Cities: Skylines

Cities: Skylines

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[BROKEN] Adaptive Networks (AN) V3.18
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Dec 1, 2021 @ 4:00am
Mar 29, 2023 @ 7:17am
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[BROKEN] Adaptive Networks (AN) V3.18

Description
If anyone want to take over to create a revisited version of this mod: feel free to do so!

Please use https://steamcommunity.com/sharedfiles/filedetails/?id=3683231517 for now


Adaptive Networks STABLE
formerly known as Adaptive Roads (AR). As a lot of new functions will be released in future that also include other networks we decided to rename Adaptive Roads (AR) to Adaptive Networks (AN) and also change the logo of it. Thanks to REV0 for the basic idea of it :)

UNSUSCRIBE FROM DEPRECATED Version before!

Optional: Network Skins Beta. This will add AN UI to NS to make it possible to create skin out of AN flags/super-elevation.

Source-Code at Github[github.com]

Documentation:
The documentation (for both players and asset creators) is in the form of tooltips.
READ THE TOOLTIPS!

For players it is simple: Functions that asset creators add to their networks using AN will be selectable for the player, if this mod is subscribed. But as the possibilities are gigantic, i can't explain everything.

But just check as example the first BIG Urban Roads 2 Lane, that is linked above. There the creator explains:

"To fully enjoy this road you need Adaptive Roads Mod! Roads will react to TM:PE settings!"

Or at IntRoads:

"Many core features of the networks, such as appearance of road signs, continuous median etc., are based on Adaptive Networks and TM:PE rules."

AN tool:
the tool is accessible via the UUI button. It is only useful on networks that need the tool. Please go the WS page of relevant network to see how to use the tool for that network. PLEASE READ THE TOOLTIP!
Optional NS integration:
Network skins beta will enable AN options in NS. Please unsub from original NS if you are using the beta. This will soon be released into original NS page.

Support:
Discord[discord.com] | GITHub[github.com]

Please drop log files in the support links above.

Compatible mods: I have tested this mod and it is compatible in-game with prop switcher/NS2/BOB (we have fixed earlier issues).

Tutorials for asset creators: https://github.com/kianzarrin/AdaptiveRoads/wiki/Tutorials

Older versions[github.com] | Source code[github.com] | wiki (for asset creators)[github.com] |

Performance impact:
- 5~10% FPS drop only when you zoom in on AN networks.
- 1MB increase in memory usage.
- No increase in loading times.
- No impact on stuttering.


Some AN networks:
BIG Urban Roads 2 Lane
BIG Urban Roads 3 Lane Right Turn
BIG Quay Roads 4 Lane (Beta)
Railways 2 by REV0
IntRoads
Industrial Tram Road #01 - ANV
Reversible Tram Stop - Road #02
Tram - Promenade Road #01
Asymmetrical LRT Tram Road(s)
Pedestrian Pathways 6 + 7
LRT - Elevated Station(s) Tracks #01
Asymmetric LRT - Road #01 [AN-V]
AN - Fences / Walls - Pack #01
Australian/NZ - Road #01
Australian/NZ - Road #02
Australian/NZ - Road #03
JP Guardrail 2022 LHT only
JP Large City Road Pack 2022 LHT only
UTTBR - Tram, Trolley and Bike roads - basic pack

All Road Builder Roads most likely will need Adaptive Networks mod too.
299 Comments
May 24 @ 10:19am 
road builder STILL hasn't addressed the elephant in the room 😭😭
May 22 @ 3:38am 
No update?
Apr 9 @ 6:39am 
I wanted to use road builder, so I downloaded the version of cities skylines that works with Adaptive Networks and stored all the required mods locally, unsubscribed from all the workshop items and was able to successfully use Road Builder. I now have the old version of cities skylines saved and have upgraded to the latest version again. All built roads work fine.
You can find the old versions of mods on github.
Apr 8 @ 6:01pm 
any updates?
Apr 6 @ 4:17am 
I thought it was my problem that I couldn't use "Road Builder" and can;t find "Adaptive Networks", seems so many players same as me......
Mar 26 @ 4:18pm 
@DocRainbow, same issue here but likely caused by Hide Unconnected Tracks mod being broken :(
Mar 26 @ 12:26pm 
is there any update on this mod? right now i cant use any Traintracks, otherwise all Assets and roads get Invisible... i mean its Playable but it sucks to not have Trains
Mar 22 @ 6:15am 
viejo, no nos dejés tirados te lo pido por favor!!! años haciendo pasito a pasito la ciudad para que ya no sirva más!! la mitad de las roads que tengo ya no sirven, no nos abandones!!
Mar 18 @ 2:28pm 
@Moon-wolf-2126 How did you find out?