XCOM 2
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Marauder Class - LWOTC
   
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Jul 18, 2022 @ 1:15am
Nov 9, 2024 @ 6:55pm
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Marauder Class - LWOTC

In 1 collection by Captain Pet Rock
Pet Rocks Class Mods
48 items
Description
Where to Provide Feedback:
On this Steam Page
If you are in the Long War of the Chosen discord there is a non-mod jam classes feedback section in the mod jam balance section
If you are in the xcom 2 modding discord there is pet rocks classes feedback section
Or you can join my discord.
https://discord.gg/qnMRHCbu7R

If you wish to support me in my mod making feel free to follow me on twitch
https://www.twitch.tv/captainpetrock

The Marauder excels in close quarters combat, either employing hit and run tactics, slaughtering as many as they can, or taking hits for the team.

Squaddie:
Slash: Dash to a target and melee them
Slash (Adjacent): Melee an adjacent target
Battle Rush: Slash will grant a movement only action
Guard: Add a stack of guard reducing the effectiveness of enemies attacks
Intercept: Melee Overwatch

LCPL:
Tis But A Scratch: 3 HP Wound Reduction
Blitz Kick: Kick an enemy, only useable with movement only actions, damage scales with level
Covering Fire: Overwatch will trigger on enemy actions as well

CPL:
Edge Alignment: +10 Aim to melee weapons
Resilience: You cannot be critically striked
Cool Under Pressure: +10 Aim to reaction attacks and they can now crit

SGT:
Cutthroat: +2 Crit damage to organics and pierce armour of organics on melee attacks
Combatives: Counterattack melee attacks, +10 Dodge
Dogpile: Make a melee attack at an adjacent enemy when an ally shoots at them and they survive

SSGT:
Lightfoot: +3 mobility and detecting radius deduction
Perfected Guard: Your first used of guard per turn will refund the action used.
Lightning Reflexes: gain massive defense against overwatch shots, reducing with each reactionary attack against you this turn

TSGT:
Blademaster: +10 Aim +1 Damage with melee weapons
Evasive: +100 Dodge until you take damage
Bladestorm: Make a melee attack at enemies that move or attack while adjacent to you.

GSGT:
Concentration: You can no longer graze
Crusaders Rage: Wound reduction and deal increased damage at lower hp
Butcher: deal bonus damage to organics

MSGT:
Scourge Cutter: Once per turn make a free melee attack at an adjacent enemy. can be used with no actions left
Untouchable: After getting a kill cause the next attack to miss you. once per turn.
Rout: Mass melee overwatch
16 Comments
The UltimateZapZap Feb 9 @ 3:25pm 
@Leokosta yes
Leokosta Dec 18, 2024 @ 3:37am 
Can I use Tedster's Stormrider for LWOTC / Ted Jam instead Stormrider Class For LWOTC for the dependency ? Thank you
MizKai Mar 27, 2024 @ 1:29am 
is this the same marauder class and just ported to lwotc?
[GFYA]Xen Sep 11, 2023 @ 11:34am 
Evasive is a tier 3 xcom row perk and in the main tree since your re-work of the class/
[GFYA]Xen Feb 1, 2023 @ 6:40pm 
Steadfast is still a tier 2 xcom row perk even though it is baked in to Marauder's Rage.
[GFYA]Xen Sep 28, 2022 @ 6:42am 
Would tagging it as "ApplyToWeaponSlot=eInvSlot_Unknown" make it "slot neutral" similar to how Lone Wolf's bonus aim applies to all weapons?
Captain Pet Rock  [author] Sep 28, 2022 @ 6:27am 
I know about the thousands to go only procing on mainhand kills, adding the secondary tag would make it only proc on off hand kills which would be worse, if i recall burial blade works fine. I might change it to windcallers legacy for 40 AP that gives them the stormrider 1 AP melees, but that might be busted
[GFYA]Xen Sep 28, 2022 @ 6:18am 
In Ava's campaign after he respecced for the new update he had to grab Thousands To Go since it re-rolled from Unscarred. It turned out TTG doesn't proc if the off-hand sword strike gets the kill. I checked the code and it's tagged as primary only.

Don't know if you wanted it to only trigger with main hand kills or not, but it seems really inconsistent for a 40 point investment. You may want to add the secondary tag to it so it'll trigger on kills with the off-hand attack as well.

Haven't tried or seen anyone else use Burial Blade with dual wield but it would likely have the same issue if the off-hand strike is the killing blow. Same thing would fix any possible issues with it as well.
Tacty Aug 14, 2022 @ 3:13pm 
Thanks for the clarification.
Captain Pet Rock  [author] Aug 14, 2022 @ 3:10pm 
Non-kiruka shadow ops perk pack adds a bunch of perks and 8 classes, this mod uses perks from that pack. KIRUKAS VERSION requires this pack and automatically disables them. IF YOU want to return them, you will have to do coding stuff