Total War: WARHAMMER III

Total War: WARHAMMER III

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SCM's LCCP, 16 new factions for IEE! (6.3)
Created by Team SCM
Introduction LCCP Legendary Campaigns Compilation Pack Legendary Characters Compilation Pack Love ChaosRobie's Campaign Project This mod adds 15 new factions of 12 cultures with their own mechanics and unique models made by Skeleton Crew Modding (SCM) in C...
Landmarks of Eternity-Immortal Empire Expanded edition [Reworked]
Created by Chasslo
This mod only contains the landmarks created especially for IEE and even if it was designed to run with the base mod of Landmarks of Eternity, you don't actually need it to use this mod! Requirements -Mixer -Immortal empire expanded obviously The mod in it...
Da Green Tide - Da Hobgobbo Skabs iz 'Ere
Created by RagnaroK
Greetings fellow mod enjoyers! I grant to thee - A Waaagh overhaul submod for your collection. Ingame screenshots shows a few examples of some of the Hobgoblin units joining a Waaagh army. I made this mod with a thematic approach in mind, reading how Waaag...
Da Green Tide - Da Ogres iz 'Ere
Created by RagnaroK
Greetings fellow mod enjoyers! I grant to thee - A Waaagh overhaul submod for your collection. Ingame screenshot shows an example of a few of the ogre units joining a Waaagh army. I made this mod with a thematic approach in mind, reading how Waaaghs was so...
Da Green Tide - Da Boyz iz 'Ere
Created by RagnaroK
Greetings fellow mod enjoyers! I grant to thee - A Waaagh overhaul mod for your collection. Ingame screenshots shows some examples of the new varied Waaagh armies. I made this mod with a thematic approach in mind, reading how Waaaghs was something to fear,...
Azhag - The Scourge of Red Eye Mountain
Created by Fröb
Updated for 6.3 DESCRIPTION You want to know how Skullmuncha got his name? Well, rumors say he once nibbled on the Throne of Skulls! And Azhag himself wears the Crown of Sorcery while withstanding its influence only thanks to his own stubbornness? Well, so...
Feature for Azhag: Wandered and Lost
Created by Rhox
Description This mod adds a new feature to Azhag: Wandered and Lost. This mod wants Azhag to go zigzag while heading to Nagashizzar in the long frame. Main Features Possession mechanic from Malus: You'll get various buffs and debuffs depending on the stren...
We'z Speshul - Black Pit
Created by Lost2Insanity
We'z Speshul - Black Pit This is a campaign expansion mod for the Greenskins that includes the Black Pit faction and Legendary Lord Tinitt Four-Eyes based on The End Times Vol II: Glottkin book. Supporting mods can be found it the collection above, if you'...
We'z Speshul - Da Cage Breakaz
Created by Lost2Insanity
We'z Speshul - Da Cage Breakaz This is a campaign expansion mod for the Greenskins that includes Da Cage Breakaz faction and Legendary Lord Sporctacus based on my own vision for Creative Assembly's minor character. Supporting mods can be found it the colle...
We'z Speshul - Da Howlerz
Created by Lost2Insanity
We'z Speshul - Da Howlerz This is a campaign expansion mod for the Greenskins that includes Da Howlerz faction and Legendary Lord Gitilla Da Hunter based on The Orcs & Goblins army book. Features Playable Da Howlerz in Realms of Chaos & Immortal Empires. (...
Regiments of Renown - Greenskins
Created by Decomposed
DESCRIPTION This series of mods adds loreful Regiments of Renown to various races in the game. We try to choose the best units based on variety, usefulness on the battlefield and overall fun. http://i.imgur.com/uWU3h0A.png ROSTER The following RoR are adde...
Expanded Roster - Greenskins - Orc Pack
Created by Decomposed
http://imgur.com/wyakUFe.png DESCRIPTION This series of mods aims to complete and expand the rosters of various races by adding loreful units while taking some liberties and artistic licence in the process. We try to choose the best units based on variety,...
Expanded Roster - Greenskins - Goblin Pack
Created by Decomposed
http://imgur.com/wyakUFe.png DESCRIPTION This series of mods aims to complete and expand the rosters of various races by adding loreful units while taking some liberties and artistic licence in the process. We try to choose the best units based on variety,...
Dark Land Orcs
Created by Fröb
Updated for 6.3 DESCRIPTION https://i.imgur.com/mXbcprF.png https://i.imgur.com/izHpHuq.png The Greenskins are one of the most authentic Warhammer races and my personal favourite. Since my Dark Land Warboss (already included in this mod) was well appreciat...
Goblin Zeppelin
Created by Dead Baron
Gatha roun' boyz Right, listen up Boyz. ‘da gobboz ‘as been work'n on some new fings ta use against ‘da stunties an' humies. Da stuntiez made a fly'n boat so wez kant scrap wif em down ere. Now we kan get up 'der an’ scrap wif em. Since da gobboz are small...
Looted Gyrobomber/Gyrocopter NOCAP
Created by zerg93
A capless version of my Looted Gyrobomber/Gyrocopter. Needless to say but still: Do NOT use this along the main mod, this is standalone....
25% Upkeep reduction for player armies
Created by Corossion
Small mod that reduces upkeep by about 25% from player armies. Should not affect enemies. Other Versions: 100% upkeep reduction option = https://steamcommunity.com/sharedfiles/filedetails/?id=2789870542 50% upkeep reduction option = https://steamcommunity....
More Characters in Recruit Pools & Fast Refresh (Lords & Heroes Recruitment) [6.2]
Created by Llamakazi
Hello there! Playing a campaign with the High Elves or any other race with highly desired traits? Want to have a less terrible time waiting around fishing for said decent traits? This is the mod for you! Note: There are a few mods similar to this on the wo...
NO LONGER SUPPORTED
Created by harduwu
I have uninstalled the game and will no longer be keeping this mod updated. If you would like to re-upload feel free. Introduction This mod adds area of recruitment mercenaries to several factions with some loreful restrictions, please see the unlimited ve...
Remove characters traits limit
Created by Mordy
Remove characters traits limit Patch 6.3 compatible Patch 6.3 NOTES: CA raised the unmodded limit to 80, this mod keeps working exactly the same as before; it removes that limit whatever the number CA puts. This simple mod removes the default (40) (80 sinc...
Immortal Empires Expanded [Khuresh & Southern Wastes Update!]
Created by ChaosRobie
THIS MOD REQUIRES MIXER! This mod expands and fills-out the Immortal Empires map: Ind, Khuresh, the Lost Isles of Elithis, the Eastern Steppes, Nippon, Khosun, and more! Description Immortal Empires Expanded adds 175 new settlements and 70 new provinces. T...
Expanded Hero Skill Trees Compilation
Created by maffers
This mod is an all-in-one compilation of my other hero skill mods. This mod adds some additional skills to each hero's skill trees. It is intended to fill out the skill trees a bit and make them more interesting/loreful. Does not affect Lords. 1080+ skills...
Singe's Lord Skills Compilation
Created by Singemeister
Ahhh, here we are again. So, this is the combination mod for all my lord skills for TWWIII. I've tried to up my game for the new game, so each Lord has at least four skills. As per usual, you can find screenshots/descriptions of the skills under their resp...
Landmarks of Eternity
Created by Chasslo
If you want to see the news udpate for the mod or help with a little donation, you can do it here Welcome to Landmark of Eternity! What Can You Expect In This Mod? - Over 420 landmarks for IE and 290 for the Old World . (It might seem like a lot, but don't...
Increased Replenishment +15% (Player Only)
Created by ErieTheOwl
Increases the casualty replenishment by 15% (Player Only)...
Cho's Basic Traits Rebalanced
Created by Choyi
*Update in progress until the 6.3 goes live.* *Fully updated to include all faction traits from all 3 games for Immortal Empires* Tired of having just a couple of good traits avaliable for Lords or Heroes? Disappointed when you turned a Herald into a Exalt...
Garrisoned Army Upkeep Reduction
Created by Kafka
Garrisoned armies in settlements gain reduced upkeep. The reduction builds up per turn up to maximum, but is completely lost when the army leaves the settlement or changes composition. Deactivated per default for the AI. Configurable via MCT. Find the code...
Fixed Allied Outposts (Lite)
Created by Maggot
Everything Fixed Allied Outposts does sans the new T3 Outpost feature!...
Waka's Campaign Land Battles (WCLB) Map Pack
Created by WakaWaka3000
WELCOME! Welcome! This mod is a map pack that I made for use in campaign. If you are looking for multiplayer maps for use in tournaments, please download the Total Tavern map pack instead. COMPATIBILITY This mod does not replace any CA-created maps, it onl...
Dynamic World
Created by a70f
This mod enhances the game's world with unique, race-specific assets, making it more immersive and visually diverse. Note: This mod focuses on visual changes and does not affect gameplay mechanics. Features: Replaces campaign map assets with race-specific ...
Unlock all skills
Created by Sarmirim
Now you don't need to worry about locked skills. Works with Radius. But if you still have any locked skills, then let me know. Compatibility: Compatible with existing saves (you can install/delete at any time) My other mods: Total War: WARHAMMER 2 version...
Fusable Banner & Follower
Created by js02232
Description This is a very simple mod. Literally makes Followers and Banners Fusable. When this mod is applied, banners and followers are also treated as a type of item, so you can combine items to create a banner or follower, or vice versa. It works fine ...
All Diplomatic Options - Vassalize, Liberate, Confederate
Created by The_Inquisitor
OVERVIEW Hello all! This is the updated version of the All Diplomatic Options mod by FiftyTifty who will be unable to update the original mod for the foreseeable future but has kindly given me permission to maintain and update this awesome mod for coming u...
Provincial Roads
Created by FreeParmenion
TLDR: transfers the movement buff of road buildings from region to province wide. Buffs and tweaks affected building values. Hey, this mod transfers the regional movement range buff you can get from some buildings to the whole province. Also it tweaks the ...
Building Slots Extended (Minor Settlements Only)
Created by Myxameno
IMPORTANT: This mod was made to be compatible with Mixu's Unlocker andwon't work without it! This mod works with ChaosRobie's Immortal Empires Expanded and The Old World campaigns! Is all you ever wanted was to have just one more building in that little se...
More Character Names (For all 24 races)
Created by Beans
About More Character Names (about 7,600 total new names) Tired of seeing heroes and lords with the same name? This mod adds a huge amount of lore friendly names into the name pool for ALL FACTIONS for both the player and the AI. Some factions have received...
Post Battle Options Overhaul
Created by Autumnchain
This mod overhauls the post-battle options to be more logical, make the post-battle options between the various factions of roughly equivalent strength (in vanilla, Oxyotl, the Sisters of Twilight and the Tomb Kings get the best options) and reduce the sce...
UI Slider
Created by sudkks
Add a slider in the effect tooltip ui, to prevent the UI height from exceeding the screen....
Building Progression Icons III
Created by Spartan VI
Building icons visually change as they upgrade! This mod creates a visual progression for buildings. Almost all building chains now have icons that change as buildings are upgraded. Mod Features: Building icons visually change as they're upgraded. Note: No...
Rotate Lords and Heroes (v6.0)
Created by Levie
What does this do? This enables rotation of MOST Lord and Hero models while in the character details window. This is similar to what can already be done with the Daemon Prince. I thought it was weird that we have access to the model view inside of the char...
Double Skill Points & Skill Dump
Created by Alex Zhao
This mod lets lords and heros get 2 skill points per level and provide a skill dump that increase the character's hit point 1% per skill level. Suggest to start a new campaign. AI will also get more skill points. Will conflict with other mod that edited ch...
Victory Conditions Overhaul
Created by Oh_Man[TFE]
https://i.imgur.com/fVVaDCS.gif This mod adds custom victory objectives and rewards for each faction in the game. This mod is still under construction and does not yet support every faction in the game. Click here to see which factions are supported. Facti...
Speedy Turn Camera
Created by Skywalker
Mod that just speeds up the camera move between your turns. Save Compatible Other mods Compatible This is a direct port from WH2 mod "Faster end turn Camera" to WH3 It modifies a database default entry the game has, nothing more. This mod doesn't need to b...
Allied Outposts Only Require Defensive Alliances
Created by DrDCB
By default, every race except for High Elves requires a full military alliance in order to be able to construct the Tier 2 and Tier 3 allied outpost buildings. But military alliances with the AI tend to be more of a liability than a benefit given how prone...
Factional Favoured Regiments
Created by Alshua
Each faction is granted a "Favoured Regiment": a Regiment of Renown from the base game that they can recruit two copies of, instead of one. Where two copies would not make sense, the Regiment receives a modest, customized buff instead. That is all you real...
Unique Faction UI
Created by Müsliriegel
https://i.imgur.com/c20v72E.png https://i.imgur.com/fVVaDCS.gif Summary This mod is mainly inspired by old RTS games like Starcraft or Dawn of War in which the UI would change depending on who you play. I tried to give every faction a unique UI that fits t...
Fudging Vassals 6.3
Created by LordOmlette
Welcome back, commanders! If you used this mod in Total War: Warhammer 2, then you know what the deal is. For everyone else, read on: VASSAL BEHAVIOR CHANGES Only daemon armies from the Realms of Chaos can declare war on a vassal, no one else can. Vassals ...
Variant Selector
Created by Marthenil
---Updated for 6.1! Lets you choose Character Variants (where applicable). Snek's Extra Variants (the whole bunch of them!) are compatible out of the box, thanks to Snek. Other modded variants will need to be made compatible. This means that you simply won...
Mod Configuration Tool - v0.9 Beta
Created by Groove Wizard
USE IN MULTIPLAYER AT YOUR OWN RISK. Solutions have been researched for years. There are a few promising ones I will be testing shortly, but until they're in - consider MCT MP as "thar be dragons" territory. https://i.imgur.com/jYDc60V.png The Mod Configur...
MIXER - Mixu's Unlocker
Created by Mixu
This is a startpos mod that unlocks all factions in Realms of Chaos and Immortal Empires campaigns. MCT Requirement: The newest version of MCT is recommended to be used with this mod. It will work without it, but your save files will be bigger. Don't use M...
More Ancillary Equipment Slots
Created by Alex Zhao
This simple mod increased the ancillary slots for all character from 6 to 8 just like dwarf's characters. Should be compatible with everything. ...
morescrap.pack
Created by Alith Anar
...
Greenskins - Scrap Upgrades Enhanced (More choices & cost discounts) [6.2]
Created by Llamakazi
***RECENTLY UPDATED FOR 6.1 - SOME CHANGES STILL WIP*** Hello there! Are you playing a campaign with the Greenskins (or want the AI to put up a more varied fight) and disappointed with the limited selection of scrap upgrade options? Want to better adapt ea...
SCM's LCCP and Old World Rites Compatibility Submod
FIRST AND FOREMOST The people who made all these beautiful mechanics, factions, and maps are not me. I just stitched the mechanics to the new factions on the map. If you want to give credit where credit's due for these great things, let them know; the rele...
Old World Rites and SCM's Marienburg Compatibility Submod
FIRST AND FOREMOST The people who made all these beautiful mechanics and factions are not me. I just stitched the mechanics to the new factions. If you want to give credit where credit's due for these great things, let them know; the relevant mods are list...
SCM Marienburg (6.3)
Created by Team SCM
This mod will crash without Mixer's Unlocker enabled Download Immortal Empires Expanded! to play with 2 new factions in Ind and Khuresh, new legendary lords, and new mechanics! https://i.postimg.cc/4dMbXjBM/flags.png TLDR: This mod adds FIVE! fleshed-out l...
Old World Rites - WH3 Edition [BETA]
Created by Ubermorgen
This mod is a continuation of the WH2 mod Old World Rites by Groove Wizard (formerly known as Vandy), bringing faction rites to all of the forgotten factions from WH1 (Empire, Bretonnia, Beastmen, Greenskins, Dwarfs, Warriors of Chaos, Norsca, Vampires and...