XCOM 2
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Dual Wield Melee
 
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File Size
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107.947 MB
Jul 12 @ 12:18pm
Oct 1 @ 9:25am
8 Change Notes ( view )
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Dual Wield Melee

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In 1 collection by Musashi
Musashis WotC Mods
24 items
Description
Dual melee wielding

When you equip a melee weapon in the secondary weapon slot and the primary weapon slot (using the "Primary Secondaries" mod)
this mods converts your soldier to dual wielding melee.
You can use and combine any melee weapon (either from the game or from a mod) except the skirmisher claws and the templars psi gauntlets because these are technically already dual weapons.

Gameplay
Dual melee does two slashes per attack.

Each slash does 60% of the normal weapon damage.

Supported classes by default:
- Ranger
- Samurai
- LWOTC Shinobi
- RPGO Soldier

How to support custom classes?

add allowed weapon type to the XComClassData.ini of that class mod.

+AllowedWeapons=(SlotType=eInvSlot_PrimaryWeapon, WeaponType="sword") +AllowedWeapons=(SlotType=eInvSlot_SecondaryWeapon, WeaponType="sword")


Features
- Over 250 custom animations made from scratch
- Full support of the photobooth
- Custom poses and animations on the starting screen and the skyranger drop-in sequences.
- Dynamic reposition of the sword sheath position (moved to the hip)
- Support of other weapon mods

Credits
Robojumper for support patching the shell screen and dropship matinees.
Iridar for the animation tutorials and help
CX for feedback and support

Mod troubleshooting
https://www.reddit.com/r/xcom2mods/wiki/mod_troubleshooting

Patreon
Have look at my work in progress and infos on my mods at my patreon page.
Your really like my mods and would like to help me have more time for modding? Consider become a patreon :)

https://www.patreon.com/musashi1584
Popular Discussions View All (3)
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Sep 20 @ 2:40pm
PINNED: Screenshot Contest
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Jul 20 @ 6:23pm
Utility Slot SideArms Incompatibility?
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Aug 23 @ 10:13am
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249 Comments
IMP†Mortarion_UA Nov 5 @ 10:57am 
shinobi from long war classes WOTC mod can`t equip sword in main slot. It says "Only for rangers"
lunarwolf_768 Oct 28 @ 7:48pm 
how do i get the custom animations to work with this mod? my soldiers use the normal poses and animation when fighting.
RakkoHug~<3 Oct 27 @ 5:09pm 
Barbatos Lupus

I spoke with Iridar of the dual pistol mod and he suggested it may be caused by weapons mod.

So I went ahead and uninstalled the only weapon mod I had, the Overwatch mod, and all the

problem was resolved! :)
Barbatos Lupus Oct 26 @ 7:43am 
@RakkoHug~<3 Glad I'm not the only one having that issue. Can this be looked into? I really would like to have dual pistols and dual swords :C
EpicCGeezer Oct 25 @ 4:39pm 
Quick Question: The scabbards for the katana are low on my characters thighs - straight up and down - and not on the waist...does anyone know why? Conflict?

Thank you!
RakkoHug~<3 Oct 24 @ 11:37pm 
Is there a known conflict with the dual pistol mod?

I have recently installed Jedi mod which requires dual melee mod

and also have Akimbo mod which requires dual pistol mod.

and suddenly my snipers cannot reload their rifles nor they get effects from ammunition they are carrying.

Thank you
『PAS』 Oct 23 @ 3:27pm 
When using the Wrist Blades from https://steamcommunity.com/sharedfiles/filedetails/?id=1533567133&searchtext=wrist the samurai holds the gauntlets instead of using them like the Skirmisher does, is there a way to fix that?
Whomst'd Oct 20 @ 5:41am 
Is there a way to have the soldier be able to dual wield a melee weapon from primary and one from utility slot?
Blastom Oct 19 @ 10:22pm 
Wait... will 2 x 60% damage be worse than 1 x 100% against heavy armored target?
Duvy Oct 12 @ 9:16am 
Looking at that Viking looking chap makes me wish we had greatswords and such with 2-handed animations. Awesome mod Musashi.

Regards.