Cities: Skylines

Cities: Skylines

28,980 ratings
TM:PE 11.9.4.1 STABLE (Traffic Manager: President Edition)
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File Size
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9.035 MB
Jan 27, 2019 @ 3:32pm
Mar 10 @ 6:07am
52 Change Notes ( view )

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TM:PE 11.9.4.1 STABLE (Traffic Manager: President Edition)

Description
Improve lane and parking usage. and customise junctions, roads, and rails! This is the stable release with tested features.



⠀⠀⠀⠀⠀⠀⠀⠀User Guide[doc.tmpe.me]⠀⠀⠀⠀Report Bugs[doc.tmpe.me]⠀⠀⠀⠀Discord Chat[discord.gg]

Vehicles despawning or stopped moving after altering roads or rails? Use Broken Nodes Detector to find and fix some common game bugs!

Make sure you only have one version of TM:PE subscribed at a time (disabling other versions = causes error, you must completely unsubscribe all other versions).

⠀⠀⠀⠀⠀⠀⠀[discord.gg] [github.com]

⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀[doc.tmpe.me]
Supported languages: Arabic, Chinese Simplified, Chinese Traditional, Czech, Dutch, US & UK English, French, German, Hungarian, Indonesian, Italian, Japanese, Korean, Occitan, Polish, Portuguese, Romanian, Russian, Slovak, Spanish, Thai, Turkish, Ukrainian.

Huge THANK YOU! to our team of 80+ translators and everyone who contributed since the first version in March 2015[github.com]


Not working since the last DLC update? Make sure Steam downloaded the latest version properly (look in sidebar of mod options). If not, unsubscribe then resubscribe. If Steam still doesn't download the correct version, try changing "Download Region" in Steam settings, then unsubscribe and resubscribe again.

If you need support, upload your log files[doc.tmpe.me] to help us track down the bug.

Workshop search keywords: Traffic Manager: President Edition, pathfind, AI
Popular Discussions View All (290)
5
Feb 9 @ 9:40am
how to get TM:PE
bernard_am125
2
Jan 8 @ 2:35am
TM:PE 11.9.3.0 – Fourgons de transport de fonds bloqués près des hubs de transport
Farouni Ѽ
3
Nov 25, 2025 @ 6:11am
When TM:PE is activated, hearses stop leaving the cemetery.
Valenshtain [97RUS]
6,290 Comments
msismkw 4 hours ago 
after the update, all new saves (vehicles are flickering & tearing down every 3 seconds) when you open building menu in industrial area or park area, i tested every other mod, any solution?
MelanieMartinez Apr 10 @ 10:22pm 
thanku
Krzychu1245  [author] Apr 10 @ 9:15am 
@choricities it's mentioned in the mod description, like almost the first sentence. What you see is vanilla but, but a way harder to notice without the mod since pathfinding and vehicle despawn works slightly different in this mod. Use broken nodes detector mod, fix/bulldoze broken nodes and save. Then restart the game, load that new savegame and everything should be good.
choricities Apr 9 @ 3:05pm 
This mod doesn't seem to be working on my game. Cars are not respecting the lane connections, also whenever I update a road cars just disappear OR won't move as if there was a red light.
ANTONIUSS Apr 9 @ 12:48pm 
can you fix this problem with the flickering transport?
Krzychu1245  [author] Apr 9 @ 5:00am 
There's a few bug reports on the forum that trolleybuses cause the flickering. To put it simply, the game is rendering objects in a loop, one by one, if something goes wrong (like some value is wrong or not where it suppose to be), game throws an error to the log file and breaks the execution, so remaining objects won't be rendered. That's why flickering appears to be random. Something has changed in the code that broke rendering of Trolleybus assets, so every time such vehicle appears on the screen (technically no matter the distance from camera) render loop gets interrupted when trying to render the first one.
See recent posts: https://forum.paradoxplaza.com/forum/forums/support-bug-reports.1131/
Drhesller_Wesker Apr 8 @ 6:01pm 
@saku In my city have the same problem: the cars are flickering after update.
VeroN Apr 8 @ 12:31pm 
same here cars flickering
Gran kelv Apr 8 @ 12:29pm 
@saku The problem is with the trolley buses after the new update; if you have them in your city, try removing them. I had the same problem and this solved it. The conflict is not with the mod.
casad.christopher Apr 8 @ 5:49am 
@saku I'm having the same issue of flickering vehicles on a new save, have you figured out what's causing it? It's happened after I add the trolley both times I've had the issue.