Arma 3
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[Coop/PvP 18] Ravage: JAD Chernarus 2020 Mult
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop, Persistent, PvP
Scenario Type: Air, Infantry, Vehicles, Water
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
18.200 MB
Feb 11, 2022 @ 12:39pm
Apr 23, 2022 @ 8:57pm
6 Change Notes ( view )

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[Coop/PvP 18] Ravage: JAD Chernarus 2020 Mult

In 1 collection by Recaldy
Recaldy's Ravage Scenarios
36 items
Description
Ravage: Just Another Day Chernarus 2020 is a survival scenario set during a simulated conflict between RU and NATO. Foot soldiers, armored, naval and air units may guard team bases across Chernarus. Infected run after anyone and everyone not their own. The "stranded" wander the evacuated chernarus to survive looking for supplies and revenge. The woods come alive once the sun hides behind the horizon, waiting to pounce those letting their guard down looking for the next shooting star. You are just another nobody,will you participate in the war or fight against the war itself to survive just another day?


HIGHLIGHTS
-DayZ like survival sandbox scenario
-THREE sided PvP
-Scenario begins at one of three spawn rooms with eight+ spawn locations to use (scroll-wheel interact or space bar)
-ACE limited arsenal to start you out with a basic infantry kit
-Infected are limited in number but strike hard against everyone
-Hostile Units crafted specifically for Ravage: Just Another Day Chernarus 2020
-Many placed "wilderness" vehicles to find/repair both military and civilian
-Bases guarded by BLUFOR/OPFOR contain vehicles to use after some maintenance
-Most placed AI WILL respawn at various set delays
-Side bases marked on map...but you have to find a map first
-Select few military locations may be guarded by tripwire explosives
-Added difficulty at night with additional hostile spawns

FEATURES
-Simple player revive without the need for items
-Player formed groups using BI's dynamic group system (Default U)
-"Tinter-Furniture" populates interiors to loot without those pesky bugged train cars
-"move-stacks" script to easily move large stacks of items to/from player inventories and vehicles (ctrl+rightclick)
-"SimpleShops" vendors selling wide range of required mods' inventory
-Money item to buy/sell at the same price for easy money trading between players
-GF Helicopter crash sites with reserved loot
-Health regeneration when player is considered healthy by Ravage mod
-Tweaked several locations to improve scenario FPS
-Limited construction from Vandeanson's Apocalypse (Default key T)
-Player equipment/hunger/thirst/location is saved by grad-persistence*
-Constructed barricades and stashes are saved by grad-persistence

*A players side is NOT saved. When rejoining a R:JAD - Multiplayer session, select the side you were on previously...or AI will attack you.
Vehicles and their inventories are NOT saved by grad-persistence*

grad-persistence information for Hosts:
https://github.com/gruppe-adler/grad-persistence/wiki/Usage



"Ravage: Just Another Day - Multiplayer" coming soon
9 Comments
Timbloker Sep 19, 2022 @ 7:14am 
good game mode but i have a few things you could work on...

1. food is WAY too rare, i end up starving to death all the time

2. the zombies are good but i think they are way too strong. it gets to the point where i cant even go into a town without dying instantly. mabye try more zombies but a bit weaker possibly?

overall great game mode :)
Recaldy  [author] Mar 2, 2022 @ 1:07am 
Stream viewer notified me that zombies weren't spawning. I've fixed that by re-enabling the zombie module.
Recaldy  [author] Feb 18, 2022 @ 10:17pm 
You're welcome! Take pride in my work and want players to enjoy it...and have it work properly.
Rollo98 Feb 18, 2022 @ 10:12pm 
Thanks for making that spawn fix so fast by the way!
Recaldy  [author] Feb 18, 2022 @ 3:01am 
I'm sorry I found this soo late. I seem to have missed "Diwako's STALKER-like anomalies" on the required items list. Been super busy on my next scenario project. Thanks for trying the scenario and letting me know.
ilifhorye Feb 17, 2022 @ 9:30am 
stean/cur_sp.cup_chernarus_A3/mission.sqm/Mission/Entities/Item138.type : Vehicle class anomaly_moduleTeleport no longer exist. I have all the mods and this pop's up. Did i do something wrong or else?
Recaldy  [author] Feb 13, 2022 @ 7:09pm 
Scenario updated. :steamthumbsup:
Recaldy  [author] Feb 13, 2022 @ 7:02pm 
I'll fix it. I had that problem super early in development and I forgot it does that.
Rollo98 Feb 13, 2022 @ 1:28pm 
Just started testing, but respawn for Greenforce was putting me ontop of Spawn dome.
Inital/Listen Server Start spawn worked fine but respawning was placing me on the dome.