X4: Foundations

X4: Foundations

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Description
A list of mods I am using in my playthrough
• A new game is required •

Mods I am using outside of Steam Workshop

DeadAir Gate: https://github.com/DeadAirRT/deadairgate
DeadAir Ware: https://github.com/DeadAirRT/deadairware
DeadAir Factions: Daldari: https://github.com/DeadAirRT/deadairfactiondaldari
DeadAir Factions: Damarr: https://github.com/DeadAirRT/deadairfactiondamarr
DeadAir Factions: Galdente: https://github.com/DeadAirRT/deadairfactiongaldente
DeadAir Factions: Mindatar: https://github.com/DeadAirRT/deadairfactionmindatar
DeadAir Factions VRO: https://github.com/DeadAirRT/deadairfactions_vro
DeadAir Dynamic Wars: https://github.com/DeadAirRT/deadairdynamicwars
DeadAir AI Tweaks: https://github.com/DeadAirRT/deadairaitweaks
Tater Trader: https://github.com/DeadAirRT/TaterTrader
Getting Paid: https://www.nexusmods.com/x4foundations/mods/136
Better Scan Colors: https://www.nexusmods.com/x4foundations/mods/38
Spherical Long Range Scan: https://www.nexusmods.com/x4foundations/mods/105
Extended Range Satalite: https://www.nexusmods.com/x4foundations/mods/227
Apologize for attack: https://www.nexusmods.com/x4foundations/mods/381
Info Center: https://www.nexusmods.com/x4foundations/mods/268
UI Extensions and HUD: https://www.nexusmods.com/x4foundations/mods/552
Boarding Pod Crews: https://www.nexusmods.com/x4foundations/mods/68
Fix Illegal Buy: https://www.nexusmods.com/x4foundations/mods/71
Fix Bail Logic: https://www.nexusmods.com/x4foundations/mods/87

Requirements:
SirNukes Mod Support APIs require a python exe to be installed and ran in order to capture the new hotkeys, dont forget to do this.
https://github.com/bvbohnen/x4-projects/releases/download/v1.12/sn_x4_python_pipe_server_exe_v1.4.zip


This compilation is a work in progress, I am actively playing as of 3/20/2021. If you run into any issues please let me know, it may be hard for me to find all potential conflicts.
Items (69)
Better Target Monitor
Created by SirNukes
Improves the target monitor, with more info and legibility. May be customized through the extension options menu....
Reactive Factions
Created by shuulleech
"Reactive Factions" is a mod that will make factions react to your actions if you are contributing to their enemies (basically, if you gain positive reputation with their enemies) by decreasing reputation with you (basically you get a negative reputation)....
SirNukes Mod Support APIs
Created by SirNukes
Collection of APIs for modding support. Components include: Lua Loader API, Time API, Named Pipes API, Hotkey API, Interact Menu API, Simple Menu API. This extension does nothing on its own, but other mods may depend on it. Note: the hotkey api requires an...
Variety and Rebalance Overhaul
Created by shuulleech
4.30 released!! Compatible with X4 7.5 Mod requires all current DLCs, except Hyperion DLC (but its supported) MOD NOW REQUIRES ADDITIONAL ASSETS MOD https://steamcommunity.com/sharedfiles/filedetails/?id=3019151303&tscn=1693146694 PLEASE USE DISCORD FOR СO...
XR ShipPack VRO
Created by KungFury
IMPORTANT: This mod needs the basic XR Ship Pack mod AND VRO (Variety and Rebalance) installed!!! DEPENDENCIES XR Ship Pack: https://steamcommunity.com/sharedfiles/filedetails/?id=1905655811 VRO: https://steamcommunity.com/sharedfiles/filedetails/?id=16968...
Extra Game Options
Created by SirNukes
Adds a variety of new game options, generally ui related. Options are accessed from the Extension Options menu, and include: - Disabling menu opening animations - Disabling "help" popups (may still appear for 1 frame) - Adjusting tooltip font sizing - Adju...
Variety and Rebalance Overhaul Icon Pack
Created by Mo¡stDreams
Variety and Rebalance Overhaul Icon Pack X4 Foundations 5.0 & 5.10 Update Ready Supports Split, CoH & ToA DLC. Optional X4 XR ShipPack Mod Support. Optional Split Tiger - XL Battleship (VRO) Support. Optional DeadAir Factions + DeadAirShips Support. Works ...
ShowMePlayerStuffDestroyed
Created by JanPanthera
# What does "_ShowMePlayerStuffDestroyed" do? ~ If a ship of yours is under attack or if it is destroyed it shows you a colored message with some informations. ~ It shows you the name of the attacked ship, the id code and in which sector it is under attack...
CollectPlaceables
Created by JanPanthera
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ # What does "_CollectPlaceables" do for you? ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ Collects placeable items such as satellites or mines in a single sector or throughout the entire galaxy. ~ The "Assist" assignm...
CollectDroppedCargo
Created by JanPanthera
~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ # What does "_AnotherExplorerV2" do? ~ ---------------------------------------------------------------- ~ This AI default behaviour gives your AI pilots the abillity to find dropped cargo an...
AddTag
Created by JanPanthera
~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ # What does "_AddTag" do? ~ ---------------------------------------------------------------- ~ This AI default behaviour can add your own tag to the name of one of your ships and/or to the w...
SetFleetNameColor
Created by JanPanthera
What does SetFleetNameColor do? This mod gives you the ability to colorize your fleet name with simple ARGB values from 0 - 255... How to use: Just give your fleet leader the ai order JP SetFleetNameColor and choose your color.. If the color you have choos...
NumberMyShips
Created by JanPanthera
What does NumberMyShips do? ~ It numerates your ships.... How to use: ~ Just give the fleet leader the ai order JP NumberMyShips and check your options... Options: ~ "Subordinate fleets?" ~ "Number at front?" ~ "Number at end?" ~ "Sort XL to S?" ~ "Coloriz...
Mobile Repair Service
Created by Assailer
Using this mod allows you to assign ships for repair duty. Hail the selected player owned ship (preferably a fast ship!) and tell the pilot to 'Start Repair Service' (find it under 'more' submenu), or using the detailed map information menus manually selec...
StationAutoCreditTransfer
Created by JanPanthera
~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ # What does "_StationAutoCreditTransfer" do? ~ ---------------------------------------------------------------- ~ Will do money transfers like from station account to your account or from St...
Signal Leak Hunter
Created by Rocket Scientist
Cheat Less version. Cheaty version found here: https://steamcommunity.com/sharedfiles/filedetails/?id=1782011032 DO NOT USE BOTH Signal Link Hunter VERSIONS AT THE SAME TIME 2.60 SAFE 3.00 Beta SAFE Creates a waypoint to the nearby leaks while in scan mode...
Faction Enhancer - War Module
Created by Mysterial
The Faction War/Economy Enhancer is a collection of (currently 4) extensions that significantly improve faction war and economy behavior, making the universe generally proceed at a faster and more interesting pace. The goal is to improve and expand vanilla...
SirNukes Hotkey Collection
Created by SirNukes
Adds a variety of new hotkeys. Requires a running named pipe server (part of the mod support APIs). See that api for details on obtaining the host program, and how hotkey capture works....
SCA Pirate HQ can refit small/med ships.
Created by Vad
This changes the SCA pirate HQ so it can refit & repair small/medium ships (it could already refit L & XL ships). It only takes effect when the word is generated, so it will only work with new games and wont break saves. After the new game loads, the modif...
Pay The Builder
Created by bidbihS
Builder ships are expensive, this helps you get a return on your investment! Builders have a default order that has them roam around looking for NPC jobs to help finish, at completion the builder will now receive 300,000 Credits! UNSTABLE NIGHTLIES - https...
Paintjobs Galore!
Created by Axeface
(6.0 compatible) This mod adds 26 new paintjobs to the game. The paintmods can be purchased from 'Traders Corner' vendors on any station. The new paintmods chance to appear at vendors, how much stock is available and their price depends on their rarity. ht...
Escape Pod
Created by Bion
This mod adds an escape pod for the player and the crew, which is automatically activated when your ship is destroyed, allowing you to survive the space battle in a realistic way. Features The pod ejects automaticaly and boosts away from the ship. Custom c...
Weapon Pack
Created by KungFury
Adds several new weapons to the game. The weapons are NOT balanced to vanilla balancing. It is more balanced towards VRO. All have unique sounds but use existing turret models. Patreon support: If you like my work and if you want to support me on Patreon :...
X4 Fire and Smoke
Created by KungFury
Compatible to all versions of X4 and all DLCs. Savegame compatible. This mod is also compatible to other mods as long as they dont change explosions (I think there exists no other mod that does this right now in 2020 so every mod works). This mod introduce...
SatelliteDropper
Created by JanPanthera
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ # What does "_SatelliteDropper" do for you? ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ Enhances ship capabilities by efficiently deploying satellites on various stations, jumpgates, accelerators, and superhighways. ...
NoSuperHighway
Created by EagleDelta
Replaces the really fun superhighway with a load of nothing. This is a Steam Workshop upload of Nexus Mod user stupidprocess' NoSuperHighway mod: https://www.nexusmods.com/x4foundations/mods/80 The title of this mod is a misnomer. It should be NoHighways, ...
Starbright: Variable sector sunlight levels
Created by Allectus
Adds sunlight variation across the X universe determined by star class and environment (nebula etc). Should provide a bit more texture to solar power plant efficiency across the universe. Starbright: Variable sector sunlight levels by Allectus Mod effects:...
Encounters - broken atm
Created by Moonrat2
"Encounters" in deep space... love them or hate them? Compatibility X4 5.1 HF3 (479084) - 2022-06-13 DLC - Split Vendetta DLC - Terran Cradle of Humanity DLC - Tides of Avarice Prologue It was once said ... "You can please some of the people all of the ti...
Freeq's Paintjobs
Created by freaky
I made this mod as a response to X4's original lackluster set of paintjobs. The intent is to make every paintjob a high quality piece of work that doesn't make you feel ashamed of how your ship looks. All of the textures used are made by me. Huge credit to...
Smooth Mouse Steering
Created by Bion
This little mod reduces mouse dead zone for more fluid and precise steering. Safe to install and remove any time. Compatible with 3.x-4.x Vanilla and any DLC....
Honshu Sail Removed
Created by Axeface
Updated for X4 6.0 Honshu Sail Removed There was some debate before Cradle released about the large sail on the Honshu. I was never quite sure about it, so out of morbid curiosity I lopped it off to see how the ship looks without it. Turns out I prefer it ...
More Ship Rooms
Created by WWJD
NOTICE: This mod is mainly maintained from Nexus Mods. Update for version 6.0 of the game is planned. Adds more rooms to XL and L combat ships! This mod will add 5 new interior rooms to the L and XL combat ships (2.0 includes civilian ships). The rooms are...
Neutral Engine Tints
Created by Axeface
Neutral Engine Tints (6.0 compatible). This mod changes the Blue, Green, Pink and Red tints of the Argon, Teladi, Paranid and Split engine components to neutral grey tones in an attempt to make them fit better with the large number of paintjobs in the game...
Minor Factions Extended
Created by Luca
Requirements: - Ship Variation Expansion when using VRO also - Ship Variation Expansion (VRO Balance) Description: This mod adds more jobs and wharfs/shipyards to the Scaleplate Pact, Hatikvah Trade League, Yaki and Alliance of the Word. The factions will ...
CollectDroppedInventory
Created by JanPanthera
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ # What does "_CollectDroppedInventory" do for you? ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ Collects dropped inventory items such as AGI Processors or Carbon Filters in a single sector or throughout the entire gal...
Improved mining operations
Created by arshiba
The game creators, starting with version 4.00, implemented a new behavior of miners and gas collectors, which significantly reduced their efficiency. The mod improves the behavior of all miners in the game as follows: 1) <obsolete>; 2) All miner ships will...
Mules, Supply and Warehouses Extended
Created by Mo¡stDreams
About A re-write of mules and warehouses v4. These are a set of standalone mining/trade ship behaviour scripts that are more complex than vanilla trade orders ideal for empire management and sanity. Public testing has begun for current release 7.50 as of 2...
Civilian Fleets: Mimicry Extension
Created by Vectorial1024
OBSOLETE FOR X4 7.0+, PLEASE READ EXTRA INFO (e.g. what to do next) https://github.com/Vectorial1024/v1024_civilian_fleets/blob/master/CLOSING.md ; thank you all for your support! ------ Create trading fleets and mining fleets to help manage traders and mi...
Factory Transporter
Created by takaoka
This mod is trade AI behavier. It helps to your transport between many factory/tradewares stations. If you select many stations, ships will search needs and supplies from them. Ships are less to be idle. If you manage your many trader ships, I highly recom...
MultiRename
Created by JanPanthera
# What does "_MultiRename" do for you? ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ This AI default behavior gives you the ability to rename and color the name of one or more ships with predefined naming optio...
TradeSubscriptionExplorer
Created by JanPanthera
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ # What does "_TradeSubscriptionsExplorer" do for you? ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ This script allows your ship to automatically update station trade subscriptions in a specific sector or across the en...
AutoMultiRenameNewlyBuildShips
Created by JanPanthera
This will give all your ships who are completed there construction the MultiRename order....
Start With SETA
Created by SirNukes
Immediately unlocks SETA for the player on a new game start or when adding this mod to an existing game. No crafting needed....
Inventory Collector
Created by Assailer
Inventory Collector This mod adds a new default job option for your pilots. Pilots assigned to Inventory Collector duty will visit all your ships in the galaxy and collect their inventory items. The collected items will be: (1) delivered to HQ storage ever...
Ship Reverse Engineering
Created by Mysterial
This extension adds an option to a player-owned shipyard or equipment dock to analyze a docked ship you own, destroying it but learning blueprints from it. To use, dock the ship to analyze at the station and then contact either the ship trader or manager. ...
Landlord
Created by bidbihS
Confirmed compatible with 3.X Savegame friendly (adding and removal) THIS IS IN TESTING AND IS NOT YET BALANCED OR 100% CONFIRMED WORKING. PLEASE REPORT BUGS!! https://forum.egosoft.com/viewtopic.php?f=181&t=424554 https://www.nexusmods.com/x4foundations/m...
HQ_02_V2
Created by Dumpshock
This is an updated version of the HQ_02 mod, a model modification for the Player Headquarters. The previous version had become outdated and broken and the original uploader seems to have disappeared about a year ago. This version has been updated to follow...
Remove Dock Symbol
Created by SirNukes
Removes the red overlay symbol from small docking pads on ships....
Fix Boarding Issue
Created by Andy.MB
Now, Elite marine infiltration becomes faster than novice....
Rebalance mining plus
Created by aladinaleks
Mod modifies TTX miner drones and ships. 1) The range of drilling turrets has been increased three times - now ships will not push asteroids. 2) The speed parameters of the mining drones are slightly changed. Idling 180 m / s. On the booster 800 m / s 3) A...
X Universe + / as of 7.5
Created by J.L.
This mod creates 15 sectors, one is owned by the Xenon (only at reboot). The others have not yet been taken by other peoples, others could follow with dear neighbors. If you would rather have a simple version, take a look. https://steamcommunity.com/shared...
Remove Dirty Glass
Created by SirNukes
Cleans the dirt from ship cockpit window....
Remove Station Dock Glow
Created by SirNukes
Remove the blue glow from around station docks...
Longer Production NPC (VRO)
Created by Allectus
This mod slows the production of base ship hulls based upon ship size. Alters Xenon ships only. Companion to my Longer Production (VRO) mod....
Longer Production (VRO)
Created by Allectus
This mod slows the production of ships such that S take 10x, M 8x, L take 6x, and XL take 4x time to produce. Xenon/KHK build times unchanged. Shipyards are now constantly working at full load. Gives Xenon a head start in the war. Based off of Spiny's orig...
Pimp My Paintjobs
Created by Axeface
Pimp My Paintjobs (6.0 compatible) This mod changes the colour and appearance of the games 8 default paint 'themes', giving them a paint effect and making your newly built ships look more new. Alternative download link:- https://www.nexusmods.com/x4foundat...
Crystal Rarities
Created by Drewgamer
Description: I love mining crystals. I enjoy hunting through asteroid fields and eventually stumbling on that big payday. But in vanilla, crystals' little blinking lights are a pain to spot for my old-man eyes. Then with the introduction of a "cooldown" on...
Faction Enhancer - Econ AI Module
Created by Mysterial
The Faction War/Economy Enhancer is a collection of (currently 4) extensions that significantly improve faction war and economy behavior, making the universe generally proceed at a faster and more interesting pace. The goal is to improve and expand vanilla...
Faction Enhancer - Econ Balance Module
Created by Mysterial
The Faction War/Economy Enhancer is a collection of (currently 4) extensions that significantly improve faction war and economy behavior, making the universe generally proceed at a faster and more interesting pace. The goal is to improve and expand vanilla...
Faction Enhancer - Catchup Module
Created by Mysterial
The Faction War/Economy Enhancer is a collection of (currently 4) extensions that significantly improve faction war and economy behavior, making the universe generally proceed at a faster and more interesting pace. The goal is to improve and expand vanilla...
Better Kill Credit
Created by Mysterial
Receive kill credit rewards from owned ships you aren't piloting and receive rewards for contributing to large ship kills even if you don't get the final shot. Now you can make some decent cash by helping out a faction with a defense fleet. When you are no...
Hazard Rework
Created by draeath
I have uploaded this mod to the Nexus and GitHub: - https://www.nexusmods.com/x4foundations/mods/770 - https://github.com/draeath/kk4duy_hazard_rework ----------------------------- Modifies three hazard fields to do only shield damage. Sectors affected: - ...
Subsystem Targeting Orders
Created by Allectus
Subsystem Targeting Orders By: Allectus Contributors: Forleyor, Rovermicrover Translation: Vali_Lutzifer (DE), TiomTang (CN) Github: https://github.com/A11ectus/X4-Subsystem-Targeting-Orders Mod effects: === Adds additional turret behaviours and several ne...
More trading stations
Created by arshiba
I like to trade. I like trading stations. Does you? This mod increases the desire of each faction (except pirates) to build one more trading station. New stations will not spawn instantly. You have to wait or even help the factions to build them. PS. Inspi...
Sector Patrol
Created by Assailer
..: Sector Patrol :.. This mod adds a new default job option for your pilots to monitor sector activity and jump on nearest threats. You need to set home sector in case pilot chases after an escaping enemy it knows where to return. Option to toggle attacki...
Reaction Force
Created by I.C.E.
Originally created by Shibdib: https://steamcommunity.com/sharedfiles/filedetails/?id=2069655173 This is an enhanced version of the original script, published with Shibdib's permission. Can be installed and uninstalled without starting a new game. Existing...
Reactive Factions Retribution
Created by Zane Nightshade
Reactive Factions Retribution is a mod that will make factions react to your actions. The mod is an improved version of the Reactive Factions mod. Its purpose is to solve the main problems and inconveniences related to the basic version and content enrichm...
Weapon Variation Expansion VRO
Created by EagleDelta
This is a VRO Patch for Luca's Weapon Variation Expansion mod. This patch has been balanced around both the Variety and Rebalance Overhaul mod and the Weapon Pack mod to better fit into the weapon design for VRO. Source: https://github.com/dhollinger/x4_mo...
Weapon Variation Expansion
Created by Luca
Description: WVE adds several new turrets & weapons to your game. Some are specific to certain races, others are available to all factions. All new items require adequate licences to be bought. The mod is made to be used in conjuction with SCO, though can ...