Arma 3
Project injury Reaction (PiR)
Viser 131-140 af 170 forekomster
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Opdatering: 19. jan. 2020 kl. 4:23

  • Return to the previous version.

Opdatering: 19. jan. 2020 kl. 4:22

  • Wrong version.

Opdatering: 12. jan. 2020 kl. 13:51

  • Ragdoll slightly reworked.
  • Fixed the impossibility of treatment after the explosion of a grenade behind cover.
  • The keys are fixed.

Opdatering: 11. jan. 2020 kl. 14:12

  • Reworked wound disable features for player.

Opdatering: 4. jan. 2020 kl. 17:41

  • Fixed bleeding when injured by a grenade in water.

Opdatering: 4. jan. 2020 kl. 14:42

  • Fixed double action when injured by a grenade.

Opdatering: 31. dec. 2019 kl. 12:13

The first step of a big update.


  • Added 45 wound animations for the unit with the main weapon.
  • Fixed bleeding when a grenade explodes behind a wall.


Videos showing new features:

https://www.youtube.com/watch?v=8uC3lzi5gR4

Opdatering: 7. dec. 2019 kl. 15:07

  • After injury, count of ammo in magazines does not change.

Opdatering: 27. nov. 2019 kl. 1:47

  • Fixed grenade loss of an underbarrel grenade launcher after a wound.
  • Little code optimization.

Opdatering: 23. sep. 2019 kl. 11:15

  • Disabled self-healing in water.