XCOM 2
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Ketaros 2D Package
 
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1.439 MB
Nov 5 @ 4:21pm
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Ketaros 2D Package

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Description
ATTENTION PLAYERS: This mod doesn't do anything by itself!

This is a Package of 2D Artworks following the game theme/style correctly for Modders use it. Yeah, most of the modders are great programmers and not "skilled" on 2D art. I am the extreme opposite.

In the Package

- 100 Custom Classes icons

ATTENTION MODDERS: Use it freely and happy!

Please refer to this package and use it. Any way you want, feel free to add as Required, feel free to download and use my UPKs. Just don't forgot to mention my name on credits if you do so.

I plan to update this package REGULARLY.
Next Update: 200 Perk/Abilities icons.

Also, I might create a Google Doc reference spreadsheet.
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43 Comments
It5aCl4pTr4p Nov 11 @ 12:07pm 
@ The Real Cynik: thnx that clarifies it by a significant ammount.
The Real Cynik Nov 11 @ 8:25am 
@ It5aCl4pTr4p: yes but the path is simply the name of the upk package, so for example to add a class icon to SHIVs I added
+IconImage="img:///KetarosPkg_Classes.BigGameHunter_Class_Icon"
in that mod's classdata ini, and it works.
It5aCl4pTr4p Nov 11 @ 7:31am 
Something that is of a concern is that Doc lacks the written paths needed for each image to be fully used as intended class icons, when you use them for a class mod you have to type in the pathing for the UILibrary, asset location (Upk file) and the image name itself, the Doc only contains image names when it needs the full path for each image, this is for example what it should look like in the Class data with its correct pathing set: +IconImage="img:///UILibrary_Common.class_ranger".
The Real Cynik Nov 10 @ 11:05pm 
YOU. ARE. THE. BEST
Ketaros  [author] Nov 10 @ 10:53pm 
I have a GoogleDoc with the names listed, not related to what image
https://docs.google.com/document/d/1J022x0se-Y_hjkJZhQ3hdQZPVj9ALtpakSivNqwv_lw
The Real Cynik Nov 10 @ 6:45pm 
is there a cheat sheet with the names of the icons? I don't have a way of opening upk files :/
Ketaros  [author] Nov 10 @ 4:44pm 
Unfortunatelly, you would need to get into the scripting of it... and build a mod. Let's hope now the modders make use of it when update their mods. This is one of the reasons I said this is not for players non-modders. ;)
Sursion Nov 10 @ 4:14pm 
How do I assign these to classes? I am using RPG overhaul with a bunch of additional specializations and a few of them are using duped icons
DerBK Nov 10 @ 9:55am 
<3

As someone who couldn't make a simple icon to save his life, thanks for this!
Protek da Wamens Nov 9 @ 7:58am 
Ze modders shall love ya