RimWorld

RimWorld

Biotech Expansion - HD Textures
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Update: Jun 22 @ 9:35am

Update on 6/22/2025 9:35:32 AM.

Update to 1.6! Enjoy.

Update: Feb 23 @ 4:36pm

Update on 2/23/2025 4:35:58 PM.

Version 1.07

- 1.5 Release!
- Added HD textures for all 3 Mythic Heads: Draconic, Fluffy Fox, and Phoenix
- These heads also detect and support the Facial Animations Xenotype Compatibility mod
- Added HD textures for all "aura"s.
- Disabled patches that changed the draw layer of snouts because they broke at some point. Will look into fixing that later maybe.

Update: Feb 9, 2024 @ 11:40pm

Version 1.06

- Temporarily removed draconic body textures. I was a dummy and totally misunderstood CC BY-NC-ND. I wasn't asked to take them out, but after I happened to check them again I realized I interpreted the licence wrong. I don't want to steal their hard work, so I will go ask for permission. If I don't get it I'll have to make the textures again. No biggie!

Update: Feb 9, 2024 @ 3:16pm

Version 1.05

- All outlines are 30-40% thicker! Enjoy.
- Updated mod screenshots to reflect new outline thickness.

Update: Feb 8, 2024 @ 11:37pm

Version 1.04

- Added Mythic scaled body retexture
- Added mask files so the elephant nose can have white tusks.

Update: Feb 8, 2024 @ 6:38pm

Version 1.03

- Added patch files that change the Mammalia and Mythic snouts to draw over hair. These patches are toggle-able if you have Vanilla Framework Expanded installed.

Update: Feb 4, 2024 @ 6:48pm

Version 1.02

- So, I entered a fugue state and banged out half the Mythic textures over the course of 7 hours. Yaaay hyperfixation!
- Anyways, now all Biotech Expansion - Mythic body parts are retextured! The bodies themselves are not done yet, though.

Update: Feb 4, 2024 @ 12:56am

Version 1.01

- Small fix for the Cervine Nose east texture, because I bungled it the first time.

Update: Feb 4, 2024 @ 12:15am

Version 1.0 - Initial Release

- HD textures for ALL mammalia xenotypes, but not the golden eyes.