020 @ 21.08

fix index nil in init

Oppdatering: 22. nov. 2020 @ 20.30

changed position of turret generator to be constructed once at initialize

Oppdatering: 22. nov. 2020 @ 14.15

added filtering to the filter box in the search box

Oppdatering: 22. nov. 2020 @ 13.31

Changed seed to include old seeds for seed 1