Arma 3
Project injury Reaction (PiR)
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Update: Jan 4, 2020 @ 5:41pm

  • Fixed bleeding when injured by a grenade in water.

Update: Jan 4, 2020 @ 2:42pm

  • Fixed double action when injured by a grenade.

Update: Dec 31, 2019 @ 12:13pm

The first step of a big update.


  • Added 45 wound animations for the unit with the main weapon.
  • Fixed bleeding when a grenade explodes behind a wall.


Videos showing new features:

https://www.youtube.com/watch?v=8uC3lzi5gR4

Update: Dec 7, 2019 @ 3:07pm

  • After injury, count of ammo in magazines does not change.

Update: Nov 27, 2019 @ 1:47am

  • Fixed grenade loss of an underbarrel grenade launcher after a wound.
  • Little code optimization.

Update: Sep 23, 2019 @ 11:15am

  • Disabled self-healing in water.

Update: Sep 20, 2019 @ 5:01am

  • Minor bug fix in crawl reaction in multiplayer.

Update: Sep 11, 2019 @ 2:04am

  • Minor fix in medic treatment animation.
  • Now the unit can not die from blood loss during treatment or drag by the player.

Update: Sep 6, 2019 @ 7:09am

  • Fixed injured limbs.

Update: Aug 30, 2019 @ 11:34am

  • Redesigned help AI behavior. (Now the nearest unit is helping the wounded)
  • Fixed AI medics.