RimWorld

RimWorld

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Biotech Expansion - HD Textures
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Mod, 1.4
File Size
Posted
Updated
2.810 MB
Feb 4 @ 12:15am
Feb 9 @ 11:40pm
7 Change Notes ( view )

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Biotech Expansion - HD Textures

Description
Custom 512x512 textures made for Lennoxite's Biotech Expansion series, hand made by yours truly! Full Mammalia and partial Mythic support.

This mod is currently safe to add or remove at any time! It only contains texture files and non-damaging patch files.

You can have any combination of Mammalia and/or Mythic, both are not required!

. : Patches : .

This mod contains patches that render the Mammalia and Mythic snouts above the hair layer. This feature can be toggled off by having Vanilla Framework Expanded installed.

Currently, this patch toggles all snouts together. If there is a desire to toggle the rendering for individual snouts, please comment below.

. : About : .

I did my best to stay true to the original textures' intent, but I took some liberty on the snouts. I attempted to make each nose and snout more unique and a better reflection of their real-life counterpart. If you don't like how any particular snout looks, please let me know.

I also attempted to make them merge into the standard and pointy faces a bit better. However, I did not test everything. If something looks pretty bad, please feel free to share a screenshot so I can try to fix it. Because I cannot tweak the snout placement on every head shape individually, they won't look perfect each time.

. : To-Do : .

- Draconic bodies, again.
- Tweak the dragon snout position. For some reason it really does not align with most head shapes, despite lining up in my art files. Facial Animations Xenotype Compatibility makes them offset even worse, which sucks because I use that mod.
- Potentially thicken the outlines of some features if additional users comment about wanting that.

. : F.A.Q : .

Q. I don't like the way you drew something!
A. Yea? Alright, if you can tell me how you'd change it, I'll consider changing it. I mean this genuinely, I want people to enjoy and use my mod.

Q. Wow! Will you retexture X mod?
A. Maybe, if it's not too big or if it's one I already use. Feel free to ask, but no promises.

. : Mods : .

Here are the mods I used in my screenshots:

Camera+
Graphics Settings+
[NL] Facial Animation - WIP + Vanilla Textures Expanded - [NL] Facial Animation
Biotech Expansion - Ear Patch

. : Credit : .
- SureinDragon AKA Beansprout - Art, Edits, Patch Code
Popular Discussions View All (1)
4
Feb 9 @ 4:07pm
Bug Reports
Beansprout
32 Comments
Draconian_Alpha1990 5 hours ago 
@Nazuluhis
More than likely when the updated textures for Mythic and Mammalia are all done. You can still use this mod for the HD textures, you just won't have the new heads in HD until they're done with them.
Nazuluhis May 7 @ 12:12am 
update to 1.5?
Draconian_Alpha1990 May 2 @ 7:43pm 
I look forward to seeing the new HD textures. I still use the mod despite the new heads that were released so I can still have the HD wings and stuff. As always, great work with the HD textures and I look forward to seeing the HD heads.
Yaveton May 2 @ 11:50am 
I have mammalia ones ready at my work PC, tomorrow I'll get them to ya!
Beansprout  [author] May 2 @ 11:18am 
@Yaveton - Aww no that's too bad! If you end up doing them again let me know.
Hopefully, hopefully, I'll have some free time on the horizon soon. Fingers crossed!
Yaveton May 2 @ 3:14am 
I'm done with the Mammalia heads, I was finished with Mythic but I pressed Ctrl-z and fk... lost it...
Yaveton Apr 30 @ 3:49am 
TBH I really want to see the heads in HD, I have a pretty chill time at work so I'll try to do them and send it to you, k? lol
Draconian_Alpha1990 Apr 24 @ 12:23pm 
@Beansprout
As Yaveton has stated, update 1.5 for the Biotech Expansion series has brought about new heads for all the Mythic and Mammalia Xenotypes, some of which are shared between the Xenotypes, anything that is not a head is still affected and improved by this mod (Tails, wings, horns, etc.). Also, a new Biotech Expansion has been released with 1.5 by Lennoxite, Insectoids. This mod introduces a new Insect like Xenotype, I've yet to check it out to see if it can use an HD update by you, however I would dare say it would require one.
Beansprout  [author] Apr 17 @ 6:35pm 
Thanks for the continued interest in this mod! I've been very busy lately but would love to update it when I have time. I am also pretty jazzed about the unique heads!
Yaveton Apr 16 @ 2:12am 
@Leaf Works fine from what I saw with 1.5, snoots are OK, but 1.5 added specific heads, if You could update them too I'd sell my kidney and give you the money