Arma 3
Project injury Reaction (PiR)
3,402 Comments
0-0  [author] Nov 3 @ 2:39pm 
@Stonks

Yes... it looks like it will take time to adapt to the current branch)
Stonks Nov 3 @ 1:11pm 
Much appreciated. Looking forward to the next update when ready.
0-0  [author] Nov 3 @ 12:17pm 
@Ↄ
@vasyastorchak74
@Stonks

Roll back version)
The problem is that the update doesn't work correctly on the stable version of the game. It only works on the dev branch.
Stonks Nov 3 @ 11:33am 
I think so. I will double check.

For reference, we are using:
Project injury reaction
Ace no medical
Ace3 for PiR
Anims for PiR Ace
0-0  [author] Nov 3 @ 11:22am 
@Stonks

Have the players really updated the mod?) It's possible that it was only updated on the server, but not for the players.
Stonks Nov 3 @ 11:13am 
In my experience yesterday, it seems to only happen in dedicated server (single player seems to work fine).

Player model freezes instantly (only the players; AI and the enviornment don't seem to be affected). When it happens, I am unable to input any actions or movements. For me, opening and closing the inventory produces this bug 100% of the time.

In the report log, it seems to generate "Bad conversion: scalar" whenever it happens.

I don't have access to my pc right now, but can provide more details later, if needed. Thanks again
Nov 3 @ 10:53am 
It happens randomly, nothing seems to cause it specifically, but the physics just freeze and your body is like a statue. Happens only on dedicated server
Nov 3 @ 10:51am 
No Idea but my server has been off for hours now because of it. Can you please send previous version so my community can play
0-0  [author] Nov 3 @ 10:46am 
@Ↄ
@vasyastorchak74
@Stonks

I need an algorithm for how the problem occurs. Because I'm not experiencing any freezes.

When does it occur? If the player simply opens their inventory?
Stonks Nov 3 @ 8:43am 
I am also encountering players freezing in dedicated server. Especially after opening their inventory (but not limited to). Thank you for looking into this issue.
vasyastorchak74 Nov 3 @ 8:24am 
please fix bug in MP!!!
Nov 3 @ 1:01am 
0-0 major issues. All player are freezing in place after PIR update.
0-0  [author] Oct 31 @ 8:40pm 
@guicoutinho12

No.
guicoutinho12 Oct 31 @ 8:15pm 
hey friend! Is there a way to only use the injury animations without the rest of the medical system?
0-0  [author] Oct 25 @ 9:40am 
@bonkers

You need to enter the class name there.
bonkers Oct 25 @ 7:47am 
hello! do you know how to replace the SOG prairie fire DLC IFAKs? I used the replace IFAK option in the addon options and typed in FirstAidKit(US) with no spaces and a comma separating it from the first option on the list. I also turned on mission overwrite but it still is the original medkit
0-0  [author] Oct 17 @ 4:10am 
@guicoutinho12

I don't know, everything works fine for me.
Run a clean game, only CBA and PIR.
guicoutinho12 Oct 17 @ 4:05am 
Poses as the ragdolls seems not to be working exactly. The ragdolls arms and legs joints seems to not flex when the npcs ragdolls. I’ll try to send a picture later :D
0-0  [author] Oct 16 @ 9:49am 
@guicoutinho12

What poses?)
guicoutinho12 Oct 16 @ 9:14am 
Hey friend,is it normal for npc ragdolls always stay with arms flexed in the same poses when they die? Even when they roll off mountain,it looks like they always stay in the same pose. :D by the way,love this mod
0-0  [author] Oct 15 @ 9:21am 
@Fylon

No)
Fylon Oct 15 @ 9:17am 
ok thanks, But is it possible to reduce it further? Maybe with a script or some command in the game?
0-0  [author] Oct 14 @ 8:12pm 
@Fylon

Using the injection depends on your settings. For example, if you have keys enabled, it slows down your reaction time.
If keys are disabled and configured correctly, it speeds up all other actions. Even with keys disabled, it's necessary for the CPR to work.

No, it is not possible to completely disable the effects.
Fylon Oct 14 @ 6:05pm 
and is it possible to reduce the effects just to stay on the edge of the screen? even at 0 they continue to bother
Fylon Oct 14 @ 6:05pm 
What is the painkiller injector for in the mod? I didn't understand what it does differently if the bot only gets up after using a tourniquet and bandage, sometimes injecting liquid or using NPA
Oct 14 @ 3:26pm 
Lol :steamhappy:
0-0  [author] Oct 14 @ 2:06pm 
@Ↄ

Ahaha, maby))
Oct 14 @ 1:54pm 
This has to be the most updated mod on workshop
0-0  [author] Oct 13 @ 1:04pm 
@Jelloshot

I don't have these problems.
Run a clean game without any other mods and check.
And do you have normal FPS when you drop it?
Jelloshot Oct 13 @ 12:40pm 
having an issue where I drag the AI when they're down, and when i stop moving they ragdoll back over to where they started, any fix? Single player
0-0  [author] Oct 12 @ 2:19pm 
@Jelibon boii

Read it again and carefully.
Jelibon boii Oct 12 @ 1:50pm 
@0-0

I have already been read it. It doasnt work, ovethrow needs ace medical assets. There is no point if there is no way of making thoose two work together
0-0  [author] Oct 11 @ 7:50pm 
@Jelibon boii

Read description.
Jelibon boii Oct 11 @ 7:11pm 
@0-0

Hello. I dont want to be a burden but you didnt reply to my last comment/request.
the request is as follows:


Can you make a version that is compatable with ace medical? I know that is a stupid request but I have some mods that require ace medical and it brokes the pack which is sad because I enjoy the animations and effects your mod gives a lot. Pretty please?
0-0  [author] Oct 10 @ 4:55am 
@Asuka

No.
Asuka Oct 10 @ 4:25am 
do you have a no ragdoll version
HappyRooster007 Oct 9 @ 4:40am 
@O-O

Nice. Thank you.
0-0  [author] Oct 8 @ 7:23pm 
@HappyRooster007

I found a problem, it will be fixed in the next update.
HappyRooster007 Oct 8 @ 1:17pm 
@O-O

And is this some kind of issue or?
0-0  [author] Oct 8 @ 9:06am 
@HappyRooster007

Ok)
HappyRooster007 Oct 8 @ 8:54am 
@O-O

I'm sorry. I forgot some description.
And yes. I switched between the units.
0-0  [author] Oct 8 @ 7:18am 
@brandonelienriquez

I don't know then, I haven't tried any of that. We play missions we create ourselves, so we don't have problems like that.
brandonelienriquez Oct 8 @ 6:57am 
random infantry skirmish its a mod that allows you to play team death match, push, king of the hill. i use this mod cause it makes it more realistic. sometimes i cant see myself playing without it. but random infantry skirmish does not have a revival system so i dont really know whats causing it.
0-0  [author] Oct 8 @ 6:23am 
@brandonelienriquez

I don't know what is ris. But many missions can have their own medical systems or strange revival systems. So, yes, conflicts are certainly possible.
So, check what's there and disable anything in the mission that might affect medical systems.
brandonelienriquez Oct 8 @ 5:42am 
im having a problem with this mod when i play ris on any map after dying multiple times and respawning. my characters vision goe blurry causing me to quit and restart. it only happens on ris when i play other missions it does not happen. has anyone else had this experience ?
0-0  [author] Oct 8 @ 3:05am 
@HappyRooster007

But this video doesn't tell me much)))
Did you just play as the player or switch between units?
0-0  [author] Oct 7 @ 4:41pm 
@HappyRooster007

Video not found.