Space Engineers

Space Engineers

Modular Encounters Systems
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Update: Sep 17, 2019 @ 7:18pm

- Fixed BlockPairName on proprietary conveyors

Update: Sep 17, 2019 @ 6:29pm

Documentation for these changes in the Gist Guides may be delayed. Haven't had a lot of free time these days...

- New SpawnGroup Tags:
- RotateInstallations
- ReverseForwardDirections
- UseNonPhysicalAmmo
- RemoveContainerContents
- ContainerTypesForStoreOrders
- IgnoreGlobalBlockReplacer
- AssignGridSkin
- RecolorGrid
- ColorReferencePairs
- ColorSkinReferencePairs
- RemoveVoxelsIfGridRemoved

- Fixed Crash With Getting Current Remote Control Waypoint
- Fixed SpawnGroup tag issue with Reputation
- Removed silly workaround for adding items to NPC stores for sale.
- Added Chat Command To Get Details For All Blocks Loaded in World.
- Added Chat Command To Get All ColorMaskHSV Values For Grid You're Sitting In
- Rewrote Planetary Installation Grid Rotation System
- Added Global Block Replacer in General Configuration
- Added Option To Use Non-Physical Ammo for NPCs (General Config)
- Added Option To Remove NPC Container Inventory (General Config)
- Added New Block Replacement Profiles and Dummy Blocks
- Dummy Blocks Replace Valuable Vanilla Blocks in NPC grids, returning scrap instead of end-game components.
- Added Disposable Beacon Blocks for NPCs that will automatically self-remove if damaged or out of specifc range for long enough (useful for beacon based server cleanup rules).
- Added new Config File for Some Dummy Blocks

Update: Sep 7, 2019 @ 6:17am

- Fixed issue with Economy NPC Stations Despawning By Cleanup

Update: Aug 29, 2019 @ 2:59pm

- Added fix to EconomyHelper.InitStoreBlocks() to handle ATM block which was likely causing crashes from previous versions.

Update: Aug 29, 2019 @ 1:46pm

- Isolated crash in EconomyHelper.InitStoreBlocks
- Added Additional Logging to Diagnose Above Issue.

Update: Aug 28, 2019 @ 2:46pm

- Fixed the FactionOwner tag Nobody - again.
- ....Please don't break again..

Update: Aug 28, 2019 @ 10:21am

- Fixed crash with Planetary Cargo Ships trying to retrieve CurrentWaypoint from Remote Control Block (switched to pulling waypoint from ObjectBuilder instead of API property which seemed to cause crash for unknown reasons)

Update: Aug 27, 2019 @ 6:09pm

- Added process to re-enable movement in Space Cargo Ships if they get stopped near Trade Stations
- Fixed issue with Space Cargo Ships and Autopilot Pausing
- Fixed issue with assigning Nobody Ownership to SpawnGroups
- Cargo Ships that Pause Autopilot will only do so near players with non-hostile reputation.
- Added Tags to Re-Color and Re-Skin grids (documentation update pending).

Update: Aug 23, 2019 @ 3:59am

- Fixed Loop in Economy Item Calculation Started Crashing On Startup with some mods (Energy Shields, Daily Needs Survival, etc).

Update: Aug 22, 2019 @ 3:44pm

- Added temporary fix for strange Energy Shields mod interaction / crash