Arma 3
Project injury Reaction (PiR)
Viser 121-130 af 156 forekomster
< 1 ... 11  12  13  14  15  16 >
Opdatering: 4. jan. 2020 kl. 17:41

  • Fixed bleeding when injured by a grenade in water.

Opdatering: 4. jan. 2020 kl. 14:42

  • Fixed double action when injured by a grenade.

Opdatering: 31. dec. 2019 kl. 12:13

The first step of a big update.


  • Added 45 wound animations for the unit with the main weapon.
  • Fixed bleeding when a grenade explodes behind a wall.


Videos showing new features:

https://www.youtube.com/watch?v=8uC3lzi5gR4

Opdatering: 7. dec. 2019 kl. 15:07

  • After injury, count of ammo in magazines does not change.

Opdatering: 27. nov. 2019 kl. 1:47

  • Fixed grenade loss of an underbarrel grenade launcher after a wound.
  • Little code optimization.

Opdatering: 23. sep. 2019 kl. 11:15

  • Disabled self-healing in water.

Opdatering: 20. sep. 2019 kl. 5:01

  • Minor bug fix in crawl reaction in multiplayer.

Opdatering: 11. sep. 2019 kl. 2:04

  • Minor fix in medic treatment animation.
  • Now the unit can not die from blood loss during treatment or drag by the player.

Opdatering: 6. sep. 2019 kl. 7:09

  • Fixed injured limbs.

Opdatering: 30. aug. 2019 kl. 11:34

  • Redesigned help AI behavior. (Now the nearest unit is helping the wounded)
  • Fixed AI medics.