Avorion
Elongated Turret Factory
Показване на 11 — 20 от 41 постъпления
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Обновление: 23 ноем. 2020 в 15:16

fixed indexing nil when no filtering

Обновление: 23 ноем. 2020 в 13:20

Fixed filtered turrets not using the correct seeds

Обновление: 23 ноем. 2020 в 12:11

changed turrets to generate with max ingredients for the search and in the inventory actual turrets should still reflect ingredients

Обновление: 23 ноем. 2020 в 9:28

fixed for good the glitching tooltips, it wasnt because all seeds were 1 at init, it was because seed 1 was generating 4 random turrets and the generator code was moved to init, so the previous psudorandomness wasnt able to generate the same turret every time it was called from renderui

Обновление: 23 ноем. 2020 в 9:12

Actually fixed the glitching tooltips, it was because seed was always 1 at inital show

Обновление: 23 ноем. 2020 в 8:53

fixed tooltips flipping out?

Обновление: 22 ноем. 2020 в 21:08

fix index nil in init

Обновление: 22 ноем. 2020 в 20:30

changed position of turret generator to be constructed once at initialize

Обновление: 22 ноем. 2020 в 14:15

added filtering to the filter box in the search box

Обновление: 22 ноем. 2020 в 13:31

Changed seed to include old seeds for seed 1