Portal 2

Portal 2

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9 Lives
Created by CaretCaret
9 Lives Save all 9 Cat Cores! This was a birthday gift for my amazing wife. Now you get to play it as well. Featuring our cat Lumos! (Might be bugs, noone has playtested it) Enjoy!...
Diverse Remastered
Created by Skairul
After a long hiatus and having to juggle with many things irl, I've finally been able to sit down and create another map inspired by my first ever published Hammer map, Diverse. A simple set of 3 tests utilising the unused Pneumatic Diversity Vent. Enjoy! ...
Chainbuilder
Created by Nortisop029
Congratulations! It's time for you to test our new Rube Goldberg machine! Some assembly required. Batteries not included. Check out my other test chambers here: http://steamcommunity.com/profiles/76561198007797249/myworkshopfiles?appid=620 Oct. 13 update: ...
xevu Test Chamber #01
Created by xevu
Astronauts, war heroes, olympians: you're here because we want the best and you are it. So, who is ready to make some science? #01: xevu Test Chamber #01 #02: xevu Test Chamber #02 #03: xevu Test Chamber #03...
Verteron 2
Created by Skyferret
A sequel to Verteron. Glass floors and vertically stacked chambers. Reconstruct style. A little bit of BTS included. Minimal hazards. Easy to medium difficulty. Look for easter eggs and Wheatley. He's roaming around in there somewhere....
Verteron
Created by Skyferret
Make your way to the vertical tower of puzzles. It's 5 levels of glass floors. Look up or look down. Throughout it you'll find laser redirect and tractor beams. The last level is a tricky set of fizzler fields. This map blends together reconstruct and BTS ...
Solitariness
Created by Ifla
Made this map in a couple of days, by the way, the puzzle is really easy, so I think you won't have any problems with it....
The Lobbyist
Created by Skyferret
It's not that you have to take on the role of Lobbyist to influence legislation on behalf of Aperture Laboratories. Just get to the lobby, register for testing and hope you get your 60 bucks. Our lobbies at Aperture Labs have been newly renovated. Some are...
The Lobbyist 2
Created by Skyferret
We're still rebuilding our lobbies. New woodworking, panelling and polishing. Unfortunately, it's been eating into the budget so you might not get your 60 bucks. However, enjoy the adventure getting there....
TheLobbyist 3
Created by Skyferret
I tell yu, them lab boys are really getting the hang of carpentry. I have to keep reminding them to keep it simple, never mind trigonometry and the scientific calculators. Like they say "it's not about why, it's about why not". So get back to work and inst...
The Lobbyist 4 [The Departure]
Created by Skyferret
The lab boys have finished all the renovations and we're amazed by their ability to put down their scientific calculators and use woodworking tools they've never even heard of. This is the last map of the series....
Sky-high - Part 2
Created by BurningCakeDoesAche
You continue your journey through the dilapidated parts of Aperture. You might have to find your own path to proceed in some points. --CREDITS-- Jungle props by Shiroko Hedge props by Surgeon Skybox by DaMaGepy Ngeruma logo decal by Klunky_one Other assets...
Sky-high - Part 1
Created by BurningCakeDoesAche
Part 2: https://steamcommunity.com/sharedfiles/filedetails/?id=2895220936 You explore an unknown testing track in the outdoors sector of the Enrichment Center. These tests are overrun by foliage, and some have began to collapse, but they still work. --CRED...
The Tower Of Tests
Created by OverPower
Inspired by Verteron 1 & 2 by Skyferret. Although made with just the regular editor, I hope it's cool just the same. (This test was originally called the tower of terror, but I changed the name as it had nothing to do with terror at all.)...
The Forbidden
Created by Skyferret
Condemned. Closed. Do not enter. These test chambers are all closed. As if entry is forbidden. Do you really care? No. Three main test chambers that are in serious disrepair. Maybe that`s why they`re condemned. Tractor beams, cubes and buttons. Some hazard...
Forgotten Science
Created by Mapboi Pete
2 test chambers in the overgrown style, with some behind the scenes exploration. Any feedback is appreciated, thanks for playing! ...
Cubi
Created by AmnDragon
Cubi is a brainy portal experience designed for players who have played through Portal 2. These 3 chambers are cerebral in nature, providing a challenge that the average Portal player will enjoy while still providing fresh puzzles for the more skilled play...
Chords of Grain
Created by mλtt71490
https://media.discordapp.net/attachments/487434167752196116/838094270711857172/information.png A Portal 2 tribute entry to the Map Labs "Chroma" competiton. Hope you enjoy! #MapLabs14 The map looks much nicer if you have a NVIDIA card or if you run Portal ...
Distality
Created by distantjetlines
Difficulty: ●●●○○○○○○○ This one might not be a challenge for you, but it sure was for me. Content used: Updated Phong Glass/Window Frames by Oktocentillion Parallax Signage/Indicator Lights by Oktocentillion P2-styled hazard_orange by Lily_Borb Elevator Tr...
Increase
Created by bhoun
Increase Difficulty : normal Making time : it took me while 2days developed by Bhoun 13-05-2020 : VU and edit some logic ...
Tower of TERROR
Created by Tree
More or less your worst nightmare. Now newly optimized....
Tower of Terror
Created by Analog Frog
Work your way up!...
Radion
Created by Skyferret
A Hammer map involving mostly lasers and laser redirection. There are also piston platforms. Easy to medium difficulty. This is the first clean style map I've made using the Hammer editor. I've added a bit of the Portal 1 theme blended in with it....
1971
Created by The Rabbit
Designed to highlight the acrobatics nature of mobility gels, 1971 is an old-Aperture science sphere featuring long-distance flings, steep drops, and puzzles centered around repulsion and propulsion gels. All comments and criticism are appreciated....
Addition
Created by BEN 77
Difficulty --- medium / hard ...
Aerodynamics
Created by BEN 77
Underground difficulty 3-5/10 My solution http://youtu.be/Mw_Ke2vaj2A Playthrough by Spicy Dragon http://www.youtube.com/watch?v=Bl58XRKBnyw ...
Connection
Created by BEN 77
easy / medium difficulty Solution test---> https://www.youtube.com/watch?v=GXz3KIaAp6k...
Conversion
Created by BEN 77
medium difficulty ...
Transition 3
Created by BEN 77
Continued for map '' Transition 2 '' . My solution --- https://youtu.be/UTXDPjduJ-M...
Transition 2
Created by BEN 77
medium difficulty ...
Transition
Created by BEN 77
Difficulty --- not hard ...
Propulsion
Created by BEN 77
...
Highway
Created by BEN 77
easy / medium difficulty changes easy/medium difficulty Playthrough by Equinox > http://youtu.be/pfpHbaRIex8...
Flying High
Created by BEN 77
Map '' Sphere '' by Joker easy / medium...
Fly Away
Created by BEN 77
easy / medium difficulty ...
Portal: Awoken | 5
Created by Veloxity
While Glados is busy redesigning the factory, you finally escape the tests and falll to the old parts of aperture from 70's....
Portal: Awoken | 1
Created by Veloxity
I Plan this to be a seven part series Normally this would be Portal: Discomforted stuff. Portal 1 Style...
Portal: Awoken | 2
Created by Veloxity
Its easy. Also i just started new. ...
Portal:Awoken | 3
Created by Veloxity
Easy one....
Portal: Awoken | 4
Created by Veloxity
easy...
hiatus | 1 (UPDATED)
Created by Veloxity
its easy actually...
ULTIMATE CAVE BOSS YEAHHH
Created by Veloxity
this a piece of shit that i put no effort into s h i t - alber enstan what a piece of shit -bill of gates everybody hates it. yay...
Portal:Awoken | 6
Created by Veloxity
''Are you okay? Great. We dont have much time!''...
Portal: Awoken | 7
Created by Veloxity
ehhhhhh...
Portal:Awoken | 8
Created by Veloxity
ehhhhhh...
Portal: Discomforted
Created by Veloxity
You are a test subject woken up by GLaDOS. You are a person found on a Human Vault. You have one week to live and you will be tested to death. Good Luck!...
80'S Tests
Created by Veloxity
Welcome to Aperture Science 1980's....
Abandoned Part 1
Created by Veloxity
REMASTER BABY!!!...
Abandoned Part 2
Created by Veloxity
Bee Mod needed...
Abandoned Part 3
Created by Veloxity
yay ehe...
The Blue Stuff
Created by Tenten
UPDATE! This level is now complete! I hope you enjoy the final result! I will update this level to polish some more things, but I'm pretty happy with the result. Thanks again for all feedback! UPDATE 2! I have attached my portfolio video to the workshop pa...
The Bounce House
Created by corduroyqueen
Bounce around. All the time....
chamber 001
Created by yutason
First book...
chamber 002
Created by yutason
002...
chamber 003
Created by yutason
The exit is right in front of you...
chamber 004
Created by yutason
One cube Thank you for playing! I made a new map. https://steamcommunity.com/sharedfiles/filedetails/?id=2105822629...
chamber 006
Created by yutason
Please play if you like....
Everlasting CubeStopper
Created by MananTheMoon
What's the difference between a piece of candy and a cube? Stop the cube from getting fizzles as you make your way to the exit. This is a somewhat challenging chamber that requires solely logic and some thinking with portals, but no ninja skills. Difficult...
Mini Leap of Faith
Created by MananTheMoon
Fairly small chamber, but getting your cube and yourself to the exit may not be quite as easy as it looks. No ninja skills or any quick portalling required. Just a simple test of logic and momentum. Difficulty: Medium #F4F...
Roomy
Created by MananTheMoon
Get both cubes to the exit. Laser redirection is a little bit tougher with a standard weighted storage cube....
Blue Bound
Created by MananTheMoon
Short, but still relatively challenging chamber of cube generation and transportation. No Ninja skills required to solve this. Difficulty: Medium / Hard...
Atrium
Created by MananTheMoon
This level is a logical test of laser redirection. The chamber consists of two lasers and four rooms, each separated by togglable death fields and fizzlers. You just need to get the lasers into the catchers by the exit. Sounds simple enough right? Not quit...
Renovations
Created by MananTheMoon
This test chamber needs your help! Use your interior puzzling skills to fix up the place. Maybe those cubes would look better by the exit door? Perhaps that floor would be better suited as a ceiling? You'll have to go up and down this two-story chamber num...
Motivation
Created by MananTheMoon
Those teenage weighted storage cubes can really act like lazy bums sometimes, sitting around all day doing absolutely nothing. Sometimes you just need to give them a little push in the right direction to keep things going. This puzzle doesn't require any n...
Abridged
Created by MananTheMoon
Am I supposed to use that lightbridge as a shield or a walkway? Why not both!? This is a somewhat challenging albeit short puzzle that explores the concept of toggling a light-bridge between both vertical and horizontal mode. Note: The challenges in this p...
Gelato
Created by MananTheMoon
It's not about how much you paint, but rather where you paint it. Difficulty: Medium to Hard...
Permutations
Created by MananTheMoon
3 separate rooms, 3 separate cubes, and 3 separate switches. Seems simple enough, right? Well, these rooms are a little bit more intertwined then you think. You may even have to get some cubes more than once. And remember, as with all permutuations, Order ...
Designed for Danger Part 1
Created by Puddy
Part 1 / 8 To preserve Designed for Dangers pacing and storyline it is recommended that you play the maps in order. The collection can be found here: http://steamcommunity.com/sharedfiles/filedetails/?id=104612418 More information can be found at www.desig...
Designed for Danger Part 2
Created by Puddy
Part 2 / 8 To preserve Designed for Dangers pacing and storyline it is recommended that you play the maps in order. The collection can be found here: http://steamcommunity.com/sharedfiles/filedetails/?id=104612418 More information can be found at www.desig...
Designed for Danger Part 3
Created by Puddy
Part 3 / 8 To preserve Designed for Dangers pacing and storyline it is recommended that you play the maps in order. The collection can be found here: http://steamcommunity.com/sharedfiles/filedetails/?id=104612418 More information can be found at www.desig...
Designed for Danger Part 4
Created by Puddy
Part 4 / 8 To preserve Designed for Dangers pacing and storyline it is recommended that you play the maps in order. The collection can be found here: http://steamcommunity.com/sharedfiles/filedetails/?id=104612418 More information can be found at www.desig...
Designed for Danger Part 5
Created by Puddy
Part 5 / 8 To preserve Designed for Dangers pacing and storyline it is recommended that you play the maps in order. The collection can be found here: http://steamcommunity.com/sharedfiles/filedetails/?id=104612418 More information can be found at www.desig...
Designed for Danger Part 6
Created by Puddy
Part 6 / 8 To preserve Designed for Dangers pacing and storyline it is recommended that you play the maps in order. The collection can be found here: http://steamcommunity.com/sharedfiles/filedetails/?id=104612418 More information can be found at www.desig...
Designed for Danger Part 7
Created by Puddy
Part 7 / 8 To preserve Designed for Dangers pacing and storyline it is recommended that you play the maps in order. The collection can be found here: http://steamcommunity.com/sharedfiles/filedetails/?id=104612418 More information can be found at www.desig...
Designed for Danger Part 8
Created by Puddy
Part 8 / 8 To preserve Designed for Dangers pacing and storyline it is recommended that you play the maps in order. The collection can be found here: http://steamcommunity.com/sharedfiles/filedetails/?id=104612418 More information can be found at www.desig...
12 Angry Tests: Part 1
Created by CaretCaret
I have now released a new level called 9 Lives, try it out! Part 1: Once Upon a Time… About the map pack: This map pack consists of six maps with two puzzles per map and one intro map. Every map has a different theme and puzzle element. I have tried to kee...
12 Angry Tests: Part 2
Created by CaretCaret
I have now released a new level called 9 Lives, try it out! Part 2: Lasers Are a Girl’s Best Friend About the map pack: This map pack consists of six maps with two puzzles per map and one intro map. Every map has a different theme and puzzle element. I hav...
12 Angry Tests: Part 3
Created by CaretCaret
I have now released a new level called 9 Lives, try it out! Part 3: Don’t Eat the Paint About the map pack: This map pack consists of six maps with two puzzles per map and one intro map. Every map has a different theme and puzzle element. I have tried to k...
12 Angry Tests: Part 4
Created by CaretCaret
I have now released a new level called 9 Lives, try it out! Part 4: A Bridge Too Far About the map pack: This map pack consists of six maps with two puzzles per map and one intro map. Every map has a different theme and puzzle element. I have tried to keep...
12 Angry Tests: Part 5
Created by CaretCaret
I have now released a new level called 9 Lives, try it out! Part 5: You Put the Fun in Funnel About the map pack: This map pack consists of six maps with two puzzles per map and one intro map. Every map has a different theme and puzzle element. I have trie...
12 Angry Tests: Part 6
Created by CaretCaret
I have now released a new level called 9 Lives, try it out! Part 6: A House Divided About the map pack: This map pack consists of six maps with two puzzles per map and one intro map. Every map has a different theme and puzzle element. I have tried to keep ...
12 Angry Tests: Part 7
Created by CaretCaret
I have now released a new level called 9 Lives, try it out! Part 7: Revenge of the Turret About the map pack: This map pack consists of six maps with two puzzles per map and one intro map. Every map has a different theme and puzzle element. I have tried to...
Odyssey Part 1
Created by Skyferret
Start from the depths of abandoned industrial and work your way to a more clean style BTS. Bounce gel, portal flings and light bridges. You can also download the collection Update: Fixed unintended solution in last puzzle preventing the player from jumping...
Odyssey Part 2
Created by Skyferret
Continue ascending through BTS areas. Travel through the tubes. More light bridges. I included some mechanics in the end. Please play Part 1 first or download the collection...
Odyssey Part 3
Created by Skyferret
Continue your ascent and work your way to the elevator. I'm afraid there will be no receptionist to hand you your $60 in the lobby. That's because everyone is gone. I don't know if it's got anything to do with neurotoxin, but don't fall into the bottomless...
Into the Multiverse Part 1 REUPLOAD
Created by Misty Null
THIS IS NOT MINE. Since the mod was deleted, I have reuploaded it so people can still play it. If the original creator wants me to take this down, contact me immediately. ALL CREDIT GOES TO BLAPPATURE EXECUTIVE NO. 1...
Into the Multiverse Part 2 REUPLOAD
Created by Misty Null
THIS IS NOT MINE. Since the mod was deleted, I have reuploaded it so people can still play it. If the original creator wants me to take this down, contact me immediately. ALL CREDIT GOES TO BLAPPATURE EXECUTIVE NO. 1...
Into the Multiverse Part 3 REUPLOAD
Created by Misty Null
THIS IS NOT MINE. Since the mod was deleted, I have reuploaded it so people can still play it. If the original creator wants me to take this down, contact me immediately. ALL CREDIT GOES TO BLAPPATURE EXECUTIVE NO. 1...
Into the Multiverse Part 4 REUPLOAD
Created by Misty Null
THIS IS NOT MINE. Since the mod was deleted, I have reuploaded it so people can still play it. If the original creator wants me to take this down, contact me immediately. ALL CREDIT GOES TO BLAPPATURE EXECUTIVE NO. 1...
Into the Multiverse Part 5 REUPLOAD
Created by Misty Null
THIS IS NOT MINE. Since the mod was deleted, I have reuploaded it so people can still play it. If the original creator wants me to take this down, contact me immediately. ALL CREDIT GOES TO BLAPPATURE EXECUTIVE NO. 1...
Into the Multiverse Part 6 REUPLOAD
Created by Misty Null
THIS IS NOT MINE. Since the mod was deleted, I have reuploaded it so people can still play it. If the original creator wants me to take this down, contact me immediately. ALL CREDIT GOES TO BLAPPATURE EXECUTIVE NO. 1...
Into the Multiverse Part 7 REUPLOAD
Created by Misty Null
THIS IS NOT MINE. Since the mod was deleted, I have reuploaded it so people can still play it. If the original creator wants me to take this down, contact me immediately. ALL CREDIT GOES TO BLAPPATURE EXECUTIVE NO. 1 Please stop begging me to release part ...
Enigma Protocol | Chapter 1
Created by Night Melon
Set shortly after the events of the Cooperative Testing Initiative, a test subject wakes to GLaDOS' newest testing track. Make your way through 22 brand new test chambers in this map pack. Chamber 02 inspired by Stratos' Prolongued Exposure...
Enigma Protocol | Chapter 2
Created by Night Melon
Set shortly after the events of the Cooperative Testing Initiative, a test subject wakes to GLaDOS' newest testing track. Make your way through 22 brand new test chambers in this map pack....
Enigma Protocol | Chapter 3
Created by Night Melon
Set shortly after the events of the Cooperative Testing Initiative, a test subject wakes to GLaDOS' newest testing track. Make your way through 22 brand new test chambers in this map pack. Chamber 09 inspired by Ben77's Reflection...
Enigma Protocol | Chapter 4
Created by Night Melon
Set shortly after the events of the Cooperative Testing Initiative, a test subject wakes to GLaDOS' newest testing track. Make your way through 22 brand new test chambers in this map pack....
Enigma Protocol | Chapter 5
Created by Night Melon
Set shortly after the events of the Cooperative Testing Initiative, a test subject wakes to GLaDOS' newest testing track. Make your way through 22 brand new test chambers in this map pack....
Enigma Protocol | Chapter 6
Created by Night Melon
Set shortly after the events of the Cooperative Testing Initiative, a test subject wakes to GLaDOS' newest testing track. Make your way through 22 brand new test chambers in this map pack. Chamber 16 inspired by AmnDragon's Cubi....
Enigma Protocol | Chapter 7
Created by Night Melon
Set shortly after the events of the Cooperative Testing Initiative, a test subject wakes to GLaDOS' newest testing track. Make your way through 22 brand new test chambers in this map pack....
Enigma Protocol | Chapter 8
Created by Night Melon
Set shortly after the events of the Cooperative Testing Initiative, a test subject wakes to GLaDOS' newest testing track. Make your way through 22 brand new test chambers in this map pack....
Prison Escape: Act 1 (Re-Loaded)
Created by blinkpen
I fixed the flaws thats were in the original version of this map and while I was at it, I made it look all pretty too by adding objects and changing textures. I've changed the puzzle a little too. Now tell me if you can bypass any of it or not....
Prison Escape: Act 2 (RE-LOADED)
Created by blinkpen
I didnt like the original Act 2 of the PE series so I completely made a new level. Enjoy....
Prison Escape: Act 3 (RE-LOADED)
Created by blinkpen
The third installment of the re-designed Prison Escape Series. Fixed the problem where people could fling to the exit by more than one way. Added some new stuff. Made it better....
Prison Escape: Act 4 (RE-LOADED)
Created by blinkpen
I made a slight change with this puzzle and now its better plus added some textures and such. Hope you enjoy this version of the installment. Thanks again. Keep Testing....
Prison Escape: Act 5 (RE-LOADED)
Created by blinkpen
I made a new level for this one as well....
Decay - Part 1
Created by Banjaxe
Part 2: http://steamcommunity.com/sharedfiles/filedetails/?id=68641366 Part 3: http://steamcommunity.com/sharedfiles/filedetails/?id=68651787 Or get the collection above. Challenge: Complete the last chamber using only 3 cubes. Major Spoilers Below! If you...
Decay - Part 2
Created by Banjaxe
Don't Start Here! Play Part 1 first. Part 1: http://steamcommunity.com/sharedfiles/filedetails/?id=68627704 Part 3: http://steamcommunity.com/sharedfiles/filedetails/?id=68651787 Or get the collection above. Major Spoilers Below! If you get stuck QubaHQ ha...
Decay - Part 3
Created by Banjaxe
Don't Start Here! Play Parts 1 and 2 first: Part 1: http://steamcommunity.com/sharedfiles/filedetails/?id=68627704 Part 2: http://steamcommunity.com/sharedfiles/filedetails/?id=68641366 Or get the collection above. Major Spoilers Below! If you get stuck Qu...
The Climb - Part 1
Created by Stefan H.
This is my submission for the 5th Thinking with Portals "Towering" mapping competition. The theme for the competition was "Towering". This theme word was up to be interpreted by the competitor. Hopefully it is clear how I tackled this! We had 3 weeks to wo...
The Climb - Part 2
Created by Stefan H.
This is my submission for the 5th Thinking with Portals "Towering" mapping competition. The theme for the competition was "Towering". This theme word was up to be interpreted by the competitor. Hopefully it is clear how I tackled this! We had 3 weeks to wo...
Moonbase Luna-C 01: Intro to Lunar Gravity
Created by Catsy
Somewhere in the Multiverse, in another Aperture not too different from ours, an intern working on the Conversion Gel project had a stroke of inspiration: if moon rock is such a great portal conductor, why not open a portal on the Moon and get it ourselves...
Moonbase Luna-C 02: Featherfall
Created by Catsy
Somewhere in the Multiverse, in another Aperture not too different from ours, an intern working on the Conversion Gel project had a stroke of inspiration: if moon rock is such a great portal conductor, why not open a portal on the Moon and get it ourselves...
Moonbase Luna-C 03: One Small Step
Created by Catsy
Hello, and again: welcome to the Aperture Science Volunteer Employee Gravity Liberation Testing Program. Congratulations on completing the absurdly easy mandatory acclimation tests--you will now begin proceeding through the standard testing track. By this ...
Moonbase Luna-C 04: Newton's First Law
Created by Catsy
Greetings, test subject, and welcome back to the Aperture Science Volunteer Employee Gravity Liberation Testing Program. If you are reading this, the Luna-C Enrichment Center assumes that you have successfully navigated the first three chambers of this pro...
Moonbase Luna-C 05: Nature Abhors
Created by Catsy
Welcome, , to the Aperture Science Volunteer Employee Gravity Liberation Testing Program. If you have just arrived at the Enrichment Center's Lunar Annex C from our offices on Earth, you may be experiencing disorientation, nausea, or resentment towards you...
Dawn
Created by pythonzen
Faith plates, bridges and more....
Interlude
Created by pythonzen
Part of an old map pack I did last year....
Solid_field
Created by pythonzen
Introducing the solid field....
Mistral
Created by pythonzen
Second part of Interlude....
Paint_Spots
Created by pythonzen
There was a huge error with the workshop, so I had to re-upload it....
Echoes
Created by pythonzen
Underground themed map with solid fields and faith plates. The faith plate model was originally made by Marlovious from TWP, then modified slightly...
Portal Diversity - Part One
Created by Mapboi Pete
8 Test chambers based around the unused portal 2 asset "pneumatic diversity vent" Any feedback is greatly appreciated, Enjoy! You can find the other parts in the collection above. ...
Portal Diversity - Part Two
Created by Mapboi Pete
8 Test chambers based around the unused portal 2 asset "pneumatic diversity vent" Any feedback is greatly appreciated, Enjoy! You can find the other parts in the collection above....
Portal Diversity - Part Three
Created by Mapboi Pete
8 Test chambers based around the unused portal 2 asset "pneumatic diversity vent" Any feedback is greatly appreciated, Enjoy! You can find the other parts in the collection above....
Actinium [Part 1]
Created by Skyferret
Start with a test chamber then on to a large BTS are. After that, some more test chambers. But a tricky bit of bounce gel manipulation at the end. You can also go to the Collection...
Actinium [Part 2]
Created by Skyferret
Keep on going. Watch out for those bottomless pits. Get up through the vertical shaft and you're almost there. You can also go to the Collection...
Actinium [Part 3]
Created by Skyferret
The test chambers are seriously off their rails but you'll pull through. You'll find a bi-directional faith plate that switches between cube and player to function. But how to get the cube to where you need it is devilishly hidden. Or so I think it is. You...
Actinium [Part 4]
Created by Skyferret
Speed gel. Cubes, buttons and tractor beams and you'll get past the bottomless pits. Carry on to more test chambers. You can also go to the Collection...
Actinium [Part 5]
Created by Skyferret
It's a long way up through the infrastructure and pipes. But will you defeat the platform challenge when you get there? But if you make it through what comes after that, have fun with bounce gel. You can also go to the Collection...
Actinium [Part 6]
Created by Skyferret
Good, you made it this far. Just a few more chambers and you'll finally reach the elevator. You can also go to the Collection...
Wheatley's Reprisal [Part 1]
Created by Skyferret
You start with of course Wheatley in control of the facility. It doesn't take long for that notion to get to his head. Or that little metal ball he calls a brain. He might try to kill you. You can also see the Collection here....
Wheatley's Reprisal [Part 2]
Created by Skyferret
Continue on. Why does Wheatley think little metal boxes with legs have any intelligence what so ever. They don't. Just don't fall as you work your way through. there's some deep pits. Quite bottomless. Please play Part 1 first. Or go to the Collection for ...
Wheatley's Reprisal [Part 3]
Created by Skyferret
The factory. Not too sure what's being manufactured, but there's that blue stuff that was meant to be a food supplement. There's also mashy spiky plates. Please play Part 1 first. Or go to the Collection for all 6 maps. ...
Wheatley's Reprisal [Part 4]
Created by Skyferret
Control rooms control things. Unless they're on rails. Then there's not much control over them. Especially when they bash into walls. More of that blue stuff. And an escape lift. Please play Part 1 first. Or go to the Collection for all 6 maps. ...
Wheatley's Reprisal [Part 5]
Created by Skyferret
If moving that last test chamber closer wasn't enough to almost bring the whole place down, I'm sure Wheatley will find a way to do more damage. Will he try to kill you, or maybe he would prefer of you just jump into that pit. Who knows, maybe there's some...
Wheatley's Reprisal [Part 6]
Created by Skyferret
Wheatley made some more tests. Funnels, a moat area, and very deadly. Well not quite but still a work in progress. Actually, just finish the test. Because once you're done, this IS the part where he tries to kill you. Just remember, there's a control room....
Gelocity Time Trial - Track 1
Created by Radix
A slightly modified single player version of Gelocity 1 race map. This time you don't have to compete against your friend but you have to fight against the clock. Use your skills to reach the finish line as fast as you can! You will probably need a few lap...
Gelocity Time Trial - Track 2
Created by Radix
A Singleplayer version of Gelocity Stage 2 but with a couple of changes. This map is not a puzzle but a race track covered with orange speed gel. Like in the first Gelocity Time Trial your task is to reach the finish line in a limited time. You will probab...
Gelocity Time Trial - Track 3
Created by Radix
Finally - a Singleplayer version of Gelocity Stage 3! This map is not a puzzle but a race track covered with orange speed gel. Like in Gelocity Time Trial - Track 1 and Track 2 your task is to reach the finish line in a limited time. You will probably need...
Underground
Created by BEN 77
...
Underground. Part 2
Created by BEN 77
Little difficult playthrough here http://youtu.be/SfpDNbuOh44 playthrough by patrickgh3 http://www.youtube.com/watch?v=QhUKJND3wBg...
No money for chambers 1
Created by DaMaGepy
Want to know what happens when Aperture runs out of money and can't afford to build huge underground testchambers anymore? This map series takes place on a parallel earth, where they use abandoned mines digsites and outdoor areas for controlled testing... ...
No money for chambers 2
Created by DaMaGepy
An insanely large medium-hard difficulty outdoor map with new testing elements, exploration, secrets, optional sidequest and a lot of hidden achievements! If you like my maps and want to support me paying my bills or just want to encourage me making more m...
DaMaGepy #3: bot escape
Created by DaMaGepy
You are a lost ANDROID who fallen and got trapped in an abandoned testing area. You must fix and solve puzzles and find your way back to the surface... *** Want to play more Portal 2 custom map from me? Click HERE to visit my workshop! *** If you like my m...
A Step Back
Created by DaMaGepy
"Your unacceptably creative performance in the last test suggests I need to limit your options. You will now be supplied with the singular-portal device. Note these tests will not nessacarily be easier than the two-portal tests. However, they are much more...
DaMaGepy #1: unusual tests
Created by DaMaGepy
The map was made days after Portal 2 release in april 2011 (before the official SDK, using the Alien Swarm's map editor), and was one of the first custom maps available. Find out and learn "new" techniques! *** Want to play more Portal 2 custom map from me...
Timetravel concept
Created by DaMaGepy
It's just a showcase map, NO real PUZZLES! I've tested a new concept, made a simple room to test it, and then detailed it. I also added an optional "objective" to find a way out to the surface (grab the portalgun and go). The outdoor scene is ment for a fe...
DaMaGepy #2: tests for fun
Created by DaMaGepy
It's a LARGE single-player map with unique puzzles, made for ThinkingWithPortal's 2011 summer mapping contest. It is recommended that you play my map #1 first, because it teaches tricks that you will need in this map (funnel/bridge climbing). *** Want to p...
Interaction With Panels
I had the idea of using a panel to move a button, and this is the result. This is a SMALL test as I just wanted to see if I could make it work. That, and I have zero confidence in my "skills" as well as my lack of ability to think of good puzzles. UPDATE 3...
Interaction With Panels - Part 2
The second map in the Interaction With... series. Let me know of your thoughts and any improvements I can make in the comments. :)...
Interaction With Light Bridges and Lasers
Part 3 in the Interaction With series, this time featuring Light Bridges and Lasers! Let me know of any improvements that can be made and I'll see what I can do. If you notice the fact that the starting elevator goes up and the end one goes down, that is b...
Interaction With Mobility Gels
Part 4 in the Interaction With series. This one features the Repulsion and Propulsion Gels. Have fun! UPDATE 4/4/2020: The walkthrough is slightly outdated. The exit panels now require you to use a floor button to open....
Interaction With Faith Plates and Funnels
Part 5 in the Interaction With series. Featuring a major leap forward in the series' plotline of "Let's See What I Can Do With Hammer". Feel free to give me any suggestions and improvements! If you hit the cube and land on the platform in the goo, use the ...
Interaction With Crushers and Platforms
Part 6 in the Interaction With series, featuring crushers, moving platforms, gels, and funnels. Have fun!...
Interaction With Everything Part 1
I can't come up with any good names, so for some of the maps in this series will just be named "Everything"....
Interaction With Mobility Gels Part 2
The 8th map in the Interaction With series, featuring all three mobility gels and made in the style of Old Aperture....
Interaction With Mobility Gels Part 3
IDK what to say here, other than the fact that it's a test with both Repulsion and Conversion gel....
Interaction With Funnels
I'm back! Here's a (hopefully) fun little test that uses Excursion Funnels in the Wheatley style. Unfortunately, there seems to be a bug that breaks the game upon death, and I have no idea what's causing it. I hope you enjoy :)...
Interaction With Momentum
Two quick little tests based around momentum....
Interaction With Gels Part 4
I know that it might get annoying seeing me make so many Old Aperture maps, but I love the style. Anyway, I hope you enjoy it :)...
Interaction With Faith Plates & Fizzlers
A (hopefully) nice, two chamber map with a focus on none other than fizzlers and faith plates. For some unknown reason, the cube in the first chamber sometimes freezes mid-air....
Interaction With Gels Part 5
This is going to be the last one I work on for a while. I hope you have fun with this :) (Funny story, I made the edges of the sphere manually before realising that there was a tool specifically designed for making circles)...
Interaction With Momentum Part 2
Some simple momentum and fizzler stuff. IDK what else to put here lol...
Two in One
Created by JusFoNo
Two parts Wow, one year later and I find this. My first test ever. Awful, isn't it?...
I's.N.A.H.A.I.L's
Created by JusFoNo
| I's.N.A.H.A.I.L's | Stands for | It's not as hard as it looks |...
3P-MAD:e
Created by JusFoNo
A 3 part puzzle that is not too hard but wll melt your brain. And for the maze lovers, there is one here!...
A device to enhance your testing experience
Created by JusFoNo
We have modified this chamber to have deadly goo as your floor, deadly fizzlers & jumpscares from turrets. It's merely a device to enhance your testing experience......
Frankly...
Created by JusFoNo
Oh, don't mind our frankenturrets around the test, they are just there. BECAUSE WHY NOT?? ...
Recycling tests...
Created by JusFoNo
Don't worry, this test is still fully functional. We just added a few gizmos here and there... ...
In an alternate universe...
Created by JusFoNo
In an alternate universe, Chell dies and Wheatley takes over. He managed to stop the facility from exploding and restored it to normal. To continue testing, he uses robots. You play as Atlas, in Wheatley's own test. This means you CAN die! ...
Watch your step...
Created by JusFoNo
...as you might fall to your inevitable death!...
Recycling tests... again
Created by JusFoNo
Aperture Labs decided to recycle more old test chambers. Just like before, they added new concepts here and there... but coudn't drain the deadly goo. ...
Where did ATLAS go?
Created by JusFoNo
You play as P-Body, but without ATLAS. Where could he have gone?...
Subject Name: ERROR
Created by JusFoNo
You do not play as Chell, but as another test subject attempting to escape from Aperture with the help of Wheatley. But who are you? https://www.youtube.com/watch?v=2ckAYnVE4fo...
Before GLaDOS...
Created by JusFoNo
Just another casual day of testing. Be careful of the deadly drop!...
Where did P-BODY go?
Created by JusFoNo
You play as ATLAS, but without P-BODY. How could you have gotten separated? ...
Stuck
Created by JusFoNo
Will you ever find a way out of this facility? Map 1 of X Collection: Finding Hope...
Lost
Created by JusFoNo
Is there even a way out? Map 2 of X Collection: Finding Hope...
Have faith
Created by JusFoNo
You start to wonder if you are alone in this place, but you quickly shake that idea off. You can't be all alone, right? You just need to have faith. Map 3 of X Collection: Finding Hope...
Survival
Created by JusFoNo
This isn't just about getting out anymore. It's about survival, isn't it? Let's hope I can survive long enough to get out of this damned place... Map 4 of X Collection: Finding Hope (Sorry that I didn't post in a while; Couldn't think of any good ideas unt...
Not Alone
Created by JusFoNo
You start to feel scared... As if something is watching you. You feel uneasy, but you carry on through the test, because the exit is near. Map 5 of X Collection: Finding Hope ...
Remember me?
Created by JusFoNo
Oh no... GLaDOS has been alerted to your presence. It seems like you have little time left to find a way out. Otherwise you may be lead to your death... Map 6 of X Collection: Finding Hope Feel free to subscribe to my YT channel! Check out the entire map c...
Lost Potential
Created by JusFoNo
GLaDOS, as previously mentioned, has been informed of your presence. However, it is not over for you yet. She has lost track of your whereabouts. Use this chance to escape. Otherwise it will become lost potential. Map 7 of X Collection: Finding Hope Feel f...
Sensei's Challenges Part 1
Created by Sensei Ballsack
Difficulty: Easy Playtime: ≤5 minutes This level will challenge you in shooting lasers all over the place. Difficulty isn't the priority in this level but While you think that's True it will throw you for a Loop. Please leave any feedback you have in the c...
Sensei's Challenges Part 2
Created by Sensei Ballsack
Difficulty: Easy - Medium Playtime: ≤10 minutes A level focused on Funnel-Gel interactions and using previous resources to solve the next puzzle. This level will have you to think back and think in Portals. Please leave any feedback you have in the comment...
Sensei's Challenges Part 3
Created by Sensei Ballsack
Difficulty: Medium Playtime: ≤10 minutes Get ready for trouble! This level will test you to your limits and make every single cog in your head turn as you try to navigate your way through the Gel filled puzzles of this level and have you looking both backw...
Verticular
Created by Skyferret
Make your way to the top through 7 separate levels vertically with your companion cube. It's mostly tractor beams, fizzler fields and weighted buttons. Have fun with your ascent....
Verticular Conversion
Created by Skyferret
After I published "Verticular", I was not expecting so many to enjoy the puzzle as well as the nuber of downloads. I was quite happy to see that, so I decided to make a sequel. In this puzzle, you must use horizontal, vertical and angular portaling to get ...
Verticular Conversion Part 2
Created by Skyferret
A sequel to Verticular Conversion. In this puzzle, there is no tractor beams. It's all about vertical, horizontal and agular portaling of coversion gel to navigate your way up to the exit. You will need Companion Cube with you most of the time. A reflector...
Verticular Geometry
Created by Skyferret
This puzzle is based on using lasers to make your way vertically through 5 levels to get to the exit, as well as using them to get more reflector cubes and trigger other elements. Experienced players know that a reflector cube's output does not always have...
Verticular Repulsion
Created by Skyferret
Make your way vertically through 6 levels to the exit using repulsion gel. In this puzzle, you wont need a Companion Cube all the way. You will need a standard cube for about the first 3 levels, and then a reflector cube the rest of the way. I threw in a c...
Verticular Propulsion
Created by Skyferret
Ascend through 7 levels using propulsion gel. Other elements included are tractor beams, lasers and light bridges, as well as much flinging to reach the exit. A standard cube is needed for the first 3 levels, and a reflector cube the rest of the way. The l...
Verticular Faith
Created by Skyferret
It's all about aerial faith plates to navigate your way vertically through multiple levels to reach the exit. Most other puzzles in the Verticular series are themed with one element such as one gel dropper for the whole map. However, this puzzle has plenty...
Verticular Twins
Created by Skyferret
In this addition to the series, it's 2 vertical towers interconnected. Not all that difficult, but it should be fun. I wanted to make it a lot more interesting, but I was starting to hit the object limit. As for those Frankencubes, sometimes they stay ball...
Verticular Danger
Created by Skyferret
The ninth addition to the Verticular Series. This puzzle is about 6 main layers in the vertical ascent to reach the exit as well as sevral chambers off to the side to navigte through. There's plenty of hazzards in this map if you like it dangerously challe...
Verticular Danger 2
Created by Skyferret
The tenth, and perhaps the final addition addition to the Verticular Series. This one is a follow up to Verticular Danger. Plenty of hazards for your enjoyment. Medium difficulty....
Verticular Addendum
Created by Skyferret
An addition to my longest running collection, "Verticular". It's been a while since I made one of these. It's 8 levels straight up using cubes, buttons and tractor beams. It starts out as stairway combiations and a light bridge. Element re-use is a key fac...
Verticular Oscillation
Created by Skyferret
Another addition to the Verticular Series. This puzzle is 7 levels straight up. When you first enter, you'll see a laser above you. The method used in how it triggers might be a bit tricky, but it will work. There are other lasers used in triggering elemen...
Verticular Sequence
Created by Skyferret
Another addition to the Verticular Series. This puzzle consists of actually 4 main vertical chambers instead of one. Each chamber requires a sequence of triggers and elements. Each one slightly diffrrent than the other using elements such as button pushing...
Verticular Switch
Created by Skyferret
Another addition to the Verticular Series. This puzzle involves switching cubes from diffent levels. It starts out as a standard cube on the third level that you have to bring to the first in order get the reflector cube to the third. It's a 3 stage puzzle...
Bobby Corp. Test # 01
Created by Bœuf Bourguignon
Un échauffement : )...
Bobby Corp. Test # 02
Created by Bœuf Bourguignon
Un autre test... de test......
Bobby Corp. Test # 03
Created by Bœuf Bourguignon
Test en 2 parties...
Bobby Corp. Test # 04
Created by Bœuf Bourguignon
Possibility of critical failure. For Science !...
Bobby Corp. Test # 05
Created by Bœuf Bourguignon
Small test. For science !...
Bobby Corp. Test # 06
Created by Bœuf Bourguignon
For Science ! "Good. If you feel that a lethal military android has not respected your rights as detailed in the Laws of Robotics, please note it on your self-reporting form. A future Bobby Corp. Entitlement Associate will initiate the appropriate grievanc...
Bobby Corp. Test # 07
Created by Bœuf Bourguignon
For Science !...
Bobby Corp. Test # 08
Created by Bœuf Bourguignon
Sometimes the life take a strange path, and it is your duty to restore the order of things ! John Caveson (2019), PDG of Bobby Corp. If needed. To discern a cube from an error of science: - the cubes do not speak. - the cube does not move. If a cube does n...
Bobby Corp. Test # 09
Created by Bœuf Bourguignon
For science !...
Renewed Test Initiative #1 - Beginnings
Created by buttsicle
This series takes the concepts from Portal 1 and puts them in the beating heart of the lively Enrichment Centre from Portal 2. This certain test chamber starts you off without a Portal Gun, using the power of Portal placers to solve the test....
Renewed Test Initiative #2 - Blue
Created by buttsicle
This next test chamber starts you off without a Portal Gun, except you'll be leaving the chamber with one in your hand this time....
Renewed Test Initiative #3 - High Energy
Created by buttsicle
Introduction of the Aperture Science High Energy Pellet. Use them to make haste to the next test chamber. Be wary of sudden vaporization....
Renewed Test Initiative #4 - Layman's Terms (MINOR EDITS)
Created by buttsicle
Momentum is conserved between portals! In Layman's Terms: Speedy thing goes in, speedy thing comes out. Use this knowledge to get your way through this test chamber. Made some minor edits to the original: - Cube Dispenser can no longer spawn many cubes at ...
Renewed Test Initiative #5 - Constructive
Created by buttsicle
This test makes you dip your toe into a little behind the scenes areas, and makes use of what you learned in previous test chambers. Also! There's a certain pink, rectangular prism friend hidden away that you may be able to find if you look hard enough....
Renewed Test Initiative #6 - Orange
Created by buttsicle
Make your way through this semi-incomplete test chamber, using your Blue Portal Device to retrieve the upgrade to your Dual Portal Device!...
Renewed Test Initiative #7 - Duality (MINOR EDITS)
Created by buttsicle
It's all in the name for this test. Two cubes, two seperate chambers, two portals. Utilise your new Dual Portal Device to solve this chamber. EDIT: - Can no longer shoot between the fizzler and glass in first room. - Cubes are now distinguishable - one's b...
Renewed Test Initiative #8 - Perpendicular
Created by buttsicle
This chamber provides you with two perpendicular fizzlers to work with, all with the help of a Pellet and a Cube to reach the end of this test....
Renewed Test Initiative #9 - Two-In-One (MINOR EDITS)
Created by buttsicle
Two chambers fitted into one! Use the power of momentum to finish the first, and the skill of speed and timing for the second. EDITS: - Fixed the trigger in the first main room, so it'll activate if the player portals into the room instead of regularly wal...
Renewed Test Initiative #10 - Detection
Created by buttsicle
Introducing the brand new Lifeform Sensor! These blue fields will activate an input when you walk through, and deactivate when you walk back through them! Use them to finish this test, utilising the Pellet in the final section....
Renewed Test Initiative #11 - Two Story (REVAMPED)
Created by buttsicle
This two story test features the Lifeform Sensor and two Pellets. Use these to your advantage in overcoming this test chamber! EDIT: Okay, so the loop of platforms was a cr@p idea to say the least. So now the bottom floor has been completely changed into a...
Renewed Test Initiative #12 - Simplicity
Created by buttsicle
Welcome back to the simple chambers, after that rather large one previously. Momentum and lifeform sensors are used here! Good luck....
Renewed Test Initiative #13 - Falling (MINOR EDITS)
Created by buttsicle
Lifeform Sensors return once again, this time you have one positioned sideways above a large pit! Make use of the two cubes in order to navigate this test. EDITS: - Added glass walls around Pellet catcher so the glass panel and button have a purpose. - Dec...
Renewed Test Initiative #14 - Out of Bounds
Created by buttsicle
GLaDOS has decided to send you out of the testing area in order to learn about the new Radiation Sensor - a field that activates and deactivates when a Pellet passes through it! Meanwhile, she'll be constructing the next tests for you as you do this....
Renewed Test Initiative #15 - Radiation (MINOR EDITS)
Created by buttsicle
GLaDOS has brought the Radiation Sensor to the test chambers! Use it to complete this chamber alongside the respective Pellet. The Lifeform Sensor also makes an appearance. EDITS: - There's a way back if you get stuck in the second chamber. - More lighting...
Renewed Test Initiative #16 - Recursion
Created by buttsicle
A test that expands further halfway through! Consider it another two-in-one deal, except it's all in one room this time....
Renewed Test Initiative #17 - Timed
Created by buttsicle
That pellet keeps turning things on and off! Time your flings well as you navigate this changing chamber!...
Renewed Test Initiative #18 - Deploying
Created by buttsicle
Your super friendly pale spherical friends, the Turrets, are rampant in this chamber. They all want to gift you many gifts in the shape of pointy, metallic and very very fast and deadly bullets. Navigate this rather symmetrical chamber to win against the T...
Renewed Test Initiative #19 - Recycle
Created by buttsicle
GLaDOS has run out of tests again. But luck strikes! She decides to reuse her old and overgrown test chambers, with a few more test elements integrated into them. Navigate this traditional Turret course, with the help of a timed Pellet to help you along th...
Renewed Test Initiative #20 - Familiar
Created by buttsicle
This test may look familiar to you. Or should I say TESTS! Yes, two Portal 1 chambers all wrapped up nicely and uh... overgrown... and ambushed with Turrets. Nonetheless, LOOK! Portal 1 chambers!...
Conductive Reasoning V2.0
Created by Jeyphr
Fully Updated version of Conductive Reasoning. Thank you Invasive_Apple and Portal2Master for playtesing my map!...
Flexibility
Created by Foxy
I'm testing a BEEmod Addons. So far it's good. I really like to try out new things. But I guess I will continue on the project in Hammer now. So it doesn't get more delayed. Here are the links for the Beemod I used for this map: BEEmod Version 4.41.0 BEEmo...
Blue Leaf
Created by Foxy
I made this test to test out the elements that are in an addon package for Beemod. This is a very simple test, not hard at all and I don't know if I can call it a test but it is something near a test. I don't usually make Beemod maps. Here are the links fo...
Radioactive Bridge
Created by Foxy
This test is easy-medium. This test was suppose to be made in Hammer, but I am working on a map there that will have some chambers and I thought it was better if I finished that one first before starting another Hammer Project. This one requires a little b...
Funnel P0larity
Created by Foxy
Testing - More idea: fling cube to funnel reverse button - Change horizontal funnel to faith plate...
Pie
Created by Foxy
This test is really easy. I was trying to make a chamber idea I made a long time ago, but I wanted to recreate it but harder. I first wanted to use a laser but it was impossible to complete....
Winds of Change
Created by Foxy
The Portal Sensor Idea was originally from Invasive_Apple. If you find a error then please tell me. Difficulty: Medium. I hope you all will enjoy this test!...
bounce test 1
Created by Foxy
This is remake make of Generic 1950's Chamber It is really not a remake, but I just wanted to show a friend how you can make test chambers in a better way then just putting random things out and not reusing them at all....
Laser Fling
Created by Foxy
Test with lasers and propulsion gel. This test chamber has very funny things in it....
Laser Square
Created by Foxy
This test was actually going to be a Hammer one. But I don't know if it ever will be one. The story of why I don't think it will. Story: I was working on the map today and I was making test two which was going to be: Light But then the power went out and t...
Aperture Part 3
Created by Foxy
This is the third part of the new overgrowth series Story You now have the blue portal gun and you will now test two big chamber that both uses momentum. You are still thinking of a way to escape. Part 3: this test chamber has two chambers. Chamber 1: is a...
Aperture Part 2
Created by Foxy
This is a short overgrowth series. I hope you all will enjoy it! Story You completed the first test chamber and you are now going to the second one. GLaDOS will not be there, but announcer will. The reason why is because GLaDOS has to fix some stuff and ma...
Bounce Away
Created by Foxy
This is a short test chamber with two chambers....
Aperture Part 1
Created by Foxy
This is a short overgrowth test chamber. I'm gonna make a short series out of this. The second chamber is a remake from Portal 1 Story You have been in a coma after the explosion. You woke up and were in a room. You walked to the breaker room and found a l...
Vortex
Created by Foxy
This is a short faith plate test chamber. I hope you all will enjoy it and please share it with friends....
Back in Time 01
Created by Foxy
This is just a small easy test and the next test that will come, will not be this small. I hope you all will enjoy it and please share it with Friends....
The Broken Facility
Created by Foxy
This is a short very easy test. I hope you all will enjoy it and please share it with Friends. From 13th January 2022: I did not mean to use Vertex texture, I will probably change it in the future, maybe the whole test too....
Polarity
Created by Foxy
Updated: I deleted the whole map and then made a new map from scratch. This one is more better than the previous version. I was bad at Hammer when I first made it, but I've got even more better and I wanted to remake this one because it was bad. Things to ...
Back in Time 00
Created by Foxy
This is a new series. I hope you all will enjoy it and please share it with Friends....
Dead Light
Created by Foxy
This is a easy laser test, I hope you all will enjoy it and please share it with Friends....
Laser Beam
Created by Foxy
This is the last test chamber for today, I will now work on the hammer map! I hope you all will enjoy it and please share it with Friends!...
Destroyed Aperture
Created by Foxy
About the Test: I got this idea from playing a old test chamber that I made. Here it is: Old portal chamber 00 There are no autosavers, so you can use F6/F7. I hope you all will enjoy it and please share it with Friends!...
Evil Lasers 2
Created by Foxy
This is a laser test, not much more to say. There are two chambers, just so you know!...
Evil Lasers
Created by Foxy
There are no autosavers, but I guess you don't need any, but if you do then use F6/F7. Just if you need to. I am working on a hammer test chamber, so that is why I have not done a test in some days I guess....
The Sphere
Created by Foxy
About the Test: There are some Autosavers, but you can still use F6/F7 if you want to. I hope you all will enjoy it and please share it with Friends!...
Testing in The Future
Created by Foxy
About the Test: There is a way to complete them both! There are two chambers. There are no autosavers, so I recommend to use F6/F7 I hope you all will enjoy it and share it with Friends!...
Up In The Air!
Created by Foxy
This is a Test Chamber where I use the Futbol element, because that element is not used that much. About The Test: There are no Autosavers. There are two chambers. I hope you all will enjoy it and please share it with Friends!...
Cube Fling
Created by Foxy
Why I made a new one? So I made a remake of a old test chamber I did for a long time ago, it's not a remake, but it's a fix. Here is the old one: OPS3 Chamber 21 About The Test: There is one Autosaver, but I still Recommend to use F6/F7 I hope you all will...
Fly Like A Bird!
Created by Foxy
About The Test: This is a very easy test chamber. There are no Autosavers, So I recommend to use F6/F7 Well I guess it's not needed to save. I hope you all will enjoy it and have a nice day/night!...
Bounce Higher
Created by Foxy
About The Test: There are no Autosavers, so I recommend to use F6/F7 There is a solution. I hope you all will enjoy it and have a nice day/night....
Insane Funnels
Created by Foxy
About the Test: There are no Autosavers, so I recommend to use F6/F7 I hope you all will enjoy it and please share it with Frie...
Redirection
Created by Foxy
About the Test: This is a little test chamber. Laser collision is turned off. If it is turned on, open the console and use this command 'sv_player_collide_with_laser 0' I hope you all will enjoy this test and please share this with Friends!...
Excursion Cube
Created by Foxy
About the Test: There are no autosavers, so it's good to use F6/F7 I hope you all will enjoy it and please share it with Friends....
Test Danger
Created by Foxy
Funnel test chamber, I don't know what else to say. I hope you all will enjoy it and please share this with Friends....
Cubes and Fizzlers
Created by Foxy
About The Test: There are no autosavers, so I recommend to use F6/F7 There are two chambers. The First Chamber is a small test chamber that is easy. The Second Chamber is a little bit bigger test chamber. I hope you all will enjoy it and please share this ...
Old Cubes
Created by Foxy
About The Test: There are two chambers. The first chamber is a small test. The second chamber is a little bit bigger test. I hope you all will enjoy it and please share it with friends!...
Lasers and Gel
Created by Foxy
This is a Coop test with two chambers!...
TESTING IN THE FUTURE
Created by Foxy
About the Test: Laser collision is turned off. If it is turned on, open the console and use this command 'sv_player_collide_with_laser 0' There are two chambers. The first Chamber is just a small test. The second Chamber is a little bit bigger test. I hope...
I'm back!
Created by Foxy
I'm back from my break! I'm not going to make Test Chambers that often now. I will just make one test chamber on a day and then wait a little time or make 2. I don't know. About the Test: There are 2 Chambers. The first chamber is a small test. The second ...
Laser Dream!
Created by Foxy
About The Test: There are two rooms! The first chamber is a little short test that is easy! The second chamber is a little bit bigger but not that big test that is also easy! Laser collision is turned off. If it is turned on, open the console and use this ...
Sendificator Logic!
Created by Foxy
I finally made a test with the Sendificator! I couldn't connect the Sendificator to the laser in a beemod that I used before. But I could in this one, so I made this test. About The Test: There are two chambers. The First room is a short little chamber. Th...
Over The Line!
Created by Foxy
I don't have so many ideas for a test anymore, so that's why I am going to take a break until I get more ideas! I am getting a little bit bored from this game too! About The Test: There are two chambers. The first room is a short test! The second room is a...
Cube Love!
Created by Foxy
About The Test: There are two cubes! This is an easy map!...
Travelling Logic
Created by Foxy
About the Test: There are two rooms! The First room is a Light Bridge Test! The Second room is a Funnel Test! There are no "Autosavers" so I recommend to use F6/F7! ...
Laser Pro!
Created by Foxy
Laser collision is turned off. If it is turned on, open the console and use this command 'sv_player_collide_with_laser 0' There are no "Autosavers" so I recommend to use F6/F7! ...
Funnel Power!
Created by Foxy
Info: There are 2 rooms! There are no "Autosavers" so I recommend to use F6/F7! ...
End Of Aperture!
Created by Foxy
Info: There are two cubes in this map! One Storage Cube and one Companion Cube! There is no "Autosavers" so it's good to use F6/F7! ...
Alone!
Created by Foxy
Just so you all know, the cubes in this test won't get destroyed of the pellets! There are two cubes! The cubes don't autorespawn! There are not any Autosavers in this test, so I recommend to use F6/F7!...
Broken Light Bridges!
Created by Foxy
Info: There are two cubes, one Storage cube and one Companion cube! There are four fizzlers, three button for elements. This is a easy test! There is a solution!...
Stairs of Madness!
Created by Foxy
About the Test: There are 2 cubes! There are one Storage cube and one companion cube!...
Laser Bridges!
Created by Foxy
Info: Laser collision is turned off. If it is turned on, open the console and use this command 'sv_player_collide_with_laser 0' There are no "autosavers" so I recommend to use F6/F7 Just so you know this was made yesterday and I just made this for fun. Hop...
High Voltage Chamber 05
Created by Foxy
Info: Just so you all know, the cubes in this test won't get destroyed of the pellets! There are two cubes! The cubes don't autorespawn! There are not any Autosavers in this test, so I recommend to use F6/F7! About The Serie! This Portal 1 serie with 5 lev...
Strong Lasers
Created by Foxy
Laser collision is turned off. If it is turned on, open the console and use this command 'sv_player_collide_with_laser 0' There are no "autosavers" so I recommend to use F6/F7 The Story! You walk into the facility alone and get trapped. You found a door th...
High Voltage Chamber 04
Created by Foxy
Info: Just so you all know, the cubes in this test won't get destroyed of the pellets! There are two cubes! The cubes don't autorespawn! There are not any Autosavers in this test, so I recommend to use F6/F7! About The Serie! This Portal 1 serie with 5 lev...
High Voltage Chamber 02
Created by Foxy
Info: Just so you all know, the cubes in this test won't get destroyed of the pellets! There are two cubes! The cubes don't autorespawn! There are not any Autosavers in this test, so I recommend to use F6/F7! About The Serie! This Portal 1 serie with 5 lev...
Laser Angel!
Created by Foxy
Some places in the test can be dark but just ingore it. I want some places to be darker than other, because my other test are always so bright and some are very dark! Laser collision is turned off. If it is turned on, open the console and use this command ...
Laser Master!
Created by Foxy
Things To Know! Laser collision is turned off. If it is turned on, open the console and use this command 'sv_player_collide_with_laser 0' There is a solution! The Story! You are lost in the facility. You have the portal gun and you walk in to a test....
Destroyed Pellets!
Created by Foxy
Info: There is no Autosaves so it's good to use F6/F7 to save and not have to do all the stuff again! The Story! You are going to complete a test with pellets. You have the portal gun already!...
Destroyed Lasers!
Created by Foxy
Info: Laser collision is turned off. If it is turned on, open the console and use this command 'sv_player_collide_with_laser 0' There are no Autosaves so I recommend to use F6/F7 to save and not have to do all the things again! The Story! You are in the fa...
High Voltage Chamber 01
Created by Foxy
Info: The cube will get destroyed if it get by a pellet! There are no Autosavers so it's good to use F6/F7 so you don't die and have to do all the stuff again! About The Serie! This Portal 1 serie with 5 levels! Hope you all will like this short serie! The...
Pellet Work!
Created by Foxy
Info: Portal on and off button is used in the test! The cube will not get destroyed of the pellet! The Story! Aperture has made a new test for you to try. You accept it and get the Portal Gun and you walk in to a elevator! Enjoy Playing This Test! Enjoy pl...
The Cube!
Created by Foxy
This is a remake from one of Spy Crab's test: Two cubes He removed the test, but this test will still be here! Enjoy playing this test and you don't have to but please Share this with Friends! ...
Hard Pellets
Created by Foxy
Info: Portal 1 sound is used! The cube will get destroyed when a pellet hit it! Both cubes in the map autospawn but don't release the first one! There are Autosavers in the map! But it's still good to use F6/F7 for the best! The Story! You are have walked ...
Remake Button test
Created by Foxy
This is a remake. The real test is from Spy Crab I don't know if I can call it a remake. But here is the test: Button test Things to know! There are some Autosavers but it is still good to use F6/F7 just so you all know!...
Deadly Pellets
Created by Foxy
The Story! You are now in the facility and will have to complete one test! The first test is a pellet test! Things To Know! Portal 1 sound is used! The cube will get destroyed if it get hit by a pellet! Enjoy Playing This Test! Enjoy playing this test and ...
Wheatley's own test! (Reuploaded)
Created by Foxy
Hope you all will enjoy it and have a nice day or night! This one is Reuploaded! Because when I updated the map then it did a clone for some reason but I wll keep the other one! So just so you all know this one was made yesterday at 30 Apr @ 12:27pm The St...
Hard Light Bridges
Created by Foxy
Hope you all will enjoy it and you don't have to but please Share it with Friends! The Story! You are stuck in a endless loop of tests! You have been trying to escape but there is no way! What Should You Do? About The Test! There are two rooms! The First R...
Wheatley's own test!
Created by Foxy
Hope you all will enjoy it and have a nice day or night! The Story! Wheatley has made a test for you to solve! He say if you don't solve it then you will die! Will you do it or not? Things to know! There are no "autosavers" in this map. So it's good if you...
Hard Portals!
Created by Foxy
Hope you all will enjoy it and have a nice day or night! The Story! You are stuck in a endless loop of tests! You are trying to get out but you can't! Will you ever get out? You are trying to get out! Things to know! You may need to use F6/F7 because there...
Hard Lasers!
Created by Foxy
Hope you all will enjoy it and have a nice day or night! The Story! Something bad has happened in the facility. You are the only one that is still there! You can't find a way out! You keep going in test but can't find a way out! Will you ever come out? Abo...
Light Bridge Remix
Created by Foxy
Hope you all will enjoy it and have a nice day or night! About The Test! The First Room! The first room is a medium big light bridge test! The Second Room The second room is a small light bridge room! Enjoy playing this test! Hope you all will enjoy this t...
P-Body the robot! 2
Created by Foxy
Hope you all will enjoy it and have a nice day or night! The Story P-Body has also escaped to find Atlas. But he end up in tests again! About The Test! The First Room! The first room is a medium big light bridge test! The Second Room! The second room is a ...
P-Body the robot!
Created by Foxy
Hope you all will enjoy it and have a nice day or night! The Story P-Body has also escaped to find Atlas. But he end up in tests again! About The Test! The First Room! The first room is a momentum test! The Second Room! The second room is a cube test with ...
Atlas the robot! 2
Created by Foxy
Hope you all will enjoy it and have a nice day or night! The Story Atlas has escaped the coop and is now in alone! He is testing in single player. No one knows where he is. He has been hiding so that he can try to be alone! About The Test! The First Room! ...
Atlas the robot!
Created by Foxy
Hope you all enjoy it and have a nice day or night! The Story Atlas has escaped the coop and is now in alone! He is testing in single player. No one knows where he is. He has been hiding so that he can try to be alone! About The Test! The First Room! The f...
Funnel Logic
Created by Foxy
Hope you all will enjoy it and have a nice day or night! Funnel Logic This test have two Cubes in it. One weighted storage cube and one weighted companion cube This is a easy Funnel test Enjoy playing the test! Enjoy this medium test! You don't have to do ...
Lasers in the future
Created by Foxy
About this test! This test has two rooms: 1. The first room is a laser test room. 2. The second room is a funnel test room. How many cubes are there in the test! First Room! - Should have three cubes! One weighted storage cube and two reflection cubes! Sec...
Cube Ninja!
Created by Foxy
Hope you all will enjoy it and have a nice day or night! I was just bored!...
Deadly Funnels
Created by Foxy
Hope you all will enjoy it and have a nice day or night! Easy Funnel Test! This test I was going to make this test in Hammer! But when I was done in the comminity and went on Hammer! Then some stuff I had to remake and then something bad happened and that ...
Funnel Dream
Created by Foxy
Hope you all will enjoy it and have a nice day or night!...
Deadly Lasers
Created by Foxy
Hope you all will enjoy it and have a nice day or night!...
The Old Aperture
Created by Foxy
Hope you all will enjoy it and have a nice day or night! What you should know! 1. This TEST has no autosavers. So it's good if you click F6 and if you don't know what F6 Then i'm going to tell you! F6 Saves the game or it saves the thing you have done and ...
Broken Lasers
Created by Foxy
Hope you all will enjoy it and have a nice day or night!...
Broken Panels
Created by Foxy
Hope you all will enjoy it and have a nice day or night! Inspired by: Portal Reloaded I just want to tell that the first room is inspired by Portal Reloaded Don't call it copied, because I have made it different and think of it. Many test on the workshops ...
Laser test over the time!
Created by Foxy
Four rooms of laser test. Hope you all will enjoy it and have a nice day or night!...
Cubes and Buttons
Created by Foxy
Hope you all will enjoy it and have a nice day or night!...
Gel Logic
Created by Foxy
Test with gels. Hope you all will have a nice day or night!...
Test Danger
Created by Foxy
Hope you all will enjoy it and have a nice day or night!...
Laser Logic 2
Created by Foxy
Hope you all will enjoy it and have a nice day or night!...
Cube Logic 4
Created by Foxy
Remember Cube Logic is not a serie. Test with more cubes. Hope you all will enjoy it and have a nice day or night!...
Cube Logic 3
Created by Foxy
Cube test. Hope you all will enjoy it and have a nice day or night! Next test will maybe get today or on Sunday!...
Cube Logic 2
Created by Foxy
Hope you all will enjoy it and have a nice day or night!...
Cube logic
Created by Foxy
Hope you all will enjoy it and have a nice day or night!...
Broken Funnels
Created by Foxy
Test with funnels. Hope you all will enjoy it and have a nice day or night!...
Rooms of fun!
Created by Foxy
Rooms of fun. Hope you all will enjoy it and have a nice day or night!...
Coming back to the old routines
Created by Foxy
Test with portal gun. Hope you all will enjoy it and have a nice day or night. Get the portal gun...
Two Rooms Of Test
Created by Foxy
Two Rooms, Hope you all will enjoy it and have a nice day or night!...
Double Laser
Created by Foxy
A Laser test with two cubes, hope you all will enjoy it and have a nice day or night! This one is much more different...
Old Portal Season 3 Chamber 36
Created by Foxy
The last map from Old Portal! Old Portal Is now over! Now you maybe wondering why? The reason is that I make maps now with random names and the "Old Portal" Name was just a name. What do I mean with just a name 1. If I make a test and name it Laser time tr...
Old Portal Season 3 Chamber 35
Created by Foxy
Easy test with lasers and one storage cube and one Laser cube. Hope you all will enjoy it and have a nice day or night!...
Pellet Logic
Created by Foxy
Three rooms with pellets in it. Easy test. Hope you all will enjoy it and have a nice day or night! This map is using Portal 1 Sounds...
Fall Cube
Created by Foxy
A Easy Overgrowth test, Hope you all will enjoy it and have a nice day or night!...
Old Testing Track: Repulsion Gel
Created by Foxy
Old Test With Repulsion Gel and One Cube. Easy Test. Hope you all will enjoy it and have a nice day or night!...
Portal Logic
Created by Foxy
Portal 1 Style Test, A Easy portal 1 test with autoportals and two portals guns. Hope you all will enjoy it and have a nice day or night!...
Old Portal Season 3 Chamber 34
Created by Foxy
Light Bridge Test With 2 Cubes, Hope you all will enjoy it and have a nice day or night!...
Old Portal Season 3 Chamber 33
Created by Foxy
Laser Test with three cubes, Hope you all will enjoy it and have a nice day or night!...
Laser Relay
Created by Foxy
Laser test with one laser cube. A Easy Laser Test. Hope you all will enjoy it and have a nice day or night!...
Laser Logic
Created by Foxy
Testing with two laser cubes and laser. A Easy Laser Cube Test. Hope you all will enjoy it and have a nice day or night!...
Old Portal Season 3 Chamber 32
Created by Foxy
This map was uploaded yesterday, But I haded to update it sometimes, But then the last time something happened for me on the newest beemod, So haded to copy the map and make a new one, Sense there was a error in the other one. Hope you all will enjoy it an...
Old Portal Season 3 Chamber 31
Created by Foxy
Light Bridge Test with Cubes, Hope you all will enjoy it and have a nice day or night!...
Old Portal Season 3 Chamber 30
Created by Foxy
Laser Test with cubes. Hope you all will enjoy it and have a nice day or night! Please give me feedback or tell me if there is a problem in the map or something broken. If you look on some places then you can find something maybe....
Old Portal Season 3 Chamber 29
Created by Foxy
Funnel Test With Two Cubes, Hope you all will enjoy it and have a nice day or night!...
Old Portal Season 3 Chamber 28
Created by Foxy
This Laser test, Hope you all will enjoy it and have a nice day or night! This test was updated one time, But it made a new one instead of updating it, Do someone know how to fix it? Or not. Because I want to make it updating not making a new one. I have s...
Old Portal Season 3 Chamber 27
Created by Foxy
A big room with lasers, Hope you all will enjoy it and have a nice day or night, Okay it is not that big. VERSION 2: -Fixed a Unintended way. -Added a grating to block a part where you could cheat on but no now. ...
Old Portal Season 3 Chamber 26
Created by Foxy
A test with two cubes, Hope you all will enjoy it and have a nice day or night! Version 2: I updated the map a little...
Old Portal Season 3 Chamber 25
Created by Foxy
Cube Test. Hope you all will enjoy it and have a nice day or night!...
Old Portal Season 3 Chamber 24
Created by Foxy
Test with two cube. Hope you all will enjoy it and have a nice day or night!...
Old Portal Season 3 Chamber 23
Created by Foxy
A short little funnel Test with two cubes. Hope you all will enjoy it and have a nice day or night!...
WHY NOT
Created by Foxy
Test with 2 cubes. Hope you all will enjoy it and have a nice day or night! I have no Ideas. This test was meant to be test 23 from Old Portal Season 3, But it was too bad! So I decided to do something else...
Old Portal Season 3 Chamber 22
Created by Foxy
Gel Test with Cubes. Hope you all will enjoy it and have a nice day or night!...
Evil Cubes
Created by Foxy
There is a Update: Here is the new version Cube Fling Cube Momentums. Hope you all will enjoy it and have a nice day or night! Update: Removed two portals area so the test needs the both cubes more. Update 2: Added a big glass to prevent the player to shoo...
Old Portal Season 3 Chamber 20
Created by Foxy
Test with cubes and fizzlers. Hope you all will enjoy it and have a nice day or night!...
Portals
Created by Foxy
Hope you all will enjoy it and have a nice day or night!...
Old Portal Season 3 Chamber 19
Created by Foxy
Funnel Test With Two Cubes. Hope you all will enjoy it and have a nice day or night!...
Old Portal Season 3 Chamber 18
Created by Foxy
Laser Cube test. Hope you all will enjoy it and have a nice day or night!...
Old Portal Season 3 Chamber 17
Created by Foxy
Laser Test With Two Cubes. Hope you all will enjoy it and have a nice day or night!...
Old Portal Season 3 Chamber 16
Created by Foxy
More Light Bridges. Hope you all will enjoy it and have a nice day or night!...
Cube Lift
Created by Foxy
Light Bridge Test With Two Cubes. Hope you all will enjoy it and have a nice day or night!...
Old Portal Season 3 Chamber 14
Created by Foxy
Cube and Fizzler Test With Three Cubes. Hope you all will enjoy it and have a nice day or night!...
Old Portal Season 3 Chamber 13
Created by Foxy
Laser test with two cubes. Hope you all will enjoy it and have a nice day or nigth!...
Old Portal Season 3 Chamber 12
Created by Foxy
Repulsion Gel and Propulsion Gel with two cubes. Hope you all will enjoy it and have a nice day or night!...
Old Portal Season 3 Chamber 11
Created by Foxy
Repulsion Gel With One Cube. Hope You All Will Enjoy It And Have A Nice Day Or Night!...
Old Portal Season 3 Chamber 10
Created by Foxy
Angel Momentum Test with two cubes. Hope you all will enjoy it and have a nice day or night! Just so you know the panel will fizzler the cube. If you not active the panel one time. If you make the panel move and then try it then it will work!...
Old Portal Season 3 Chamber 09
Created by Foxy
Funnel test with two cubes. Hope you all will enjoy it and have a nice day or night!...
Old Portal Season 3 Chamber 08
Created by Foxy
Momentum Test with two cubes. Hope you all will enjoy it and have a nice day or night!...
Old Portal Season 3 Chamber 07
Created by Foxy
Funnels and cube test. Hope you all will enjoy it and have a nice day or night! Here is a video of it: https://www.youtube.com/watch?v=cXDPwSDhVgI I didn't make the whole video....
Old Portal Season 3 Chamber 06
Created by Foxy
Funnel test with two cubes and one funnel. Hope you all will enjoyt it and have a nice day or night!...
Old Portal Season 3 Chamber 05
Created by Foxy
Getting the Orange Portal Device. Hope you all will enjoy it and have a nice day or night! In the start there is not way out, But do not worry it's just the portal device that shoot on a wrong wall or I mean a wall that is not portalable....
Old Portal Season 3 Chamber 04
Created by Foxy
Momentum Test with two cubes. Hope you all will enjoy it and have a nice day or night!...
Old Portal Season 3 Chamber 03
Created by Foxy
Now you testing with the blue portal device. Hope you all will enjoy it and have a nice day or night! Note: The step two is for the platform in the area two!...
Old Portal Season 3 Chamber 02
Created by Foxy
Getting the blue portal gun. Now you are ready to get the blue portal device. Hope you all will enjoy it and have a nice day or night!...
Old Portal Season 3 Chamber 00
Created by Foxy
INFO! The new start of everthing. It have been 10 years since last time and now you come back to test again! The Story! The new start of everthing. It been 10 years since last time and now you come back to test again. The place is looking more better now! ...
Old Portal Season 2 Chamber 69
Created by Foxy
Funnel Test with two cubes! Hope you all will enjoy it and have a nice day or night!...
Old Portal Season 2 Chamber 68
Created by Foxy
Light Bridge Test with Two Cubes! Hope you all will enjoy it and have a nice day or night!...
Old Portal Season 2 Chamber 67
Created by Foxy
Funnel test. Hope you all will enjoy it and have a nice day or night!...
Aperture Is Falling Down 2!
Created by Foxy
The continue of the first one. Hope you all will enjoy it and have a nice day or night!...
Old Portal Season 2 Chamber 66
Created by Foxy
Funnels with two cubes. Hope you all will enjoy it and have a nice day or night! The funnel speed is at 400. So get ready for it to be fast....
Old Portal Season 2 Chamber 65
Created by Foxy
Laser test with fizzlers and that stuff. Hope you all will enjoy it and have a nice day or night!...
Aperture Is falling down!
Created by Foxy
Aperture is falling down. Everything is broken! NOTE: The sign that says step one are for the orange portal and the sign that says step two are for the blue portals. There are maybe a Easter Egg in the test. See if you can find it....
Portal: Light Bridges Are Cool 6
Created by Foxy
This test is a easy test. Hope you all will enjoy it and have a nice day or night!...
Old Portal Season 2 Chamber 64
Created by Foxy
The Story! This old test has not been tested in such a long time and now you test it for the first time. What I used to make the test! I used the newest beemod for this test that is. version, 4.38.1 I know that I use beemod all the time but this was a new ...
Portal: Light Bridges Are Cool 5
Created by Foxy
Fling yourself. Hope you all will enjoy it and have a nice day or night!...
Portal: Light Bridges Are Cool 4
Created by Foxy
Light Bridge test. Hope you all will enjoy it and have a nice day or night. I have not stop with season 2 on old portal. I'm making those test now but I havn't stop making more test in there!...
Portal: Light Bridges Are Cool 3
Created by Foxy
Test are so cool but in the future it would be overgrowth and destroyed! In the start you might see that the test looks the same as: https://steamcommunity.com/sharedfiles/filedetails/?id=2347873635 ...
Portal: Light Bridges Are Cool 2
Created by Foxy
This is a remake of map Old Portal Chamber 02 in the beggning. Here is the link of it: https://steamcommunity.com/sharedfiles/filedetails/?id=2113926652 ...
Portal: Light Bridges Are Cool 1
Created by Foxy
This light bridge test is a easy one. Do you recognize this test a little bit. After some years this test will get destroyed and make a new one. This was back in the time. Here is the link for the map in the future: https://steamcommunity.com/sharedfiles/f...
Old Portal Season 2 Chamber 62
Created by Foxy
Funnel test with two cubes. Hope you all will enjoy it and have a nice day or night!...
Old Portal Season 2 Chamber 61
Created by Foxy
Funnel test with two cubes. Hope you all will enjoy it and have a nice day or night!...
Old Portal Season 2 Chamber 60
Created by Foxy
Fizzler Test with three cubes and one laser. Hope you all will enjoy it and have a nice day or night!...
Old Portal Season 2 Chamber 59
Created by Foxy
Life Sensors. Hope you all will enjoy it and have a nice day or night!...
Old Portal Season 2 Chamber 58
Created by Foxy
Fizzlers in a room. Hope you all will enjoy it and have a nice day or night? There are fizzlers all over the room almost....
Old Portal Season 2 Chamber 57
Created by Foxy
Life sensor test. Hope you all will enjoy it and have a nice day or night!...
Old Portal Season 2 Chamber 56
Created by Foxy
Laser test with two cubes, one laser cube and one standad cube. There is also repulsion gel. Hope you all will enjoy it and have a nice day or night!...
Old Portal Season 2 Chamber 55
Created by Foxy
This is a fizzler test with a laser cube and a standad cube. There are one laser and some laser catcher spread in the map. Hope you all will enjoy it and have a nice day or night...
Old Portal Season 2 Chamber 54
Created by Foxy
Fling test with two cube. Hope you all will enjoy it and have a nice day or night!...
Old Portal Season 2 Chamber 53
Created by Foxy
Light bridge test with cubes. Hope you all will enjoy it and have a nice day or night!...
Old Portal Season 2 Chamber 52
Created by Foxy
Aerial Faith Plate test. Here we have a Aerial Faith Plate test again. Hope you all will enjoy it and have a nice day or night!...
Reflections
Created by Foxy
Laser test with two cubes. Hope you all will enjoy it and have a nice day or night!...
Old Portal Season 2 Chamber 49
Created by Foxy
Okay so I made some test in season 2 and I made them with many elements. But I thouth of something and that is I just made one single test with the Aerial Faith Plate in this season. So I needed to make a test with Aerial Faith Plates. Hope you all will en...
Old Portal Season 2 Chamber 44
Created by Foxy
Laser test with four rooms. Hope you all will enjoy it and have a nice day or night. THIS TEST IS ALMOST SAME AS TWO TEST FROM THE FIRST SEASON: Here is the link for them two. Map 63: https://steamcommunity.com/sharedfiles/filedetails/?id=2335899841 and 65...
Deadlight
Created by Foxy
Laser and Fizzler test. There is one laser cube and two normol cubes. Hope you all will enjoy it and have a nice day or night. This test was in my mind the whole nigth. By the way there is a solution for this test! Warning! This test can be very hard! So i...
Laser Panels
Created by Foxy
Two laser cube test. We are already on chamber 20. This test has two laser cube. Yes there is a way to solve this, so do not say in the commet "I don't know how to solve it" or "There is no way to solve it" Because there is. Hope you all will enjoy it, lik...
The Shortcut
Created by Banjaxe
Warning: This test contains dangerously high levels of science....
The Winter Testing Initiative
Created by conorati
A new testing course has arrived just in time for the holiday season! Can you make it through the five festive tests GLaDOS has in store for you? ~We strongly recommended playing this map in high shader detail, as certain custom textures will not look as g...
DaMaGepy #4: cube training
Created by DaMaGepy
A large medium-difficulty map to teach some cube trick. 9 testchamber plus an optional hidden test with some bts exploration. Since its a training map, there are hint buttons at the entrance of each room in case you need help. Don't spoil your fun, only us...
Harmony
Created by pythonzen
Unusual usage of the laser....
Ovine
Created by pythonzen
The Shepherd Company would like to remind you to stay within the confines of this chamber. Those caught violating this rule will be put to sleep. http://steamcommunity.com/sharedfiles/filedetails/?id=87278255...
funnel_over_goo
Created by pythonzen
Improved version....
Waves (experiment. Period : 60 seconds)
Created by pythonzen
Fun with science. For real. NOTE : wait 60 seconds to see it start again....
Breaking and Entering
Created by Catsy
My first serious attempt at a map in the "destroyed" style, as well as a trial run for learning all sorts of other things in Hammer, like making GLaDOS talk and triggering various dynamic actions around the level. The puzzle itself is actually relatively e...
Vorpal Cube of Blocking
Created by Catsy
A snack-sized Companion Cube puzzle. I promise I won't fizzle this one. O:) I don't think it's especially difficult, but it might pose a moderate challenge to some. Puzzle framework laid down in PeTI, then optimized and detailed in Hammer....
Boot to the Cube
Created by Catsy
My second Hammer-forged PeTI map, now revised and with extra GLaDOS flavor. Basic puzzle structure sketched out in PeTI, then detailed and optimized in Hammer. At its heart this is a cube-transportation puzzle with a few twists, some gel use and creative p...
At Arm's Length
Created by Catsy
Complete this fiendish puzzle using every skill at your disposal--except the ability to touch any part of the test chamber. There are ample visual clues and meaningful signage for an alert test subject to use to progress through the four stages of this puz...
Escort Service
Created by Catsy
Escort your faithful Companion Cube through a series of trials and see it safely to the exit, and its gratitude will be immeasurable. Or is it escorting you? Only one thing's for certain: you will need each other to reach your goal and open the exit door. ...
Button Waltz
Created by Catsy
A true portal-based logic puzzle. It starts simple and gets progressively more complex as you acquire new testing elements. Dust off your basic flinging skills, grab your ASHPD and get ready to exercise your brain. Oh, all right, you get to knock over some...
Third Floor Escape
Created by Catsy
Someone named "icoplex" on the Steam forums posted a challenge: make a map that is only 3x3x3 in playable area. http://forums.steampowered.com/forums/showthread.php?t=2702579 CHALLENGE ACCEPTED I contend that this is probably about as meaningfully complex ...
The Dirty Pair
Created by Catsy
You can see the exit. All you have to do to open it is put two cubes on two buttons. Unfortunately, a pair of smug turrets have their sights zeroed on those buttons, and will gun down any test subject who gets too close. You'll have to take them out... and...
Funnel Sequence
Created by Skyferret
A sequence of funneling the cube and yourself. One chamber. Medum difficulty....
The Idiot Test
Created by Skyferret
Re-upload Request. Hopefully this wont be as hard to solve as it is for Valve to do an update. I was running out of ideas for my latest Hammer map, so to kill time I threw this together in about 10 minutes. Let me know if you have trouble completing the te...
Aerial Flipout
Created by Skyferret
Update broken re-upload request. As with some of our old maps in the workshop are broke since the one of those updates. I notice timing a bit tight on some buttons (which I tend to get away from), so I slackened them off a bit. This puzzle also involves sa...
Planet Portal
Created by Skyferret
This was uploaded long time ago but somehow disappeared. Maybe one of those maps Valve broke that could no longer be downloaded. It's nothing hard so I guess something for fun I made quite a while back. The exit is on its own floating planet....
Verticular Repulsion
Created by Skyferret
More re-upload request. The downloadableness was broke a while back so I've loaduppedified it once again. Make your way vertically through 6 levels to the exit using repulsion gel. In this puzzle, you wont need a Compamion Cube all the way. You will need a...
Verticular Faith
Created by Skyferret
Re-upload request. Was downloadable before, then it wasn't. Because we know "update" usually mean "break something". It's all about aerial faith plates to navigate your way vertically through multiple levels to reach the exit. Most other puzzles in the Ver...
Jelly Brain Donuts
Created by Skyferret
The last batch of brain donuts were tasty. But this one's better. They're jelly filled. Like your brain. Or at least it will be jelly when you're done playing this map. Look around. Look behind. Should you go back, or should you not. Test chambers and BTS....
Slap
Created by Skyferret
Slap. It's a physics thing. You'll quickly discover why. Just a quick one chamber puzzle. The stairs are just so you don't get stuck....
Skidmore's Cubes
Created by Skyferret
Fun with speed gel. Just don't slip and fall on it. But let it do the work for you to get that cube where you need it....
Glasspect Ratio
Created by Skyferret
Reupload request. Yes, Valve somehow broke lots of stuff a while back. To be honest, I can't even remember how this puzzle goes because it's been so long. I'll let you peeps out there figure it out. Below is the description lost in time from when Valve pre...
Grab
Created by Skyferret
The title is a hint of course. I thought I'd throw in one more PTI map but it's a small one....
Derail
Created by Skyferret
The other map I called Rerail, so I'll call this one Derail. Not anything that goes off the rails like a train wreck, but similar to the map before this one. Lasers and rail platforms....
Bridge Barriers
Created by Skyferret
Light bridges and lasers and some barriers to overcome. I'm still Hamering but I thought I'd go back to the PTI Editor a couple of times....
Rerail
Created by Skyferret
Rail Platforms. Use them once, use them twice, use them both. Four altogether with laser redirect. Two levels....
Out Of Reach
Created by Skyferret
The cube is out of reach. You use it but you don't get to touch it. But if it means that much to hold it like you would with a faithful companion cube, I'm sure you'll find a way. Just a quick puzzle I put together to keep the Ferret Nation going....
Nock It Off
Created by Skyferret
Just a quick puzzle I put together. I think the title says it all....
Cubes to go
Created by Skyferret
Re-upload request. Should be the same map as before and function the same before Valve broke something in the workshop. The level of difficulty isn`t that high, this is just a different and more fun way of moving cubes around and getting them. I`ve extensi...
MonoPillar
Created by Skyferret
This is another re-upload from way back. Probably way way back. It's somewhat long. This is somewhat of a 3 tiered approach to reach the final objective. Lasers, gels and funnels, but no pestky turrets....
CubeBetcha
Created by Skyferret
Another re-upload request from the way-back machine. Yes, you'll need that cube with you to solve. Seeing that it's not a faithful companion cube, it wont hold anything against you when you choose what to do with it....
Bridged Oscillator
Created by Skyferret
Another Reupload Request. Not a long one, but a slight bit of thinking on the first part. I'd say it a little less than medium difficulty....
Antares / The Escape [Part 3]
Created by Skyferret
You're back in the Antares production facility but you must escape. You'll come across test chambers along the way, but will you make it out alive? It's up to you not to get slammed, shredded, crushed, etc, etc. This should be the final of the series....
Multiplex Velocity
Created by Skyferret
Re-Upload Request. This puzzle is mostly portal flinging to get around. Vertical, horizontal and angular velocities are used to navigate through a multiplex of various layers. High vertical drops for that extra velocity as well as tractor beams to give you...
FastFerrets
Created by Skyferret
Re-Upload request. A small map that shouldn't take to long to solve. Somewhere along the way, you'll have to be quick like a ferret....
TunnelFerrets
Created by Skyferret
Re-Upload Request. Okay test ferrets and/or subjects, moonrock collectors, olympians. A slight bit of tunneling but not to the point of dirt getting in your nose. It's about a medium difficulty and shouldn't take to long. If you're still at it after 3 hour...
Antares / The Awakening [Part 2]
Created by Skyferret
Awakening from your slumber, you continue on. Industrial, BTS and test chambers. Switch on the gel pump station. But someone forgot to shut off the main gas valve so it's a bit hot near the end. Please play Part 1 first....
Antares
Created by Skyferret
Manufacturing station Antares Gamma is abandoned. Start there and work your way through. BTS and test chambers. Test subject reception lobbies but no staff. That means no 60 bucks. But good news. Free lodging for those that want to stay overnight after tes...
Intrepid
Created by Skyferret
I fixed a couple of things in the map, but the publish tool said there was an error retrieving information and the map would not show up in the list. I had to re-upload the map again. After re-uploading, it said something about missing files or some error....
Brain Donuts
Created by Skyferret
Donuts are bad for you. This map is good for you. Actually, it's good for your brain. At least I think it is. But you might find it hard on your brain. Actually, yes, it's meant to mess with your head. Look around. Explore. Look behind you. Sometimes you r...
Linearity
Created by Skyferret
Aperture Labs kept one thing in mind during the drafting process and that's not just test chambers, but test chambers on rails. Things get boring after a while just sitting there. These test chambers move. While you're in them. Actually, you have to move t...
Venture
Created by Fumbly Bumbly
Easy-Medium Difficulty This is my redesign of a puzzle from Ventura 5 by Skyferret. Main elements are a funnel and repulsion gel. Please report any exploits and such in the comments. Your feedback is appreciated!...
The Paradine Parable
Created by Skyferret
The lab boys have been at it again. I get the thing about teleportation, but zero point modulated quantum physics goes way over me. I call it science. Actually, I don't get this teleportation thing but I think it's cool. Industrial and some underground...
Paradine
Created by Skyferret
Test subjects. You might have noticed we've been tinkering around with some science lately. We refer to it as Fixed Quantum Tunneling. Yes, things might get a bit strange, but don't worry, you'll still get your 60 bucks. The lab guys say it's perfectly saf...
Axion
Created by Skyferret
Clean style test chambers with some custom architecture. This map is mostly laser redirection. It also has some new mechanics to it. I apologize in advance for any excess walking. Some parts are a bit large. Medium difficulty. Minimal hazards. Remember wha...
Forbidden Recall
Created by Skyferret
Recalling the previous test chambers that were condemned, you enter more test chambers that are in disrepair. This map is a sequel to The Forbidden . Watch out for the goo ponds and bottomless pits. Medium difficulty. ...
Hazardous Infrastructure 2
Created by Skyferret
Hazardous and fun in reconstruct style....
The Caverns
Created by Skyferret
This map is a blend of underground caverns and test chambers combined together. A little above average in legnth. Easy to medium difficulty. Note: There will be a 2 to 3 second lag at the start. This is because I've added an entity that triggers a fix for ...
Expedite
Created by Skyferret
Expedite, or expedition, or an adventure? You decide. This is a Hammer map combining Abandoned/Underground with Overgrown/Destroyed style. Make your way up through the abandoned underground Aperture infrastructure to the test chambers. Auto-portals. Cubes,...
The Expanse
Created by Skyferret
This is one chamber puzzle. There are also smaller rooms off to the sides, however, the main chamber is huge. It expands in size the higher you go. This map uses light bridges to follow through as well as laser redirection. There are minimal hazards includ...
Spanwise Flow
Created by Skyferret
A Hammer map involving mostly light bridges. The theme is reconstruct combined with industrial and BTS sections. The map also includes laser redirect. The only hazards are, well, just don't fall. Most areas are above average in size, but some are very larg...
Bouncessive
Created by Skyferret
Four levels all using repulsion gel. Some chambers use laser redirect, and some have light bridges. Nevertheless, it's bouncing fun set in clean style chambers where you'll find some in medium size, and some a bit large. You'll find it somewhat adventurous...
The Pursuit
Created by Skyferret
Pursue the use of that cube. Catch it by all means. Watch it blow out of venting tubes. Standard and redirect cubes. Three levels. This map is set in themes combining clean, reconstruct and BTS. Medium difficulty. Edit: Fixed exploit in last chamber that a...
Quondam Semblance
Created by Skyferret
Tractor beams, cubes and button and bottomless pits. Three chambers ranging from medium to large in size. Set in overgrown theme. Easy to medium difficulty....
Tachyon
Created by Skyferret
A clean style map with a bit of BTS blended in. This map involves tractor beams and lasers. I've also added my own elevator in one part with your friendly Aperture reception desk and waiting room for all you eager test subjects. Medium difficulty. Edit: Fi...
Industrial Fallout
Created by Skyferret
The facility is starting to fall apart. It's up to you to keep that from happening, or worse, being completely destroyed. This map may look big, but there's just 3 levels to get through. This may be the last map I theme in industrial style for a while. Unl...
Industrial Hazard
Created by Skyferret
Industrial/BTS style. It's not a long map, but it's set in large areas. Shredders, lasers fields and deep pits. Sorry, no mashy spikey plates this time....
Stage 3
Created by Skyferret
A Hammer map in over-grown style with 3 levels that are similar in design, but different in logic for each one. Lasers, buttons and cubes. Medium difficulty. Edited to fix a couple of alternate solutions....
Hazardous Infrastructure
Created by Skyferret
A reconstruction themed map with some hazards. Deep pits, laser fields and of course mashy spiky plates. Includes tractor beams, lasers and speed gel. Medium difficulty....
Brief Encounter
Created by Skyferret
You will have a brief encounter with your Companion Cube, but not until towards the end. Don't get too attached to it. You'll have to euthenize it to complete the test. A Hammer map in over-grown with lasers and tractor beams. This map has been edited to f...
Burning Desire
Created by Skyferret
Tractor Beams, Lasers and Turrets in over-grown style. Pesky turrets that you have to get past. Easy to medium difficulty. In this map, I built my own elevator half way through the map....
Pandora's Time Zones
Created by Skyferret
A sequel to Time Zones. Contains some underground and BTS themes. But just remember, things get a bit weird in this map. Difficulty is easy, but I'm sure you'll have fun playing it....
Obliteration
Created by Skyferret
The Aperture test chambers have seriously fallen apart. Actually, most of the floors are obliterated, so don't fall. Light Bridges, Tractor Beams and Cubes in over-grown style. Easy to medium difficulty....
Time Zones
Created by Skyferret
A map of time travel between now and the future. In the present time, you'll see chambers in clean style, and some reconstruction. If it's still under construction, you'll find it complete in the future. Except time has taken its toll on some chambers. Hin...
Infrastructure
Created by Skyferret
A Hammer remake of a PTI map. Work your way up from the depths of Aperture's infrastructure. You wont see daylight till you make it through utility sections and test chambers. Lasers, Tractor Beams, Cubes and Buttons. Medium difficulty....
Shafted
Created by Skyferret
There's no test chambers, but it does have game play logic to it. Lasers, Tractor Beams and buttons. Lots of physics in this map for your enjoyment. Make your way through vertical shafts. Medium difficulty....
Defiance (Part 1)
Created by Skyferret
Get through the abandoned industrial section and work your way to the BTS section. The test chambers start in part 2, but this part takes a bit of thinking. Just make sure you look closely for portalable surfaces. They're not hidden or hard to find. The la...
Defiance (Part 2)
Created by Skyferret
Part 2 is where the test chambers start, but the doors are malfunctioning. You are defiant to get through. Please play Part 1 first. I'm quite sure you'll like the BTS in this one. Light bridges, lasers and blue gel....
The Descent
Created by Skyferret
This is my first published Hammer map. It is slightly long, so if you like long maps I promise you'll like this one. you first have to work your way through an industrial section, and old office and an abandoned factory before getting to the test chambers....
Out Of The Darkness
Created by Skyferret
BeeMod Rattman Style It's dark down there. Work your way to the top. It will get brighter as you go. Tractor beams, light bridges and cubes to get through. But take the lift to each level. Don't worry about it being too dark. You wont trip. Easy to medium ...
Continuity
Created by Skyferret
So I stuck a portalable piston platform on the wall, and gel coming down through a tube, and just started building from there and continued. This puzzle does use the continuity of bounce gel plus a standard cube for the first half. Once up to the next leve...
That 70's Map
Created by Skyferret
The title says it all. The 70's style map using the BeeMod. This puzzle makes use of Speed Gel, as well as a minimal amount of other elements that await you. Timing gets a bit critical around half way through, but once you get near the exit you can take yo...
Hazardous Escape
Created by Skyferret
Rattman style using the BeeMod. It's slightly hazardous but not extremely deadly. 3 chambers using tractor beams and light bridges and there's also some repulsion gel. Medium difficulty....
Explosivex It
Created by Skyferret
3 chambers, then to the upper level. Some Light Bridges and Lasers on the lower levels till you get to the lift platform. Once you make it to the upper level, you'll have to use the bomb dropper to continue to the exit. There are some elements at the lift ...
Splatapus
Created by Skyferret
This map starts off with tractor beams, and switching polarity. Eventually you use conversion gel towards the end. Medium difficulty. As for the title, gel splatters. It's not that you have to splatter the whole place. Just in the right area....
Hazardous Infrastructure
Created by Skyferret
Make your way through the facility's infrastructure while avoiding hazards. Medium difficulty....
Deeper Infrastructure
Created by Skyferret
A sequel to Infrastructure. The first chamber is not that hard with a little portal flinging. The second one involves 2 different trajectories to get that cube. After that, the third and final just involve a bit of being observant. Nothing is really hidden...
Angry Cube
Created by Skyferret
The first part isn't that hard to get past. Just a bit of logical thinking. The second part is where you'll find a cube with a real attitude. A little more logical thinking and you'll overcome. Easy to medium difficulty. Not long. Faith Plates, Lasers and ...
Brief Encounter
Created by Skyferret
When you first enter, you wont see the Cube Dropper. Work your way up through the elevator shafts in this very high chamber. Before you get to the top, you'll see the Cube Dropper. Continue on to the top where you'll have a brief encounter with your Compan...
Blowout
Created by Skyferret
2 levels to this map, and yes, bombs. You'll need a standard cube to get through the first level. The next level involves laser redirection. You'll need to get that laser cube. Note: You've only got one laser cube in the second chamber, so don't fizzle it....
Platform Performance
Created by Skyferret
She'll be evaluating your performance with these oscillating platforms. You'll need to use Cubes, Tractor Beams and Lasrs to get through as well as use these platforms. There's a big room to the left where you will have to get the first cube. There's 4 ped...
Hidden Passageway
Created by Skyferret
You'll have to get through the first step before you can open the hidden passage. All it takes is to get the other cube. Minimal hazards. Easy to medium difficulty. Made with the BEE2 mod. ...
Infrastructure
Created by Skyferret
Using the BEE2 mod, this puzzle has the underground look like the facility's infrastructure. It's 3 sections but not that long. Medium difficulty. I know looks isn't everything when it comes to puzzleworthyness, but I spent a bit of time to make it look go...
Break Through
Created by Skyferret
Not really a break through in science, but it's got to do with reaching the exit. This is not a real long one, and it's about easy to medium difficulty. This is also the first Portal 1 theme puzzle I've published using the BEE2 Mod. This puzzle involves Hi...
Push Or Pull
Created by Skyferret
A puzzle consisting of Tractor Beams and reversing polarity to get through each level. Some Lasers are also included as well as Standard and Reflector Cubes. It's a total of 6 levels. Slightly long. Medium difficulty....
Corner Shop
Created by Skyferret
This puzzle is based on one entire flat level, but it has a few corners to turn. It will take laser redirecting around the corners to get through. There's also some tractor beams as well as standard cubes. This is not a maze puzzle. The last part is slight...
Times 3
Created by Skyferret
3 levels, 3 Lasers, 3 Reflector Cubes as well as some Fizzler and Laser Fields. Each level has these elements along with some buttons. Most of the puzzles I make are usually long, but I thought I'd try something a little shorter this time....
Ventibate
Created by Skyferret
Pneumatic Diversity Vents, Cubes and Turrets. Not a real long one. Just something I put together one evening. About a medium difficulty....
Bombs Away
Created by Skyferret
It's not all bombs, but it will end that way. This puzzle uses Tractor Beams, Cubes and Buttons as well as some Lasers with 6 chambers. This is my 100th puzzle, so for that I used the BEE2 Mod. Medium difficulty with some hazards. Enjoy....
2 Beams
Created by Skyferret
A Standard Cube, a Reflector Cube and 2 Tractor Beams to get to the exit. Minimal hazards. Medium to hard difficulty. But you might be wondering how could it be so hard....
Fizzle Up
Created by Skyferret
4 main chambers, cubes buttons and tractor beams. Tractor beams to go up, but as for the fizzle, you'll see why. In the last chamber, you'll have to get the cubes on the correct side. If not, most of it can be corrected without having to start that last ch...
Button Up
Created by Skyferret
This puzzle has 4 main chambers each with smaller subsections. Most of the buttons are up on the ceiling. Use Tractor Beams and cubes and get past Fizzler Fields to navigate through. Minimal hazards. Medium difficulty....
Fizzle Down
Created by Skyferret
This puzzle has 4 levels that you work your way down through. There are Fizzler Fields that you have to work through to get cubes. It's not a network of Fizzler Fields, but just logical thinking to get through. Minimal hazards. Medium difficulty....
Crossover
Created by Skyferret
This puzzle has a long goo pond that you must cross over a couple of times. You'll need to get the Laser Cube to get started crossing over. Once to the end, and before it makes a left turn, there's a combination of Flip Panels, Cubes, Spheres and Fizzler F...
Exchange Rate
Created by Skyferret
Exchange cubes from one place to another. The first stage starts out as swithing from Standard to Laser Cube. The third part takes you to a large chamber where a Standard Cube, a Laser Cube, and a Sphere have to exchange places. The third part is the same....
Switch Hazard
Created by Skyferret
There are hazards to avoid in this puzzle, but it's a matter of switching cubes around and switching places. The first part may be a bit complex when switching cubes around. This map includes Tractor Beams and Lasers as well as Goo Ponds and Laser Fields. ...
Cubic Pane
Created by Skyferret
There's a few panes of glass, but not a lot. Just enough to separate levels. Standard and Reflector Cubes are used throughout this puzzle. Tractor Beams and Light Bridges are used to manipulate and position cubes. Hint: Leave the first cube where it drops ...
Project Blue Beam 2
Created by Skyferret
A sequel to Project Blue Beam. This puzzle consists of 4 chambers that use cubes, buttons and some flip panels as well as tractor beams to get around....
Project Blue Beam
Created by Skyferret
It's all about getting around with tractor beams. It's not a hard map, but there are some hazards waiting for you if you don't catch the next beam correctly and then fall. I've added some save points if you forget to hit F6. Enjoy....
Circular Logic
Created by Skyferret
It's not like you have to keep circling around. Maybe just a couple of times. But not a lot. Some tractor beams and lasers are used. This puzzle is not a real long one, and should be between easy and medium difficulty....
Singularity
Created by Skyferret
One single laser is used throughout the puzzle. There are reflector cubes used along the way to redirect the laser as you progess. There's a bit of back and forth, but really there's no excess walking. It's just a matter of jumping back down and returning ...
80 Feet Below
Created by Skyferret
It's only 4 chambers, but all the action occurs above the floor which looks to be about 80 feet below. Tractor beams are used in all chambers, but some light bridges and lasers are included. There's also some element re-use. It's my 80th puzzle so hence th...
Beam Me Up
Created by Skyferret
Well it sounds better than "Funnel Me Up". This puzzle is 4 main chambers and tractor beams to get to each one. The first is pretty straight forward, but the second has a unique way of getting a cube. In the third chamber, you must remain in place to activ...
Well Vented
Created by Skyferret
This puzzle is based on Pneumatic Diversity Vents. There are also Tractor Beams included as well as Light Bridges and Fizzler Fields. Minimal hazards, but some parts are pretty tricky when it comes to getting that cube. Medium to hard difficulty....
Turretension
Created by Skyferret
Tensions high? Perhaps. There's turrets waiting for you around every corner. Lasers, tractor beams, light bridges and pneumatic diversity vents are included in this puzzle. It's not much of a puzzle till you get near the end, so there is a bit of thinking ...
Mechanix 75
Created by Skyferret
This puzzle has some interesting mechanics to it. It consists mostly of using lasers and reflector cubes. There are other elements such as tractor beams included. There is 5 main chambers with some smaller ones conecting them. It's my 75th puzzle, so I wan...
Next Door
Created by Skyferret
Just a quick puzzle I put together using doors, lasers and reflector cubes. No hazards. A bit of OR logic at the start, but it doesn't exactly show....
Companion Transferral
Created by Skyferret
Use your Companion Cube to navigate through 6 chambers. You'll need to transfer the cube back to youself to continue, or transfer it ahead. The puzzle consists mostly of tractor beams. Minimal hazzards included. Just remember, at one point you'll have to s...
Thought Transfer
Created by Skyferret
You'll need a lot of thought to transfer the cubes from one place to another. This puzzle is not a long one, but it will take some thinking. Cubes, buttons, tractor beams and lasers are used to navigate through, but transfering the cubes from one chamber t...
Transfer 71
Created by Skyferret
It's not that you have to transfer 71 cubes, it's just that it's my 71st puzzle. However, you do have to transfer cubes that you use to get through. This means you'll have to transfer the cube back to yourself from where you left it to continue on. There's...
Turret Repulsion
Created by Skyferret
Repulsion gel is needed to get through the chambers, but it`s mostly used to mess up those turrets and get past them. There`s plenty of windows between chambers so you can see all that wonderful turret death awaiting you. This puzzle also includes tractor ...
Bouncertive
Created by Skyferret
Strictly bounce gel to get through 5 chambers upwards and across. Cubes, buttons and flip panels. No tractor beams or lasers, just motion, flings and bouncing. Edit: The map has been edited to eliminate any unintended solutions. The actual puzzle during ga...
Check Bounce
Created by Skyferret
You might want to check how these cubes bounce. 4 chambers using cubes, buttons, and bounce gel. There's also some tractor beams and a laser. A unique method in getting the cubes. And in the third chamber, check your portal skills....
Quirky Stair
Created by Skyferret
It's mostly 3 big chambers, with some smaller ones adjacent to them. There are several stairs throughout the puzzle. Some laser field hazzards are included but it mostly uses cubes, funnels and buttons throughout the map. This one's pretty tricky. Medium t...
Stairing Dual
Created by Skyferret
My 65th map. This puzzle consists of 6 sets of stairs. Most sets are dual stairs side by side. Cubes, buttons, lasers and tractor beams. Medium difficulty....
Stair Upwards
Created by Skyferret
The first chamber is pretty straight forward. The second, a little harder. The third chamber requires remembering and looking for those portalable panels. The last one only looks easy. Although themed with stairs, the puzzle consists of cubes, bottons and ...
Recycled Redirection
Created by Skyferret
Lasers, reflector cubes and some standard cubes. It's all about feeding the lasers back through the portals....
Stare Case
Created by Skyferret
In case you stare at it wondering what to do, it's not that difficult. Some new ideas using lift stairs as part of the puzzle. 5 chambers all together using other elements such as light bridges, lasers and tractor beams. Some cubes get reused, some don't. ...
The Network
Created by Skyferret
3 fairly large chambers with fizzler fields. Getting the first cube in the first chamber is easy, but with the second cube, there's only one way to get it. The second chamber is somewhat of an elaborate fizzler network, but there's more than one way to get...
Network 60
Created by Skyferret
My 60th puzzle. A network of mostly fizzler fields. Standard cubes and buttons are used to get through, as well as some portal flinging near the end. 4 chambers. Medium difficulty....
Network 59
Created by Skyferret
A puzzle involving a network of fizzler fields. 3 levels where standard cubes are used to get through each one. Buttons, tractor beams and one faith plate throughout the map. My 59th puzzle. Medium difficulty....
Faser
Created by Skyferret
A puuzle involving Fizzler and Laser Fields. Use your Companion Cube to get past Laser Fields and Fizzler Fields through all levels. The first chamber might be a bit challenging to get your cube, but the timing isn't all that tight. Medium difficulty....
Perpetual Multiplex
Created by Skyferret
Multiplexed levels that consists of portalling and some perpetual portal flinging. There's no lasers or laser fields, cube droppers or goo ponds. It basically flip panels and angled panels with some being timed as well as fizzler fields. It's also a bit hu...
Perpetual Ascent
Created by Skyferret
Perpetual motion upwards. Use angled, as well as flat portalable panels and faith plates to fling up to the next chamber. Cross trajectory portal flinging and faith plates in the second chamber to get a cube. More vertical motion to the next and use anothe...
Perpetuallity
Created by Skyferret
This puzzle has been recently set to public. It was set to friends only so I could get input before publishing it. It's not really a puzzle, but more of a portal flinging map. Actually a lot of flinging. The first part involves perpetual flinging using 14 ...
Aerial Flipout 2
Created by Skyferret
It's only 2 big chambers, but it's bigger, better, more. Multiple portal flinging through perpetual motion. The only difficulty is a good aim and a quick shot. This isn't no roller coaster puzzle. It's a lot of thoroughly planned and tested angles of traje...
Laser Flip
Created by Skyferret
Flip panels and lasers. Timing is slightly critical in this puzzle. You'll need to bring a standard cube from the first chamber to the second, but be quick getting there. There's laser death awaiting. The second chamber might be the trickiest. You'll need ...
Flippin High Enough
Created by Skyferret
Fly high and far with aerial faith plates and flip panels. This puzzle is between medium and difficult. Use your ninja skills to get the cube in the first chamber. The second chamber, which is in 2 parts, requires good aim, as well as some thinking. 4 cham...
Flip Out Again
Created by Skyferret
Like the first, this map is also themed on flip panels. There are 4 chambers to navigate through. The first however, has no flip panels, but it's a slight thinker to get past. After that, you'll have fun with the rest of the flip panels. In the third chamb...
Flip Out
Created by Skyferret
This puzzle is themed on flip panels. Also included are tractor beams and cubes. 5 chambers to navigate through using flip panels in the correct sequence. Don't flip out if you can't do it. It's actually not that hard. About medium difficulty....
Send My Companion
Created by Skyferret
Navigate through 5 chambers with your Companion Cube. In some chambers you'll have to send your Companion Cube ahead of you, and in some you'll have to go ahead of it. Tractor beams, laser fields, hydrolic platforms and some portal flinging. Medium difficu...
Return To Sender
Created by Skyferret
Tractor beams, cubes and buttons. You'll need to use the tractor beam to move cubes around, as well as flinging some and reversing polarity. Some laser fields are added also. Medium difficulty. 4 chambers total. Note: This puzzle has been edited since I up...
Catacubes
Created by Skyferret
Cubes in catacombs or catapulting cubes? It's catapulting cubes. This puzzle uses aerial faithplates to send cubes where they need be to activate elements. The first chamber might be a bit of a thinker, but just be ceative. Tractor beams are also used a lo...
Gel Cells
Created by Skyferret
4 separate areas to navigate through using orange and blue gel. A bit of thinking involved. Minumal hazzards involved including goo ponds and laser fields. Medium difficulty....
Columnation
Created by Skyferret
Once you enter, it's basically one column after another in the first chamber using faith plates, flip panels, portaling and cubes. Tractor beams come later. No hidden surprises waiting to kill you in this puzzle....
The Pits
Created by Skyferret
Like the title says, pits and more pits to overcome to finish the puzzle. Not too difficult but you should have fun with some flinging. Instead of a Companion Cube, you'll be using a cube for almost every chamber....
Fast Corridors
Created by Skyferret
Speed gel is the theme for this addition to the series. Navigate from one chamber to the next. Some chambers require getting up to another level to continue. Speed gel, tractor beams and one light bridge near the end. Flip panels and some wall mounted butt...
Red Corridors
Created by Skyferret
Red lasers and laser fields throughout the corridors. After the first chamber, there's 3 chambers to get through. A hint about the first chamber: Portal your way to the platform above the entrance, and when you look down the corridor, you'll see a button o...
Blue Corridors
Created by Skyferret
After entering the first chamber, bring a cube with you. You`ll only need it for the next chamber. All chambers use blue gel. You will have to get up to the last level to complete. There, you will need one more cube. This puzzle is slightly challenging, bu...
Conundrous Corridor
Created by Skyferret
After making it past the first chamber, you enter the corridor. Take your first left and enter the first room. This will gain you access to the second room on the right. Make friends with that Frankenturret. He's your only way to the exit....
Underground Corridor
Created by Skyferret
Escape the underground corridors to make your way up to the exit level. This puzzle involves mostly tractor beams and some portal fling. You might find getting the first cube in the first main chamber a bit of a challenge. The timing is slightly tight, but...
The Corridor
Created by Skyferret
A walk down the corridor from one end to the other. A little less than medium difficulty. Mostly logical thinking to get to the other end. Lasers, laser fields and tractor beams. I made enough maps that went straight up vertically in my other series. This ...
Arctangent
Created by Skyferret
Okay, so the square of the hypotenuse equals the sum of the square of the right angle. But really, you don't have to know trigonometry to solve this. This puzzle is based on 45 degree angles using tractor beams and some light bridges. Some portal flinging ...
Turretcherous
Created by Skyferret
I promise this to be the most fun you'll have with an all turrets themed puzzle. Or at least somewhat interesting in getting past them all. Medium difficulty....
2 To Go
Created by Skyferret
2 cubes, 2 levels and 2 remote doors. Make your way to the upper level and use 2 cubes to finish. Standard and reflector cubes are used. There's more than one way to complete the first part depending on how you go about it, but it's the final part that mig...
Switch
Created by Skyferret
No it's not NAND, NOR, and/or AND nor is it OR logic gate switching. It's simply switching between the use of elements using simple logic. I don't usually make it a point to remind anyone to hit F6 now and then, even though most of know to do so. It's just...
Conversionality
Created by Skyferret
Just a quick puzzle that shouldn't take too long. You really don't have to smear up the entire place with gel to where it looks like a shoebox lined with 120 pound plain calender glossy. It's all about portals and physics. That's just the first part. The s...
Funnel Grab
Created by Skyferret
It's really not that hard. Just keep your eye on that cube....
Reunion (upd 1)
Created by Skyferret
You must reunite with the companion cube. Medium difficulty. Light bridges, faith plates, lasers, tractor beams and turrets....
Cubicide (upd 1)
Created by Skyferret
It might take a slight bit of thinking, but just be creative. It's about a medium difficulty. This has been updated to remove exploits that curcumvent the intended solution....
LaserDeviance
Created by Skyferret
Actually, it's a bit of a deviant little brain teaser. Not a really big one, but if you enjoy banging your head against the wall trying to solve puzzles, this shouldn't hurt too much. I'm always interested in knowing how long it took, or how many cubes you...
Twocided
Created by Skyferret
This might be somewhat of a mind bender. Let me know what you think, or perhaps how long it took. I've tested everything to see if there's a different or easier solution. If you can come up with an easier resolve, or just break it, I'm all ears....
FlubberFerrets
Created by Skyferret
Ferrets can jump, right? Or they can just bounce around. This is my second creation. It's not long, but it's a little less than medium difficult. I figured I'd build it this way so that everyone can enjoy it. I hope I didn't use too many of those lighting ...
Testing refresh
Created by BEN 77
...
Distance
Created by BEN 77
Video solution ---> https://youtu.be/mrt8ixRDZBc Another solution ---> https://youtu.be/Dh7G9P-FVJY ( by KAKTUS ‡SvK‡ )...
Reversal
Created by BEN 77
Difficulty ---> Different Solution and broken the 2nd monitor ---> https://youtu.be/S9bakwg8qgI ...
Interference
Created by BEN 77
...
Repulsion
Created by BEN 77
medium difficulty my solution --- https://youtu.be/DEazs_8YgB4...
Barrier
Created by BEN 77
difficulty --- hard ...
Transfer
Created by BEN 77
Little test with energy ball easy / medium difficulty Second testchamber. Optional passage. screenshot 3...
Polarity
Created by BEN 77
difficulty --- medium / hard ...
Advance
Created by BEN 77
Medium difficulty My solution http://youtu.be/10-3EXpLEHQ ...
Reflection
Created by BEN 77
Difficulty --- not hard ...
Return
Created by BEN 77
Difficulty --- Not too easy / Not too hard My solution http://youtu.be/O0TIO9GjlJw ...
Bridge
Created by BEN 77
Little puzzle Difficulty - medium / hard My solution --- http://youtu.be/QvFdOQX-Da0 Playthrough by Ace Ryder --- http://youtu.be/KxbeXcqaeRI blind playthrough by Tom K ---...
Progress
Created by BEN 77
Short puzzle medium difficulty My solution http://youtu.be/K0GifcmeEyg...
Reconstruction. Second test
Created by BEN 77
Little puzzle. 2 ways to solve Playthrough http://youtu.be/GWx6PwWYzq0...
Reconstruction
Created by BEN 77
Little puzzle Playthrough http://youtu.be/4xeRq2U5pHE...
Gemini
Created by blinkpen
Unified Double Side or something.....
Flippity Flop
Created by blinkpen
Successor and I suppose sequel to my map, Flip Flop. Same Mechanic. New Adventure. lmao....
Space Capsule
Created by blinkpen
A more modern test chamber which takes place in space. Custom level design and different music and some eye candy. Puzzle difficulty: moderate. Hopefully the sign works correctly. Let me know in the comments if it does or not. Thank you. (EDIT) I made a vp...
Aperture: Propulsion Fundamentals and Re-Usability
Created by blinkpen
In this test, you will assist in the testing of the propulsion gel. This orange goo has some cool mechanics which will allow you to do things you can't normally do. We will also monitor your creative thinking and tactics on re-using test elements. #beemod...
Aperture: Entry Level Testing Initiative
Created by blinkpen
Welcome to Aperture. A science company. We make science. In this test, you will be helping us test repulsion gel. This blue substance allows you to bounce to great heights. Lots of molecular nano technology involved in this stuff, but believe me. It is exp...
The Hand-Off (beemod)
Created by blinkpen
My first map since my return. You must have Beemod installed to play this map. #beemod...
Vital Testing Apparatus: Level 1
Created by blinkpen
Welcome to the Aperture Vital Testing Apparatus. In stage one you will learn the value of having your cake and eating it too. No pun intended....
Flip Flop
Created by blinkpen
Back and forth, back and forth. All day with this shit....
Darkness
Created by blinkpen
Welcome to the darkness. Hopefully this puzzle won't leave you in the dark. The Darkness has just begun, but it will reign over you beyond your dying day. As the clouds accumalte above you, this wretched nightmare will come at no warning, wiping out all li...
Whatever Map
Created by blinkpen
whatever...
Lab Games 1
Created by blinkpen
Find all 4 cubes to open the exit. UPDATE: This map has been fixed. I'm not sure what everyone's obsession with trying to break maps but hopefully you can't find loopholes in this newer version. I dare you....
Lab Games 2
Created by blinkpen
Find all 4 cubes to open the exit....
Sequenced Events 4
Created by blinkpen
Are you up to it?...
Chamber of Secrets
Created by blinkpen
Perhaps you need to look deeper....
Sequenced Events: Mini Game
Created by blinkpen
Here's the short version of the sequenced events collection. A bonus stage, if you will....
Sequenced Events 3
Created by blinkpen
PAY ATTENTION!! BE CAREFUL!!!...
APS2
Created by blinkpen
another installment of the APS Labs collection....
APS1
Created by blinkpen
project 1...
Ghetto Labs: Level 1
Created by blinkpen
The first take on my new collection Ghetto Labs....
Basic Optix
Created by blinkpen
simple optics puzzle. if you think this one sucks, then play my last two maps. they are actually good but nobody really played them....
My Friend 2
Created by blinkpen
In this map, use the Companion Cube to help you beat the puzzle while controlling the machine to trigger events when needed....
Machines are Your Friend
Created by blinkpen
Use the quirky mechanics of machines to help you beat this puzzle. But you must figure out how to activate each event....
Sequenced Events 2
Created by blinkpen
My Remake on one of my maps. This one has more of a puzzle element. Nothing high on the difficulty level but still fun enough as well as see through glass on how the mechanism works....
Perspective
Created by blinkpen
Its that damn important....
A Simple Test
Created by blinkpen
simple shit...
Drollex
Created by blinkpen
Mini Map Loaded full of fun that you probably won't appreciate if you are a douchebag....
Sequenced Events
Created by blinkpen
elements activated in a sequential order....
Random Flipping
Created by blinkpen
Provide a description of your creation...
Mother of All Machines
Created by blinkpen
This is just a machine with random functions. I was just messing around here....
Frantic Bridge
Created by blinkpen
This interesting little course is kinda like skip to the beat on Super Mario Galaxy 2. A little mechanism setup to alternate bridge panels that just so happen to be your only way across make a bit challenging act as you make your way towards the exit....
Tool
Created by blinkpen
A bunch of tools behind the scenes do the things you see in this puzzle. NOTE: This puzzle was much extensive but the publisher would not let me publish OR export it since it was too much stuff. So I had to delete A LOT of it and now I am disappointed with...
My Friend
Created by blinkpen
Just a simple puzzle I put together in the meantime while I work on my new series. This one should satisfy those who were complaining about the lack of companion cube concept. Enjoy....
Looks Easy But It's Not
Created by blinkpen
Now this little gem right here may look easy but then again it may seem impossible. Oh but I assure it is. BTW: This is NOT part of my next collection. This is just something to hold you over til it arrives....
A Flingin' Good Time
Created by blinkpen
Just a simple Map with a little customization. I think the gameplay is pretty good on it but I'll let you be the judge....
Project Aperture: Level 1
Created by blinkpen
New Collection....
Prison Escape: Act 6
Created by blinkpen
Installment 6 of Prison Escape. Sometimes where you need to go can't always be seen....
Small Deadly Maze
Created by blinkpen
Just a simple maze I made with booby traps and hazards....
Prison Escape: Act 5
Created by blinkpen
The games get trickier with this death-threatening chamber in the fifth installment of the Prison Escape Collection....
Rolling Down the Stairs
Created by blinkpen
A ball rolling down the stairs. I was bored. Warning: There is absolutely no challenge in this chamber. Merely just for the fun of it....
Prison Escape: Act 4
Created by blinkpen
Act 4 is locked and loaded with more mind bending puzzles to solve....
Prison Escape: Act 3
Created by blinkpen
The third chamber of Prison Escape. Yet another puzzle to solve to get out of this evil maze of wickedness....
Prison Escape: Act 2
Created by blinkpen
The second chamber of your escape in this puzzling dungeon....
Prison Escape: Act 1
Created by blinkpen
You've been taken against your will and encarcerated. Now it is up to you to find your way out, every exit leading to another chamber of imprisonment. Can you solve the puzzles and figure your way out towards freedom?...
Series
Created by blinkpen
Series of events....
Chain Reaction
Created by blinkpen
Just a chain reaction chamber....
Creative Design
Created by blinkpen
I like this one....
CHO COOL
Created by blinkpen
So cool its says so itself. (in an asian accent) This funky little maze aint shit but it gives me an idea for something better....
Can You Figure Me Out?
Created by blinkpen
I'm a little tricky....
Shit Box
Created by blinkpen
Simple Test...
Level Up
Created by blinkpen
You must not suck on so many levels....
Half N Half
Created by blinkpen
A little bit of this, a little bit of that....
Riddled
Created by blinkpen
Confusing, this puzzle is....
Get Lost
Created by blinkpen
Can you find your way to the exit?...
Basic Thinker
Created by blinkpen
So easy, it's tricky....
Sensible
Created by blinkpen
If you know what to do then you can avoid the long walks....
Shitassm's Test Chamber 1
Created by blinkpen
I was just messing around with this one....
Project Aperture (FAIL)
Created by blinkpen
My first attempt at making a map with both Puzzle Maker and Hammer. Had I known that the lights werent gonna be bright when transitioning over to Hammer I would have put more observation rooms. Oh well. Might as well publish it anyway....
Physics Lab 3: Momentum
Created by Nortisop029
The third in my series of puzzles inspired by real physics. Momentum is related to mass and velocity and is conserved during a collision (except when friction gets invovled, greatly complicating things, which is why physics professors accross the world use...
Cube Compatibility
Created by Nortisop029
This was originally going to be part of my Physics Lab series, but I decided it didn't fully illustrate the concept I was going for. Still, as an easy puzzle it turned out pretty cool, so here it is. As of November 26 it should be impossible to complete th...
Physics Lab 2: Projectile Motion
Created by Nortisop029
The second in my series of puzzles inspired by real physics. Most objects accelerate downward at the same rate whether they have horizontal velocity or not (objects that generate lift - such as an airplane - are exceptions). This makes it easy to set up a ...
Physics Lab 1: Intro to Gravity
Created by Nortisop029
The first in my series of puzzles inspired by real physics. Which falls fastest: a weighted cube, a reflection cube, a turret, or you? If it wasn't for air resistance, they would fall at exactly the same rate! (9.80 m/s/s or 32 ft/s/s). Still, even with ai...
Four Rooms v1.1
Created by Nortisop029
Each room has a common theme. The first room is really easy, but each following room is increasingly complex. This was my first Portal 2 map published. Oct. 3 update: Modified antlines/signage to be less confusing. Due to a bug when publishing the original...
Over the Goo and Through the Portal...
Created by Nortisop029
...to GLaDOS's lair we go... A fun map that should be relatively challenging. There are three different ways to complete the final step. Enjoy....
Turret Bashing Bonanza!
Created by Nortisop029
Puzzle concepts include flinging, blue gel bouncing, lasers and a funnel. Oh... and turret bashing, lots of turret bashing. Oct. 3 update: Made it more difficult, if not impossible, to skip the blue gel. Moved a couple things around to make it more interes...
Behind the Glass
Created by Nortisop029
The exit and the two boxes needed to open it are visible behind panes of glass. Use the light bridge and blue gel to reach them. Also includes bouncing turrets! Bonus challenge: can you find (and rescue) the hidden companion cube? Oct. 3 update: Some modif...
Light Bridges Testing
Created by Veloxity
A singleplayer test map to my upcoming co-op map(s). Difficulty: Easy ...
Pellet Testing
Created by Veloxity
ehhhhh...
A House Divided
Created by The Rabbit
2 reflection cubes, 2 buttons, and too many fizzlers....
Reversing the Flow
Created by The Rabbit
An excursion funnel pulls you away from the exit. Find a way to reverse the flow. A simple test chamber featuring excursion funnels and hardlight beams....
Time Limited Testchamber 04
Created by anna
This is the fourth time limited testchamber and also the first one which is more than 10 seconds long :P THE PUZZLE There are three modes: Normal Mode: Complete the test within 2 minutes Progress Mode: Complete the test without a time limit Challenge Mode:...
Time Limited Testchamber 03
Created by anna
In this third time limited chamber you have to quickly interact with gels and get through the closing gate before it's too late! It's quite short, though... http://i.imgur.com/dEgdKvj.png All time limited testchambers https://i.imgur.com/Bot7K2l.jpg https://...
Time Limited Testchamber 02
Created by anna
This is the second time limited testchamber. This time it's got lasers and you have to slove it in 10 seconds! Have fun! http://i.imgur.com/dEgdKvj.png All time limited testchambers https://i.imgur.com/Bot7K2l.jpg https://i.imgur.com/VrH5Hvn.jpg https://i....
Time Limited Testchamber 01
Created by anna
This is a time limited chamber. It's very small and the puzzle is very easy, but you have to solve it in 12 seconds! Enjoy! http://i.imgur.com/dEgdKvj.png All time limited testchambers https://i.imgur.com/Bot7K2l.jpg https://i.imgur.com/VrH5Hvn.jpg https://...
4 Corners
Created by conorati
Tmast is back with a PTI test. I may make a few more if I get bored again. This map only has cubes and buttons, but still should be a decent challenge. ~Difficulty: Medium ~Estimated Time: 10-12 minutes FAQ ~~~~~~~~ Q: How long did the map take to make? A:...
Retribution
Created by conorati
Solve two test chambers in the reconstructing theme, with a slight detour along the way! ~Difficulty: Easy-Medium ~Estimated Time: 15-25 Minutes FAQ ~~~~~~~~ Q: I can't solve the level! A: A video walkthrough will soon be avaliable on this page. ~~~~~~~~ Q...
No Control Chambers 1
Created by conorati
Solve a test without any access to the portalgun! ~Difficulty: Easy ~Estimated Time: 3-5 minutes FAQ ~~~~~~~~ Q: I can't solve the level! A: A video walkthrough will soon be avaliable on this page. ~~~~~~~~ Q: How long did the map take to make? A: 1 Day ~~...
A Bridge Over Toxic Water
Created by conorati
Solve a test in the reconstructing theme. ~Difficulty: Easy-Medium ~Estimated Time: 3-8 Minutes FAQ ~~~~~~~~ Q: I can't solve the level! A: A video walkthrough will soon be avaliable on this page. ~~~~~~~~ Q: How long did the map take to make? A: 1 Day ~~~...
Portal Chamber 9 Destroyed
Created by conorati
Chamber 9 in Portal redone in the destroyed theme as per request. ~Difficulty: Easy ~Estimated Time: 1-3 minutes FAQ ~~~~~~~~ Q: I can't solve the level! A: ... ~~~~~~~~ Q: How long did the map take to make? A: One day. ~~~~~~~~ Q: How did you get the test...
Crossroads
Created by conorati
Solve a test using propulsion and repulsion gel. ~Difficulty: Easy-Medium ~Estimated Time: 6-12 Minutes FAQ ~~~~~~~~ Q: I can't solve the level! A: A video walkthrough will soon be available. ~~~~~~~~ Q: How long did the map take to make? A: Two Days ~~~~~...
Propulsion Testing
Created by conorati
Solve two test chambers in the underground theme. ~Difficulty: Easy-Medium ~Estimated Time: 5-15 Minutes FAQ ~~~~~~~~ Q: I can't solve the level! A: A video walkthrough will be avalaible shortly. ~~~~~~~~ Q: How long did the map take to make? A: Two days. ...
Overhaul
Created by conorati
Solve two test chambers in the reconstructing theme. ~Difficulty: Medium ~Estimated Time: 10-15 Minutes Updates 7/1/13: Added button to respawn the cube in the second test chamber, minor detail work in the first test chamber. FAQ ~~~~~~~~ Q: I can't solve ...
Pit Crossing
Created by conorati
Solve a Wheatley themed test chamber using funnels! ~Difficulty: Medium ~Estimated Time: 7-12 Minutes FAQ ~~~~~~~~ Q: I can't solve the level! A: A video walkthrough is avalaible on this page. ~~~~~~~~ Q: How long did the map take to make? A: Around 11-15 ...
Single Portal Chambers 5
Created by conorati
Although there is no direct story for these maps, I recomend playing them in order of creation. Solve three test chambers only having direct control over the blue portal. Special thanks to HEXOLISER for the custom overlay in this map. ~Difficulty: Easy-Med...
Time Travel Concept Puzzles
Created by conorati
A brief example of puzzles involving time travel. ~Difficulty: Easy ~Estimated Time: 5-10 Minutes FAQ ~~~~~~~~ Q: I can't solve the level! A: A video walkthrough is available on this page. ~~~~~~~~ Q: How long did the map take to make? A: Around 10-16 Days...
Laser Flings
Created by conorati
Solve a test chamber using light bridges and lasers, while GLaDOS cleans up the place. ~Difficulty: Medium ~Estimated Time: 7-12 minutes FAQ ~~~~~~~~ Q: I can't solve the level! A: A video walkthrough is avalaible on this page. ~~~~~~~~ Q: How long did the...
Transverse
Created by conorati
Solve a Wheatley themed test chamber after a bumby start. ~Difficulty: Medium to Hard ~Estimated Time: Variant depending on experience, expect at least 10 minutes (most likley) FAQ ~~~~~~~~ Q: I can't solve the level! A: A video walkthrough will soon be av...
Single Portal Chambers 4
Created by conorati
Although there is no direct story for these maps, I recomend playing them in order of creation. Solve three test chambers only having direct control over the blue portal. ~Difficulty: Medium ~Estimated Time: Variant depending on experience, expect at least...
Single Portal Chambers 3
Created by conorati
Although there is no direct story for these maps, I recomend playing them in order of creation. Solve two test chambers only having direct control over the blue portal. ~Difficulty: Medium ~Estimated Time: Variant depending on experience, expect at least 1...
Turret Blaster
Created by conorati
Solve a single Wheatley themed test chamber using excursion funnels. This map, while not following a story, is increased in difficulty from my last Wheatley map. Click here to play it. ~Difficulty: Easy-Medium ~Estimated Time: 7-15 Minutes FAQ ~~~~~~~~ Q: ...
Funnel Fun
Created by conorati
Solve a single Wheatley themed test chamber using excursion funnels. Play the next Wheatley map I made here This map is very easy, compared to my usual standards. This is because this is really a grahpics test, to see how well I could mimic Chapter 8 in th...
Single Portal Chambers 2
Created by conorati
Although there is no direct story for these maps, I recomend playing them in order of creation. Solve two test chambers only having direct control over the blue portal. ~Difficulty: Medium ~Estimated Time: Variant depending on experience, expect at least 2...
Single Portal Chambers 1
Created by conorati
Although there is no direct story for these maps, I recomend playing them in order of creation. Solve two test chambers only having direct control over the blue portal. ~Difficulty: Medium/Hard ~Estimated Time: Variant depending on experience, expect at le...
Killing Machine Part 9
Created by conorati
Venture into the bowels of Aperture. ~Difficulty: Hard ~Estimated Time: Variant depending on experience, expect at least 20 minutes (most likely) ~Notes: This map/series spoils the end of the first DLC and the end of the Co-op campaign. If you don't want t...
Killing Machine Part 8
Created by conorati
Continue your training as a killing machine... ~Difficulty: Medium-Medium Hard ~Estimated Time: 20-30 Minutes ~Notes: This map/series spoils the end of the first DLC and the end of the Co-op campaign. If you dont' want these spoiled do not play this map se...
Killing Machine Part 7
Created by conorati
Begin the real training as a Killing Machine... ~Difficulty: Medium-Medium Hard ~Estimated Time: 20-30 Minutes ~Notes: This map/series spoils the end of the first DLC and the end of the Co-op campaign. If you don't want these spoiled do not play this map s...
Killing Machine Part 6
Created by conorati
Learn GLaDOS's real scheme ~Difficulty: Medium ~Estimated Time: 20 Minutes ~Notes: This map/series spoils the end of the first DLC and the end of the Co-op campaign. If you don't want these spoiled do not play this map series. ~Time Trials: Yes (75 seconds...
Killing Machine part 5
Created by conorati
Back on the testing track, continue completing Glados's tests...... ~Difficulty: Medium ~Estimated Time: 15-20 Minutes ~Notes: This map/series spoils the end of the first DLC and the end of the Co-op campaign. If you dont' want these spoiled do not play th...
Killing Machine Part 4
Created by conorati
Venture through the catwalks behind the scenes of the testing track.... ~Difficulty: Medium-Medium Hard ~Estimated Time: 15-25 minutes ~Notes: This map/series spoils the end of the first DLC and the end of the Co-op campaign. If you dont' want these spoile...
Killing Machine Part 3
Created by conorati
Continue your testing experience....... ~Difficulty: Medium-Hard ~Estimated Time: 15-30 minutes ~Notes: This map/series spoils the end of the first DLC and the end of the Co-op campaign. If you dont' want these spoiled do not play this map sereis. ~TIme Tr...
Killing Machine Part 1
Created by conorati
Wake up in the Human Test Subject Vault... ~Estimated Time: 5-7 minutes ~Time Trial Mode: No (explained in description of next map) ~Notes: This map spoils the ending of the co op campaign and the fist DLC. If you do not want them spoiled do not play this ...
Killing Machine Part 2
Created by conorati
Begin your training...... ~Difficulty: Easy ~Estimated Time: 5-15 minutes ~Time Trials: Yes (1 minute) Time trials is a new concept I'm adding to most the maps in the series, if you can beat the time above, you get a special reward at the end. The reward i...
Light in the Darkness
Created by conorati
Escape the facility... (This map takes place directly after Lost World, The Final Test, A New Goal, Path to the Past, and Ventilation intusion. To get the full map experience i recomend playing these first). ~Estimated time 10 minutes ~Difficulty: Easy ~No...
Lost World
Created by conorati
Find the main AI chamber of the facility.... (This map takes place directly after The Final Test, A New Goal, Path to the Past, and Ventilation intusion. To get the full map experience i recomend playing these first). ~Estimated time 15-20 minutes ~Difficu...
The Final Test
Created by conorati
Joruney through the facility to find some grim secrets of the area (This map takes place directly after A New Goal, Path to the Past, and Ventilation intusion. To get the full map experience i recomend playing these first). ~Estimated time 30-40 minutes ~D...
A New Goal....
Created by conorati
Continue through the facility facing new challenges and finding out where your really heading...... (This map takes place directly after both Path to the Past, and Ventilation intusion. To get the full map experience i recomend playing these first). ~Estim...
Path to the Past
Created by conorati
Continue your escape from your cell to find out where you really are.....(This map is a direct sequel of Ventilation Intrusion, so for full experience play that level first) ~Estimated time 10-20 minutes ~Difficulty: Easy ~Notes: Thank you so much for all ...
Ventilation Intrusion
Created by conorati
Wake to find yourself trapped in a prision cell, and find a way to escape. ~Estimated time 5-15 minutes ~Difficulty: Medium ~Updates Fixed odd texture issue in a particular vent Added a detail to "cell" room Added sparks to a certain part of the map to cat...
Funnel The Gap
Created by conorati
Use funnels in a medium difficulty test chamber to move both objects and yourself. Goodluck and have fun!...
Brain Bender
Created by conorati
Use many different testing elements while transfersing three different rooms in a medium to hard difficulty test chamber. Goodluck and have fun!...
Laser Puzzles
Created by conorati
Use Lasers in a medium to hard difficulty puzzle to alter other testing elements in this chamber. Goodluck and have fun!...
Post Mortem 02 - Prelude
Created by DR3y
https://i.imgur.com/uaHRdQR.png NEWS Version 3 was released. I fixed the Portal switching bug and a few others. You can read the full changelog here. The series Post Mortem is a series of maps in which I explore some of my favorite test elements, gameplay ...
Post Mortem 01 - Underground
Created by DR3y
http://i.imgur.com/sO0ByFk.png NEWS Post Mortem Episode two is up! You can check it out here. Additionally, you can read the full changelog for the latest version of this map here. The series Post Mortem is (might be) a series of maps in which I explore so...
Stasis - Episode 3
Created by DR3y
WARNING: The comments may contain spoilers. Somewhere in the bowels of Aperture, lies hundreds of test subjects, waiting for their entire life to be awaken to do some science. Update June 7, 2012 -Fixed bugs....
Stasis - Episode 1
Created by DR3y
Somewhere in the bowels of Aperture, lies hundreds of test subjects, waiting for their entire life to be awaken to do some science. The music use din this map was originally created by Russel Shaw. Update June 7, 2012 -Bug fixes....
Stasis - Episode 2
Created by DR3y
Somewhere in the bowels of Aperture, lies hundreds of test subjects, waiting for their entire life to be awaken to do some science. Special thanks: Entrophoria (YouTube), the playtesters (Love you guys) and you :) MY BRAIN HURTS! How do I solve this? You c...
Prototype
Created by bhoun
Prototype Difficulty - Medium-hard This map is Prototype ver. of 'Overtop'. very simillar but with another objects. Design&Logic bhoun Level idea bhoun Solution - https://youtu.be/71vgryRSsss...
Overtop
Created by bhoun
Overtop Difficulty - Medium Design&Logic bhoun Level idea bhoun Solution https://youtu.be/KoGRTaQnpFo...
On trustfling
Created by bhoun
On trustfling Difficulty - Normal 'On trustfling' is in a custom storyline. Design&Logic bhoun Level idea subakgeoji Solution https://youtu.be/Nb60_oBvC3M...
compact
Created by bhoun
-...
Normal
Created by bhoun
-...
Interlink
Created by bhoun
Interlink Difficulty:doge Design/Logic bhoun Solution https://youtu.be/S0PA-XObRQM 'Interlink' is in a custom storyline....
Trickery
Created by bhoun
Trickery Difficulty - Hard Trickery is in a custom storyline. Design&Logic bhoun Level idea Portalife Solution https://youtu.be/0hewcljLHXA...
decision
Created by bhoun
Helloo, I'm back. It is same with 'Laser relay' map. and fix some bug, edit little things. but now is really differents. ...
blue bridge
Created by bhoun
useful bridge test chamber : Difficult : NORMAL solve time : 4~ 7 minute + update -- cover to panel arm + more difficult...
regular
Created by bhoun
++2014 02 28 update++ + add Laser test chamber +++ 2014 03 02 update some glitch fix. ("into over- laser fild with light bridge, can press the button." 2014 03 02 fix) ------------------------------------------ Equinox 's playthrough : http://youtu.be/R2jY...
Rupture
Created by bhoun
Difficulty : EASY solve time : 2 - 5 minute "how to solve this test?" video link ---> https://www.youtube.com/watch?v=UIpgMqx1WWQ + add at 29/02/2015 visual remake incoming...
Tower of TERROR (Difficulty+)
Created by Tree
More or less your worst nightmare. Now with extra tedium. Recommended to complete original map before attempting. TIP: The companion cubes don't respawn. Lose one and it's game over....
EZ 2 Cheat
Created by Tree
I may have accidentally created something brilliant. However, I may have accidentally created something mind-numbingly easy....
Puzzle 1
Created by Tree
First attempt at a portal 2 map....
The Lost Tests #10
Created by buttsicle
GLaDOS is now throwing pale, spherical things full of bullets at you! Utilise the power of both the Energy Pellet and the Laser in order to complete these chambers and overcome the dreaded Turrets....
The Lost Tests #9
Created by buttsicle
Only one chamber this time - though it is more advanced than the last two....
The Lost Tests #8
Created by buttsicle
GLaDOS has now created her own testing track, utilising the old Rexaura elements which are now combined with newer test elements! This map introduces the Laser and Redirection Cube....
The Lost Tests #7
Created by buttsicle
The final few Overgrown chambers, GLaDOS is running out of tests for you to do! Whatever will she do?... ...She could just make more, right?...
The Lost Tests #6
Created by buttsicle
Acquire the Dual Portal Device in this first chamber to delve on deeper near the end of the overgrown testing track....
The Lost Tests #5
Created by buttsicle
Momentum-based puzzles intertwined with the Radiative Flux Rectangle!...
The Lost Tests #4
Created by buttsicle
Deeper into the overgrown course - these chambers introduce the Radiative Flux Rectangle: a field that activates an output when an Energy Pellet passes through. It comes in two variants: Timed (Green) and Toggle (Red/Blue)....
The Lost Tests #3
Created by buttsicle
GLaDOS furthers you deeper into this decaying test course, with more chambers testing Rexaura elements combined with the Single Portal Gun....
The Lost Tests #2
Created by buttsicle
Navigating further into this abandoned testing track, the player is able to acquire the Blue Portal Gun - and test the new High Energy Pellet elements in conjunction with their own placable portals....
The Lost Tests #1
Created by buttsicle
GLaDOS sends you through some newly found, abandoned and overgrown chambers featuring Rexaura mechanics with High Energy Pellets. Navigate this monoportal puzzle in this new test series....
Wheatley Science #3
Created by buttsicle
Propulsion Gel and Turrets. This can only go well, right?...
Wheatley Science #2
Created by buttsicle
Big chamber, faith plates and bouncy gel!...
Wheatley Science #1
Created by buttsicle
A test involving lasers and conversion gel, along with perpendicular fizzlers!...
Regrowth #12 [updated]
Created by buttsicle
Recreation of the faithful companion cube test!... With rubble and stuff and all that jazz. Haha I removed the cheese and fluffed up the chamber some more...
Regrowth #14
Created by buttsicle
Chamber 19 from Portal 1 - except this time it's on fire instead of just toxic goo. Introduces the Death Fizzler, also! Remember, do not escape from the testing area! It is against regulations!...
Regrowth #13
Created by buttsicle
I'm honestly surprised I managed to fit this gigantic test chamber within the confines of the chamber creator. Enjoy Chamber 18!...
Regrowth #11
Created by buttsicle
The infamous Chamber 16 from Portal 1! Navigate the remains of this iconic test and it's deteriorating yet still active Turrets!...
Regrowth #10
Created by buttsicle
The long Chamber 15, mainly based on Momentum. Only just barely managed to fit it all in a small space....
Regrowth #9
Created by buttsicle
Good luck skipping this chamber with all the rubble on the floor :>...
Regrowth #8
Created by buttsicle
And the beginning of the more 'advanced' chambers (if you want to call them that). The iconic Chamber 13 in it's full glory! :>...
Regrowth #7
Created by buttsicle
Recreation of Chamber 12 from Portal 1, with extra BTS and Overgrown-ness :>...
Regrowth #6
Created by buttsicle
This test featuring the Orange Portal Gun Pedestal has been very slightly altered to fit with having a laser now! Also oops, the goo has been drained out slightly......
Regrowth #5
Created by buttsicle
This next test applies the principles of momentum to movement through portals. If the laws of physics do not apply in the future, god help you....
Regrowth #4
Created by buttsicle
And the introduction of the Redirection Cube in this chamber! Also Chamber 09 has a subtle reference as to what's to come later near the end......
Regrowth #3
Created by buttsicle
The first major change: Lasers instead of Energy Pellets! With extra destruction and rubble too!...
Regrowth #2
Created by buttsicle
Continuation of my recreation of Overgrowth, Chamber 03 through 05. Added some lovely out of bounds areas seen through some gratings in the floor, on top of the extra rubble and stuff....
Regrowth #1
Created by buttsicle
Oh hey would you look at what I'm recreating again lol Yeah, I wanted to remake the Overgrowth series. Really wanted to make use of the extra items I managed to get on beeMOD coincidentally after I finished making the main chambers in Overgrowth lol...
Overgrown Chamber #3
Created by buttsicle
Even the Turrets are still active in this overgrown and foliage-full chamber!...
Overgrown Chamber #2
Created by buttsicle
A more complex chamber involving the usage of a Laser, Excursion Funnel and Hard-Light Bridge, amongst the overgrown ruins of Aperture!...
Portal EX #2
Created by buttsicle
Messing around with Inquisition Fields and Hard-Light Bridges together!...
Portal EX #1
Created by buttsicle
First chambers in a potential new series? Wanted to try some Portal 2 themed chambers with the Matter Inquisition Field that I used in Portal: Dawn. Might bring in some other kinds of fizzlers further down the line....
Re-Sent #2
Created by buttsicle
A second Sendificator test involving momentum... in some way....
Re-Sent #1
Created by buttsicle
Decided to toy around with the Sendificator again, combined with the Overgrown style and foliage & rubble addons too :>...
Overgrown Chamber #1
Created by buttsicle
Just testing the overgrown decor packages for BeeMOD, I think this chamber came out pretty nicely :)...
Portal: Dawn #20
Created by buttsicle
This seemingly complex chamber gets much simpler once you figure out what to do. Fling your way to victory! The Companion Cube hides behind the scenes, though an additional input is needed to fully open the way. Reuploaded to remove cheese :)))) lol...
Portal: Dawn #19
Created by buttsicle
My largest chamber yet, utilise the power of momentum combined with the Lifeform Sensor to navigate this huge chamber! The Companion Cube doesn't fall far from the regular Cube... Republished for polish....
Portal: Dawn #14
Created by buttsicle
Introducing the Lifeform Sensor - pass through to activate an output! They themselves can also be turned on/off by inputs also. Three chambers, all short and sweet but slowly introduce the Lifeform Sensor and show off it's mechanics! Companion Cube hides i...
Portal: Dawn #18
Created by buttsicle
Only one chamber again, making good use of Momentum alongside a Cube, Lifeform Sensor and High Energy Pellet. The Companion Cube is hiding near the beginning of the map, you entered the chamber using an alternate entrance... what about the broken, flooded ...
Portal: Dawn #17
Created by buttsicle
Only one chamber this time - all based around the Companion Cube and using it to help you through the test! There is still another Companion Cube hiding somewhere in the map....
Portal: Dawn #16
Created by buttsicle
Two chambers - the first is a momentum based puzzle making use of the Matter Inquisition Field. The second is another momentum puzzle making use of Turrets, High Energy Pellet and an Unstationary Scaffold Platform. The Companion Cube is hidden in the first...
Portal: Dawn #15
Created by buttsicle
Two chambers - both making use of the Lifeform Sensors and Matter Inquisition Fields, combined with Momentum. The Companion Cube hides in the first chamber, similarly to the last map....
Cubism #5
Created by buttsicle
Best keep out their line of sight, I think~...
Cubism #4
Created by buttsicle
Cubes - now with extra air time!...
Cubism #3
Created by buttsicle
A test messing around with a light bridge and another laser schenanigans....
Cubism #2
Created by buttsicle
More cube-related puzzles....
Cubism #1
Created by buttsicle
Puzzles related to cube-related shenanigans! Enjoy this puzzle, it's been a long while since I made one....
Portal: Dawn #13
Created by buttsicle
Two chambers - the first involves momentum with the inquisition fields, and an energy pellet also. The second involves turrets, more inquisition fields, a cube, energy pellet and positron orbs! The Companion Cube is hidden low down somewhere, though you ma...
Portal: Dawn #12
Created by buttsicle
Introducing a new mechanic - the Matter Inquisiton Field! It acts like any regular Fizzler, the difference being that it doesn't fizzle your portals when you pass through it! It still blocks portal shots though. Two chambers - the first introduces the Inqu...
Portal: Dawn #11
Created by buttsicle
Two chambers - the first involves some advanced momentum and involves an energy pellet and a cube. The second will look familiar to some, and involves an energy pellet, perpendicular fizzlers and a singular cube. This one also introduces Positron Orbs from...
Portal: Dawn #10
Created by buttsicle
Two chambers - the first is a turret gauntlet inspired by Chamber 16 from Portal 1, using cubes along the way. The second is a fairly simple puzzle involving a cube and a button. The Companion Cube lies somewhere in the second chamber, though it hides in s...
Portal: Dawn #9
Created by buttsicle
Two chambers - the first features a cube with some simple momentum mechanics. The second chamber features an energy pellet and multiple fizzlers for it to pass through! The Companion Cube is hiding somewhere high up, similarly to the first and seventh ones...
Portal: Dawn #8
Created by buttsicle
Only one chamber this time! Featuring the Orange Portal Gun Pedestal! It will continually fire orange portals across four different walls over time. Your objective is to get to the centre and upgrade your device to the Dual Portal Device to cross the room ...
Portal: Dawn #7
Created by buttsicle
Two chambers - the first involving some fling and momentum mechanics, and a cube also. The second involves a pellet and changing autoportals, with a cube included too. The fizzler room connected to the pellet room with the elevator is a way to get out if t...
Portal: Dawn #6
Created by buttsicle
Two chambers - both of them feature Turrets. The first involves the usage of a pellet to eliminate turrets and includes the usage of momentum also. The second has a room full of Turrets guarding a cube! Find a way to rid them to obtain it. There's also ano...
Portal: Dawn #5
Created by buttsicle
Two chambers - the first is a large chamber featuring a cube, multiple pellets, changing autoportals and oscillating scaffolds. The second introduces the turrets! Use your portal to propel them to a fiery death in the incinerator. The Companion Cube is hid...
Portal: Dawn #4
Created by buttsicle
Two chambers - the first with an Autoportal that only activates from a button! Featuring a pellet also. The second requires some timing with pellets, cubes and hovering platforms. The Companion Cube is lingering behind the scenes somewhere... A certain but...
Portal: Dawn #3
Created by buttsicle
Two chambers - the first is another pellet chamber, this time involving a Cube and a Fizzler. The second chamber involves momentum again, with timed platforms and a Cube also. Once again, there's a Companion Cube hiding in this map somewhere, have a looksi...
Portal: Dawn #2
Created by buttsicle
Two chambers - the first one inspired by a Portal Pro chamber with a little twist, involving momentum and changing portal placers! The second chamber also involves momentum, and introduces the player to the High Energy Pellet. Also, beware of the flames be...
Portal: Dawn #1
Created by buttsicle
A new series involving a Portal 1 style! These tests will involves Portal 1 mechanics such as Momentum, Pellets, Cubes, Buttons, Fizzlers and Turrets! The first few chambers will also feature the Blue Portal Gun, with single portal tests. This is basically...
Citraura #9
Created by buttsicle
Two fairly simple chambers meant to introduce you to the Dual Portal Device. The first one involves some simple Cube Reflecting whereas the second involves some timing with avoiding Energy Pellets from killing you!...
Citraura #8
Created by buttsicle
A chamber with the Blue Portal Gun! Use it's timed portal placements to get the Pellet to it's receiver and upgrade your Orange Portal Gun to the Dual Portal Gun! This chamber uses every mechanic introduced thus far, and the Dual device is needed to reach ...
Citraura #7
Created by buttsicle
A simple test involving an Infinite Pellet, Cube Reflector, Positron Orb and Momentum! Enjoy!...
Citraura #6
Created by buttsicle
Another test featuring all introduced elements thus far. This one is a semi-recreation of one of the bonus chambers from Rexaura, except there's some subtle changes here and there. Enjoy!...
Citraura #5
Created by buttsicle
A larger test featuring all the elements introduced thus far! Including both types of Radiative Flux Rectangle, Cube Reflectors and Retractable Positron Orbs!...
Citraura #4
Created by buttsicle
Introducing the Radiative Flux Rectangle! A special energy field that reacts and sends an output when an Energy Pellet passes through it. These fields can either be timed or a toggle. The first chamber has some timing mechanics to it, the second one has so...
Citraura #3
Created by buttsicle
Another two chambers, focusing on Cube Reflecting and timing! Oh, and Positron Orbs also fizzle Cubes too! Enjoy....
Citraura #2
Created by buttsicle
Two more single-portal Rexaura tests! First one is a simple normal pellet test, but the second one heavily involves Cube Reflectors, Positron Orbs, Timed Catchers and an Infinite Pellet!...
Citraura #1
Created by buttsicle
Use the power of your Orange Portal Gun to navigate your way through these High Energy Pellet tests involving the Pellet Positron Orb and Cube Reflectors from the Rexaura Portal 1 mod! This also introduces the Infinite Pellet Launchers and Timed Pellet Cat...
Dilapidated Testing 3
Created by buttsicle
Two chambers connected via a maintenance area. The first is fully functional, though the exit is the only thing that doesn't work. The second? The opposite....
Dilapidated Testing 2
Created by buttsicle
A second Dilapidated Testing map! Two chambers connected through broken and malfunctioning walls, where you must use elements of them both to compliment the elements missing or broken in each other! Oh, and there's a drained goo pit too. Beware of the Turr...
Sendification #12
Created by buttsicle
Use the power of the Sendificator to weave your way through this test chamber! But... there's no button connected to the Sendificator?......
Dilapidated Testing
Created by buttsicle
A quick Overgrown test I made with two chambers with broken parts connected through the sewers of their drained Toxic Goo pits. Utilise the Light Bridge, Funnel and Cube to make your way out! Inspired by HeimlichLaboratories' Drainage Problems map!...
The Manufacturing Wing
Created by buttsicle
Navigate your way through the behind the scenes of Aperture in this chamber where you explore the Manufacturing Wing! Just a thing I wanted to try. The BTS style always interested me....
Advanced Overgrowth #4
Created by buttsicle
A recreation of Portal 1's Advanced Chamber 16. Turrets are all caged, Cubes are dropperless and a Light Bridge has been added as a shield! All droppers present in the map are simply decorational....
Advanced Overgrowth #3
Created by buttsicle
A recreation of Portal 1's Advanced Chamber 15! Changes include an infinite portal momentum fling, an extra laserfield, faster funnels, more angled panels and less portalable walls! (And probably other changes escaping my mind at the minute...)...
Advanced Overgrowth #2
Created by buttsicle
A recreation of Portal 1's Advanced Chamber 14! Some walls are now non-portalable, making getting somewhere a challenge now. The Excursion Funnel no longer reverses polarity and a new button is needed to exit!...
Advanced Overgrowth #1
Created by buttsicle
A recreation of Portal 1's Advanced Chamber 13. Featuring a goo pit, only one cube and replacing the other one with a Redirection Cube!...
Overgrowth #19 [FINALE]
Created by buttsicle
It's the final Escape sequence! The GLaDOS boss fight has been replaced with a series of test chambers that are meant to be completed in under 9 minutes! This chamber has Laser, Funnel and Light Bridge, with plenty of Turrets to ambush you along the way, a...
Overgrowth #18
Created by buttsicle
The final part of the Escape Sequence from Portal 1, including the iconic Turret Ambush in the large room. This is the second-to-last map from this series. The last will be a timed test to escape the facility....
Overgrowth #17
Created by buttsicle
The third part of the recreation of Portal 1's Escape Sequence. The major change here is that the Rocket Turret has been replaced with a puzzle involving a Laser, Redirection Cube and Fizzler....
Overgrowth #16
Created by buttsicle
The second part of the Overgrowth's Escape sequence. An attempt at recreating Portal 1's Escape sequence in an Overgrown Portal 2 style!...
Overgrowth #15
Created by buttsicle
A recreation of the first section of the Escape sequence in Portal 1! Navigate your way through observation rooms, and even back through Chamber 09 to get your way out of the facility! Some stuff has obviously been changed, due to limitations with the puzz...
Overgrown Test
Created by buttsicle
Just a random Overgrown test I put together with some new BEEmod addons, including shrubbery and broken tiles and the likes. Big thanks to HeimlichLaboratories for recommending all these to me! This chamber is a two-in-one deal! Enjoy....
Wheatley's Construction Test
Created by buttsicle
A test chamber that progressively adds more elements in as you play through it! And of course it's good 'ol Wheatley in charge of it. The 1st loop starts off very simple. The 2nd loop adds the Funnel. The 3rd introduces the Cube and Buttons. Just a little ...
Overgrowth #14
Created by buttsicle
A recreation of Portal 1's final chamber - 19! Some new additions and changes: - Lasers instead of pellets - Only one angled panel now - Redirection cube added - Death Fizzlers added - Funnels instead of moving platforms - No incinerator, now a goo pit - F...
Overgrowth #13
Created by buttsicle
A remake of Portal 1's Chamber 18 with Portal 2 mechanics! There's quite a few changes in this one, but the puzzle remains mostly the same: - Laser instead of Pellet launcher - Light Bridge instead of oscillating platform - Faith Plate instead of huge fall...
Portal: Solace #12
Created by buttsicle
More lifeform sensors! The Enrichment Center promises to always provide a safe testing environment. In dangerous testing environments, the Enrichment Center promises to always provide useful advice. For instance, the floor here will kill you - try to avoid...
Portal: Solace #11
Created by buttsicle
Introducing the Lifeform Sensor! Step through it, and it will trigger an output. Did you also know, that you could donate one or all of your vital organs to the Aperture Science self esteem fund for girls? It's true!...
Portal: Solace #10
Created by buttsicle
Another chamber, yet again a remake of a chamber from the Renewed Test Initiative - this time a remake of the first half of #9. To reiterate our previous warning: This test forward momentum....
Portal: Solace #9
Created by buttsicle
Timing is key in these next two chambers! (Respawning cubes is key also!) These chambers are also remakes and revamps previous chambers from the Renewed Test Initiative (specifically #8 and #9). All subjects intending to handle high-energy, gamma leaking p...
Portal: Solace #8
Created by buttsicle
Use your Dual Portal Device to maneuver the High Energy Pellets in these next test chambers! But now that you're in control of both portals, these next tests could take a very, VERY, long time. If you become light-headed from thirst, feel free to pass out....
Portal: Solace #7
Created by buttsicle
In this chamber, you upgrade your Blue Portal Device to the Dual Portal Device! As part of an optional test protocol, we are pleased to present an amusing fact: The Device is now more valuable than the organs and combined incomes of everyone in ....
Portal: Solace #6
Created by buttsicle
Even more pellet action! Some timing is required for the first one, and the second one is a revamp of one of my Renewed Test Initiative chambers! This next chamber is impossible. Make no attempts to solve it. The Enrichment Center apologises for this clear...
Portal: Solace #5
Created by buttsicle
More High Energy Pellet tests! Do note, warning devices are required on all equipment. However, alarms and flashing hazard lights have been found to agitate the High Energy Pellet and therefore have been disabled for your safety. Good luck....
Portal: Solace #2
Created by buttsicle
In this chamber, you'll retrieve the Blue Portal Gun! With it, you can create your own portals! These intradimensional gates have proven to very safe. ...The device however, has not. Do NOT touch the operational end of the device. Do NOT look at the operat...
Portal: Solace #4
Created by buttsicle
Introducing the High Energy Pellet! Do not touch the High Energy Pellet, contact with it can and has caused many permanent disabilities, including vaporization. Please be careful....
Portal: Solace #3
Created by buttsicle
The principles of momentum apply to movement between portals. In layman's terms, speedy thing goes in, speedy thing comes out. If the laws of physics no longer apply in the future, god help you....
Portal: Solace #1
Created by buttsicle
A new series of maps with Portal 1 elements and puzzles. This series will feature the use of Energy Pellets and Lifeform Sensors at some point. For now though, this test introduces you to portals and cube & button mechanics!...
Gelometry #8: Lunacy
Created by buttsicle
Utilise your knowledge on all of the three gels - Repulsion, Propulsion and Conversion in order to mingle your way through this final test chamber! This chamber is a faithful remake of my original Gelometry chamber in the Aperture Test Initiative, spruced ...
Gelometry #7: 1980
Created by buttsicle
Introducing the lunatic Conversion Gel! Use it's Portal Conduction mechanics to splatter your way through this 1980's Test Chamber!...
Gelometry #6: Sixty Dollars
Created by buttsicle
Use the powers of both the Mobility Gels: the bouncy power of Repulsion and the speedy power of Propulsion to get your way through this long test!...
Gelometry #5: 1970
Created by buttsicle
The Funnel makes a return with the Propulsion Gel in the first of the 1970's spheres. Utilise it and the mechanics of momentum to get through this old chamber!...
Gelometry #4: Asbestos
Created by buttsicle
Introducing the Propulsion Gel - in one of the earliest chambers constructed for it, when it was first being tested in the 60's before proper use in the 70's! Speed your way through this propulsion chamber!...
Gelometry #3: 1960
Created by buttsicle
Now introducing the Excursion Funnel! Utilise it to paint your way to victory in this bouncy, condemned 1960's chamber!...
Gelometry #2: Control Group
Created by buttsicle
A remake of my first chamber from the Aperture Test Initiative! This one has you creating your own splats of Repulsion Gel and introduces the Death Fizzler! Enjoy!...
Gelometry #1: 1950
Created by buttsicle
The first of a more up-to-date series of tests involving the Mobility Gels! This first test acts as an introduction to Replusion Gel, set in a 1950's Enrichment Sphere!...
Reflection Gel Test
Created by buttsicle
I thought I'd try something interesting with Reflection Gel. It's a shame the Sendificator doesn't recognise it, could've done some really cool stuff with it. Nonetheless, enjoy this laserific chamber!...
Sendification #11
Created by buttsicle
Sendificate to victory in this three laser chamber! Also... you may want to try and avoid those turrets too....
Sendification #10
Created by buttsicle
Another short and sweet one, but one that can prove to be tricky if you have not fully grasped the concept of the Sendificator. Enjoy this test!...
Overgrowth #12
Created by buttsicle
A recreation of Chamber 17 from Portal 1 - the Companion Cube test! Unfortunately, BEEmod 2 does not have the Incinerator yet, so you just have to leave the cube behind for now. Pellets are replaced with lasers and some puzzles are altered slightly to adju...
Overgrowth #11
Created by buttsicle
A recreation of Portal 1's Chamber 16. Avoid the Sentry Turrets whilst utilising the cubes too! The BTS area has been revamped and the beginning also starts through a BTS area too....
Overgrowth #10
Created by buttsicle
A recreation of Portal 1's Chamber 15! Due to chamber size limitations, the platform ride is no longer S-bent. The platform ride is now replaced with Excursion Funnels and all pellets are now lasers! A redirection cube is also there....
Overgrowth #9
Created by buttsicle
A recreation of Portal 1's Chamber 14 in an Overgrown Style! The Pellet has been swapped out with a Laser and the lowering/rising platforms are now an Excursion Funnel. There's also an openable BTS area if you manage to get stuck in the second half of the ...
Overgrowth #8
Created by buttsicle
A recreation of Portal 1's Chamber 13 in an Overgrown Style. Now featuring the Laser instead of the pellet and switching the moving platform with a moving panel....
Overgrowth #7
Created by buttsicle
Utilise your Dual Portal Device to fling to victory in this recreation of Chamber 12 from Portal 1!...
Overgrowth #6
Created by buttsicle
Utilise the power of the Redirection Cube, Laser and Excursion Funnel to upgrade to your Dual Portal Device! This Chamber also introduces the 'Death Fizzler', which can be temporarily turned into just a Laserfield or Emancipation Grill from certain inputs!...
Overgrowth #5
Created by buttsicle
Apply the principles of momentum through portals in this recreation of Portal 1's Chamber 10!...
Overgrowth #4
Created by buttsicle
Introducing the Discouragement Redirection Cube! Utilise the laser to complete these recreations of Portal 1's Chambers 08 and 09!...
Overgrowth #3
Created by buttsicle
Introducing the first major change of this series of map! The High Energy Pellet has been swapped out for a Thermal Discouragement Beam. Utilise the lasers to complete Chambers 06 and 07....
Overgrowth #2
Created by buttsicle
A remake of Portal 1's Chambers 03, 04 and 05 in the Overgrown style!...
Overgrowth #1
Created by buttsicle
A remake of Chambers 00, 01 and 02 from Portal 1 in an Overgrown style....
Sendification #9
Created by buttsicle
Utilise the power of the Laser, Faith Plates and the Light Bridge in order to Sendificate your way to victory in this tricky test chamber! (Also, side note. If you find yourself sendificating a cube and it gets fizzled, make sure there's no redirection cub...
Sendification #8
Created by buttsicle
Utilise the power of the Sendificator to avoid being bombarded by bullets from Turrets! Utilise the lasers against them to get rid of them....
Sendification #7
Created by buttsicle
The Companion Cube makes a proper appearance in this test chamber. Use it's cubey help to advance through this large test chamber, with the help of the Sendificators and Lasers along the way! The first chamber contains an Excursion Funnel. The second conta...
Sendification #6
Created by buttsicle
Not only does this test bring you up to the main Enrichment Center, but it introduces some more interesting Sendificator logic and also the Repulsion Gel!...
Sendification #5
Created by buttsicle
The Faith Plate makes an entrance in this test, along with the return of the Light Bridge. Fling into the skies in this Sendificator puzzle!...
Sendification #4
Created by buttsicle
Make use of the Funnel and Light Bridge in this Sendificator test! There's also a short part of the test set out of bounds near the end, where you must use the Sendificator one final time through some glass. EDIT: Added extra signage near the end for hints...
Sendification #3
Created by buttsicle
Now introducing the Hard-Light Bridge! The first test makes use of it to traverse over goo. The second one makes use of an oscillating platform. Make use of the Sendificator to get through this test!...
Sendification #2
Created by buttsicle
The second set of tests using the Sendificator. The tests here make use of the Excursion Funnel and the Laser Relays!...
Sendification #1
Created by buttsicle
Introducing the Sendificator! (More specifically - the Slim edition!) Now how does it work? Well, every Sendificator is connected to a Thermal Discouragement Beam (indicated by antlines or symbols). When a button paired to this Sendificator is pressed, any...
Advancement #6 - Excursion
Created by buttsicle
In comes the Excursion Funnel, better use it carefully! Don't want to take a dip in the toxic goo now, do we? Would you look at that, the Faith Plate decided to return too!...
Advancement #5 - Eagle
Created by buttsicle
Use the power of the Aerial Faith Plate to soar into interstellar realms! ...or maybe not. Just use it to fling yourself across a room I guess, what more do you want? Oh hey! The Light Bridge decided to make an appearance too! Fun....
Advancement #4 - Bridge Building
Created by buttsicle
The wonderous Hard-Light Bridge decides to have a visit in this one-portal gun chamber, alongside it's trusty pal, the Discouragement Beam!...
Advancement #3 - Tri-Angular
Created by buttsicle
One portal, three lasers, four cubes. The title alludes to the solution of this very chamber, which surprisingly isn't complex at all....
Advancement #2 - Redirectional
Created by buttsicle
A two-room test chamber, one has a laser and two auto-portal placers and the other has two cubes and seemingly no way back once you enter, so you may think at first... Little did you know. The orange gateway never vanished....
Advancement #1 - Singularity
Created by buttsicle
And thus a new series begins, taking the concepts of Portal 2's test elements and mingling them together with the Blue Portal Gun, at least for now. This test has one cube, one portal gun, one laser, one way out. It's all singular in this chamber....
Portal 1 - Dilapidated Test Chamber 16 (Recreation and Revamp)
Created by buttsicle
A recreation of chamber 16 from Portal 1 with the overgrown/dilapidated style!...
Source Test # 06
Created by Bœuf Bourguignon
It's a small laser test, make your way and receive 50$ ! Thanks for your precious contribution....
Source Test # 05
Created by Bœuf Bourguignon
Let's do some science ! Don't forget ! Claim your 50$ from your personalized supervisor, at the end of the test. Thanks for your precious contribution....
Source Test # 04
Created by Bœuf Bourguignon
Let's do some science ! Don't forget ! Claim your 50$ from your personalized supervisor, at the end of the test. Thanks for your precious contribution....
Source Test # 03
Created by Bœuf Bourguignon
Let's do some science ! This test does not require knowing how to swim. Don't forget ! Claim your 50$ from your personalized supervisor, at the end of the test. Thanks for your precious contribution. ...
Source Test # 02
Created by Bœuf Bourguignon
Let's do some science ! Don't forget ! Claim your 50$ from your personalized supervisor, at the end of the test. Thanks for your precious contribution....
Source Test # 01
Created by Bœuf Bourguignon
When you solve the first room, make a checkpoint, possibility of critical failure in the second room. For Science !...
Surface Meltdown - Puzzle Edition
Created by jp
A playable version of "Surface Meltdown"! This fantastic map was originally made by Tewan & Mystical Ace for the 'Thinking with Portals' mapping competition "Picture Perfect". Here is a link to the original map : https://steamcommunity.com/sharedfiles/file...
Surface Meltdown
Created by Stefan H.
This map has been made purely as a styleguide for visuals and ambiance as part of Thinking with Portals' 5th mapping competition "Picture Perfect". Mapping: Tewan Additional Mapping: Mystical Ace Models: Tewan, INFRA, Camben Textures: Tewan, josepezdj, Cam...
The Menacing Pooldive
Created by Stefan H.
This is my hammerization of a submission from the 5th Thinking with Portals mapping competition. I created this map as a styleguide for my Portal 2 mod and to learn workshop map creation. This map focuses a lot on visuals and atmosphere and I hope it ended...
Neurotoxic Disaster
Created by Stefan H.
This map is a submission to the third Thinking With Portals Mapping Competition. The theme for this competition was to create a map, that takes place in the behind the scenes areas of Aperture. Start date was the 11. November 2018 and the deadline is 30. D...
Paintgun Speedrun Challenge
Created by Stefan H.
This map was originally made for the Imanex challenges, but are now open for everybody Paintgun from Aperture Tag Paintgun logic by LpFreak90...
Interaction With Interludes Part 1
This is my attempt at essentially recreating the introduction to Old Aperture. I wanted to see if I could make something similar to it as I haven't messed around with displacements too much, and wanted to figure out how things worked. It's not very complic...
Gel-Cube-and-Button-Based Testing
Exactly what it says on the can. Apparently, we don't have the money to buy cans, so instead we're using the cardboard boxes we found you sleeping in....
Destroyed Faith
Please notify me about any errors or mistakes as it would really be appreciated. "Why are panels moving around when needed, and why are there bottles and cans in the Observation Room? Is someone watching over you? Try to find out." HINT: Look behind the si...
Faith
A recreation of my first test chamber, Faith(renamed to Trust). Since the file for it were lost, I recreated it so I can modify in Hammer. Check it out here: http://steamcommunity.com/sharedfiles/filedetails/?id=493839533 Hammer edited version (more puzzle...
Laser Jump
It's got Lasers and Faith Plates. Basically a bad level, probably. lol Please leave feedback as it is always appreciated :-) ...
The Depths Of Aperture
Created by Mapboi Pete
- The depths of Aperture - NOTE: While this map contains small puzzles, there are no test chambers, if what your after is difficult puzzles, this isn't the map for you. The test was meant to last 2 hours, a quick deep sleep to test some new hibernation tec...
repose
Created by Ifla
a couple of test chambers with a lasers and fizzlers. ...
Southwold (Test Chamber 05 Remake)
Created by mλtt71490
A map for the Portal 2 Competition "Portal Reimagined". A lot of the sounds that were supposed to be in this don't work, if you want to experience this map with the ***INTENDED*** ambience then play this in the background: https://freesound.org/people/Moul...
Praemoneo
Created by mλtt71490
A short map made for the TWP "Diversion" competition....
Grand Courtyard Hotel
Created by mλtt71490
A """point and click""" adventure style map for the Thinking with Portals competition "Tell Me a Story" This was made in less than a week in between studying/working on finals, so don't expect much, its very short and unpolished. CREDITS: Tomlija https://f...
Future-Starter
Created by BoxFigs
Two moonlit overgrown test chambers created as an entry for the Thinking With Portals "Picture Perfect" mapping competition....
Angled Faith Plate Flinging
Created by mλtt71490
Puzzle concept involving momentum manipulation. Note that the Faith Plates don't always fling you in the correct direction. this is a bug I am still working to fix. If you encounter any other bugs, message me on Steam. I will usually reply within 24 hours....
Portal 1 Test Chamber 08
Created by mλtt71490
The original Portal 1 Test Chamber 8...
Manuver
Created by mλtt71490
Generally easy but spacious test chamber...
Contraption
Created by OverPower
A mildly chaotic test. Not the best, but it's what I managed come up with....
Radiation
Created by OverPower
Possibly one of my most clever puzzles yet, especially for how small it is. Can you solve it?...
Refraction
Created by OverPower
Built to test the thermal disouragement beam as well as the discouragement redirection cube. For science!...
A Mini Contraption
Created by OverPower
Oh the science we can learn from this test!...
Temporize
Created by OverPower
Should probably be quite straightforward, I hope it's well-made and enjoyable....
Simple Guide To Almost Everything #2
Created by OverPower
The second of two test chambers that introduce all of the main testing elements, this one including funnels, turrets, gels and some extra laser mechanics. Again, I built this because it's fun and genuine puzzles are quite difficult to come up with....
Simple Guide To Almost Everything #1
Created by OverPower
The first of two parts, which includes a series of simple mini-tests, showing how each test element works. Begin with simple buttons and cubes, work with lasers, faith plates and finally light bridges at the end. I made this because it was fun and easy....
Gizmo
Created by OverPower
So um... It's a bit densely packed... Sure... But um... It works right? Lol, hope you enjoy....
Deja Vu
Created by OverPower
Easy peasy. Just a fun idea. I hope you enjoy....
Cross-Puzzling
Created by OverPower
I haven't made a test chamber for a little while so hopefully you enjoy this. I tried to go for something more simple but tricky, although creating difficult puzzles has never really been my thing....
Deathrun Nightmares
Created by OverPower
A ridiculous turret maze with three stages. Completing this will take plenty of talent. Note that this is not an actual puzzle, but rather a skill-based challenge that I made for fun....
Speed of light
Created by OverPower
A laser moves at the speed of light. With the power of propulsion gel, maybe you can feel lke you're going at that speed too. 5th Addition to the Laser's Companions collection....
Recycling
Created by OverPower
This test has been modified from its original design. Hopefully it now has zero short cuts....
Multi-test; Code red
Created by OverPower
The final of laser's companions collection. A laser can make a cool test chamber with anything....
Degrees
Created by OverPower
A tiny test, but hopefully with a puzzling, and if not interesting solution. I hope you like it....
Repulse
Created by OverPower
Another Overpowering test with repulsion gel. Simple, amd mostly just for fun. I think it's got a nice ring to it....
Placement
Created by OverPower
Laser and Conversion gel. Conversion gel comes from moon rocks. Lasers on the moon?...
Lemons
Created by OverPower
A test brought up in chapter seven. #Moonrocks makes a man go crazy about lemons....
Islands
Created by OverPower
Different areas can hold different rescources. Use repulsion gel, a laser, and thinking skills. I apologise if there are any obvious shortcuts, I usually get someone to play through it before it gets published....
Snakes and ladders
Created by OverPower
The third test added to the Laser's Companion collection. Use your logic skills to help the laser and funnel work together, and walk your way out through the exit door. ...
Propulsion gel testing
Created by OverPower
The set of tests in chapter 7, which now include propulsion gel. Like the repulsion gel testing I've had to change some things up, especially on the last part....
Radiant Launches
Created by OverPower
I'm quite happy with this piece of work I've put together. Includes multiple features such the faith plate, the laser, and turret bowling....
Repulsion gel testing
Created by OverPower
All repulsion gel tests from chapter 6. Since I couldn't make them look exactly the same I had to move a couple things around. The steps required to complete the tests are still pretty much the same though....
Light the laser
Created by OverPower
Deadly lasers... and a bridge which if you rub your cheek on your hair will set on fire... awesome....
Interception
Created by OverPower
The concept of a funnel intercpting a launch from a faith plate. I hope you like it....
Circumvent
Created by OverPower
A short, fun puzzle. Made by following the tips about making test chambers I saw from some videos by Demon Arisen. Go and check them out as well!...
Conversion transfer
Created by OverPower
"Hold on" says GLaDOS. "Could we just use that conversion gel?"...
Rebound
Created by OverPower
Fun test for those looking for a challenge...
Laser Circuit
Created by OverPower
*Zap*...
Mirror Force
Created by OverPower
Mirror..rorriM...
A test of adventure
Created by OverPower
With this test I had to delete a big chunk of the level to make it small enough to be able to be rebuilt, still I think this test is still pretty big and pretty fun!...
Test.2
Created by OverPower
Building tests are almost just as fun as playing them, when I was making this one I just didn't know when I should finish it. Please like!...
Hey what's this all about!?
Created by OverPower
I think this is the best test I've made so far. Please like!...
Multi-test
Created by OverPower
For science!...
kids test realy hard and realy big
Created by OverPower
fun test for all ages...
"right timing kids"
Created by OverPower
by Dylan age 7....
6 rooms 1 kid
Created by OverPower
Test chamber bult by Dylan age: 7...
kidzone
Created by OverPower
this test is a zone for kids. made by Dylan age: 7...
the wise test
Created by OverPower
this is a realy wise test, made by Dylan age 7....
Dylan 2 Kids test chamber
Created by OverPower
This test chamber was made by Dylan, age 6...
Kids running machine
Created by OverPower
This automatic ultra running machine test was made by Dylan, age 7....
Kid's top test
Created by OverPower
This test chamber was made by Dylan, age 7. I hope you enjoy it!...
dylan2test for kids
Created by OverPower
dyl ...
Dylan 1 Kids test chamber
Created by OverPower
This test chamber is made by 6 year old Dylan. Great for kids to play. ...
Sketch_13
Created by Sensei Ballsack
Duel of the Fates...
Sketch_12
Created by Sensei Ballsack
The Pit...
Sketch_11
Created by Sensei Ballsack
Exploration of Gameplay Possibilities...
Sketch_10
Created by Sensei Ballsack
Exploration of Gameplay Possibilities...
Sketch_9
Created by Sensei Ballsack
Exploration of Gameplay Possibilities...
Sketch_8
Created by Sensei Ballsack
Exploration of Gameplay Possibilities...
Sketch_7
Created by Sensei Ballsack
Exploration of gameplay possibilities...
Sketch_5
Created by Sensei Ballsack
Sketch for gameplay possibilities...
Sketch_4
Created by Sensei Ballsack
Sketch for gameplay possibilities...
Sketch_3
Created by Sensei Ballsack
Sketch for gameplay possibilities...
Sketch_2
Created by Sensei Ballsack
Sketch for gameplay possibilities...
Sketch_1
Created by Sensei Ballsack
Sketch for possible test setup...
Safe Testing Environment
Created by distantjetlines
Difficulty: ●○○○○○○○○○ A recreation of Laser Intro, Dual and Triple Laser for PMaM's Redux 2 Episode 1 mapping competition. Who knew your room could look this clean if you'd only swipe the dust and put away your clothes once a week. Content used: Updated P...
Double Bridged
Created by distantjetlines
Difficulty: ●●○○○○○○○○ Warning: uses forbidden techniques. The techniques in question: https://youtu.be/zARBR9B1pyA Content used: Squarebeam Corners/Variants by TeamSpen210 Broken Light Strips by Erin-Rose Webs PMaM Monitors by Erin-Rose Webs More Triplewa...
Regulatory Compliance Issues
Created by distantjetlines
Remake of Testchamber 14 for TWP's Portal Reimagined competition. Music and testchamber textures by me. BTS textures created by me based on on Nvidia Lightspeed Studio's textures. Also uses following custom content: Parallax Signage/Indicator Lights by Okt...
Double Vision
Created by distantjetlines
Difficulty: ●●●●●●●○○○ One map, one chamber? What a concept. Content used: Updated Phong Glass/Window Frames by Oktocentillion Parallax Signage/Indicator Lights by Oktocentillion Floor Button Shadows by Oktocentillion Broken Light Strips by Erin-Rose Webs ...
Sunshower
Created by distantjetlines
Difficulty: ●●●●●○○○○○ moist and warm youtu.be/Hj9MujcoIMo *Purple compressed smoke fields allow physics objects (like cubes) to pass through and nothing else. Content used: Extra wallpipes by Orlando2303#2346 @ PMaM Discord Parallax indicator lights & mod...
The Hallmark of Good Science
Created by distantjetlines
Difficulty: ●●○○○○○○○○ My (winning *pushes up glasses*) entry for the Portal's 15th anniversary mapping competition. Went overboard with the assets and underboard(?) with the map. Enjoy! Custom assets used: Elevator Particles by Lambda Core#2577 @TWP Disco...
Suboptimal Circumstances
Created by distantjetlines
Difficulty: ●●●●○○○○○○ A reupload with a different ending (and name). Know when to curb your own ambitions. Looking forward fot your feedback! Custom content used: Modern Squarebeams & Parallax Indicator Lights by 𝓞𝓴𝓽𝓸𝓬𝓮𝓷𝓽𝓲𝓵𝓵𝓲𝓸𝓷#4623 Remade Ducts by Frosti...
Fifteen Thousand Bars of Pressure
Created by distantjetlines
Difficulty: ●○○○○○○○○○ I may not be able to create complex puzzles but I sure can put an unhealthy amount of time into aesthetics. Custom content used: Modern Squarebeams & Parallax Indicator Lights by 𝓞𝓴𝓽𝓸𝓬𝓮𝓷𝓽𝓲𝓵𝓵𝓲𝓸𝓷#4623 Remade Ducts by Frosti#5313 Misc S...
Sky-high - Part 3
Created by BurningCakeDoesAche
As the day ends and it begins getting darker, you find another familiar test element: Funnels. They are used a bit differently, however. --CREDITS-- Jungle props by Shiroko Skybox is "jungle" from CS:GO Ngeruma logo decal by Klunky_one Other assets from Ha...
Hybrid
Created by BurningCakeDoesAche
The emptiness of the observation rooms, the lights coming out from seemingly nowhere, the distant wind sounds whose origin you can't even make out. The... silence, the threatening aura, being left alone with your mind and a portal device. Haven't you been ...
DECAY - Part 2
Created by BurningCakeDoesAche
Having made your way through the introduction chambers, you find a mysterious device, which can instantly create portals at your will. You will need it to solve the derelict but still functional puzzles of this testing track. Playtested by Fajr...
DECAY - Part 1
Created by BurningCakeDoesAche
Traverse one of Aperture's long abandoned testing tracks. These forgotten chambers are falling apart and nature is slowly flooding through the place, but Aperture's testing equipent, built to last for years, is still functional. Playtested by Fajr...
Reintegration Associate
Created by BurningCakeDoesAche
"Before re-entering a relaxation vault at the conclusion of testing, please take a moment to write down the results of your test. An Aperture Science Reintegration Associate will revive you for an interview when society has been rebuilt." The overgrown rem...
Death
Created by BurningCakeDoesAche
"Death" The cause of the end of life, or the end or destruction of something...
Toxic
Created by BurningCakeDoesAche
"Toxic" Containing or being poisonous material especially when capable of causing death or serious debilitation....
Fling
Created by BurningCakeDoesAche
"Momentum" A property of a moving body that the body has by virtue of its mass and motion and that is equal to the product of the body's mass and velocity. *** Big thanks to TRIPLIX for detailing one of the rooms!...
Aperture Complex - B Wing (Part 2)
Created by BurningCakeDoesAche
You continue wandering through the abandoned complex, checking the apartments for anything that could be useful, looking for your way out - eventually, you'll end up in a testing track. Based on "Aperture Complex" by Klunky_one. Custom assets made by him. ...
dev_hell_comp
Created by BurningCakeDoesAche
UNFINISHED Description: TBA Credits: Wireframe squarebeams and button by Hambrix (TWP) Inspiration: TBA For ErinRose's Developer Hell competition!...
Generic Funnel Puzzle
Created by BurningCakeDoesAche
i might remake this in hammer idk...
Relative Freedom
Created by BurningCakeDoesAche
You find yourself stuck in a long abandoned Aperture Science, overrun by vegetation. Although you can see the sky and hear the birds, you're still stuck. So to speak, you're in a relative freedom....
Aperture Complex - B Wing (Part 1)
Created by BurningCakeDoesAche
This map is based on Klunky_one's Aperture Complex series, with their permission. After a deep sleep, you wake up on the B wing of the Aperture Laboratories Employee Apartment Complex. However, things aren't as you remember, as you will wake up alone in wh...
Oldergrown - Part 6
Created by BurningCakeDoesAche
I'm back from the dead - and stronger than ever! You continue your journey through the ruined, long abandoned and consumed by vegetation tests on the surface. You may even find new puzzle concepts that you've never seen before underground. Thumbnail by toe...
Oldergrown - Part 5
Created by BurningCakeDoesAche
Solve another light bridge test and enjoy the outdoor areas of Aperture Science. Special thanks to STIMICH for playtesting this map!...
Oldergrown - Part 4
Created by BurningCakeDoesAche
Welcome to the part four of Oldergrown. After the destroyed introduction test, you found an old light bridge test chamber. The exit door seems to be broken, so you'll have to escape the test through the catwalks above and exit to a working (or half working...
Oldergrown - Part 3
Created by BurningCakeDoesAche
You continue your journey through the late 90s Aperture sections, when the test chambers were being upgraded from prototypes to modern elements. You can hear the birds and feel the sunlight shining on your face, but you're still trapped down in Aperture Sc...
Linked collections (1)
Katx Chamber
Contains 85 items