This mod will scan for dropped loot around your currently piloted ship in 10km range, and of course loot them. It's perfect during/after dogfights to gather stuff.
Big containers are not picked up by this mod, only ammo and small inventory items - used
This mod will open lockboxes within 5km range and spawn their content.
If you have Fly-by Looting mod running, you will also loot the spawn items.
1.04 - moved text to T files.
1.05 - added Russian texts. Thanks Alexalsp!
1.06 - add
Secret Stash: Police will never find illegal wares. You still need to stop and let them carry out scanning.
1.05 - fixed missing 'value' bug (thanks alexalsp)
1.04 - moved texts to separate file. xml patch method was changed. (thanks Ale
Ship Reverse Engineering
This extension adds an option to a player-owned shipyard or equipment dock to analyze a docked ship you own, destroying it but learning blueprints from it.
To use, dock the ship to analyze at the station and then contact either the ship trader or manage
Mobile Repair Service
Using this mod allows you to assign ships for repair duty. Each hull point repaired will cost you 10 credit, while 20 for NPCs.
Hail the selected player owned ship (preferably a fast ship!) and tell the pilot to 'Start Repair Service'.
The ship name
Faction Enhancer - Catchup Module
The Faction War/Economy Enhancer is a collection of (currently 4) extensions that significantly improve faction war and economy behavior, making the universe generally proceed at a faster and more interesting pace. The goal is to improve and expand vanilla
Fix Boarding Issue
Now Elite mariners infiltration comes more faster then novice
Random Trader: Randomized trade logic
Fast, little impact on performance.
Specialized on free trading but also support station trader mode.
Based on the management skill of the pilot.
Precalculate the minimum requirements (mai