Arma 3
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Escape | Chernarus 2035 (No ACE)
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop, Persistent
Scenario Type: Infantry
Scenario Map: OtherMap
Tags: Tag Review
File Size
Posted
Updated
20.620 MB
Mar 8, 2020 @ 2:10pm
Sep 12, 2020 @ 7:38am
7 Change Notes ( view )

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Escape | Chernarus 2035 (No ACE)

Description
Description:
Isolated and cut-off from their commands, operators from two rival PMCs compete for weapons and equipment in a bid to survive and extract from no-man's land in war-torn Chernarus.

This is a variant of my singleplayer scenario heavily inspired by Battlestate Games' hardcore shooter "Escape From Tarkov" which doesn't utilize any ACE mechanics, which should hopefully address a variety of issues stemming from that mod. The player is tasked with conducting raids in several strategic locations across a devastated Chernarus in a bid to secure the weapons and equipment neccessary to survive in this unforgiving wasteland.

Original Version:
This is the No ACE variant of my original Escape from Chernarus scenario available here:
https://steamcommunity.com/sharedfiles/filedetails/?id=1591216872

Multiplayer:
The cooperative version of Escape from Chernarus is now live on my Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=1771382034
This version is currently HEAVILY BUGGED and also remains a work-in-progress.

Features:
- This scenario remains a Work-In-Progress, thus various features are still subject to change. If you have any bugs to report or recommendations, please tell me in the discussion box.
- A total of 18 different raid locations (with 3 more on the way)
- Engage in brutal 3-faction warfare with challenging AI opponents.
- Safehouse to manage stored equipment or purchase/sell weapons & items from the trader.
- Employ a wide selection of quality and high-fidelity firearms from the fantastic RHS and NI Arms mod collections.

Disclaimer:

This scenario and the author are in no way affiliated with Battlestate Games or any of their products. The scenario may not be commercialised in any way and it's use is prohibited on monetized servers, it is simply meant to be played and enjoyed.

I have been developing this mission on and off for over a year, and during that time the format of both this scenario and 'Escape from Tarkov', the game on which it is based, have evolved dramatically from where they started. Because of this, like the actual game, it's eventual completion and release always gets pushed back. Thus I wanted to release the mission in it's current state in the hopes that the ArmA community will enjoy playing it, provide helpful feedback and even continue to develop the mission framework. This scenario is open source, so feel free to modify and re-release it however you please.

As this scenario remains a Work-In-Progress, there are still a few missing features:
- An EFT-style tasks & levelling system.
- Although the scenario is singleplayer, you are required to host and play on a LAN server for the respawn and finances to work properly.
- Bug Fixes

Optional/Recommended Mods:

- Enhanced Movement by badbenson:
https://steamcommunity.com/sharedfiles/filedetails/?id=333310405&searchtext=enhanced+movement

- Enhanced Soundscape by LAxemann:
https://steamcommunity.com/sharedfiles/filedetails/?id=825179978&searchtext=enhanced+sound

- Escape from Tarkov Footsteps by Izzi Laef:
https://steamcommunity.com/sharedfiles/filedetails/?id=1838613698&searchtext=eft+footsteps
https://steamcommunity.com/sharedfiles/filedetails/?id=1841367366&searchtext=eft+footsteps+jsrs

- Escape from Tarkov Backpacks, Headgear and Vests by @Winchester
https://steamcommunity.com/sharedfiles/filedetails/?id=1970044778&searchtext=eft+backpacks
https://steamcommunity.com/sharedfiles/filedetails/?id=1973877029&searchtext=eft+headgear
https://steamcommunity.com/sharedfiles/filedetails/?id=1972922249&searchtext=eft+vests

- DynaSound2 by LAxemann:
https://steamcommunity.com/sharedfiles/filedetails/?id=825181638&searchtext=dynasound

- Dual Arms by Andrew_S90 or Left Shoulder Scripted Weapons by ArtyomAbramov:
https://steamcommunity.com/sharedfiles/filedetails/?id=1334412770&searchtext=dual+arms
https://steamcommunity.com/sharedfiles/filedetails/?id=947704792&searchtext=left+shoulder

- JSRS SoundMod Collection by JSRS Studios:

JSRS: https://steamcommunity.com/sharedfiles/filedetails/?id=861133494
JSRS AFRF: https://steamcommunity.com/sharedfiles/filedetails/?id=945476727
JSRS USAF: http://steamcommunity.com/sharedfiles/filedetails/?id=1180533757
JSRS GREF: https://steamcommunity.com/sharedfiles/filedetails/?id=1180534892
JSRS NI Arms: https://steamcommunity.com/sharedfiles/filedetails/?id=1180543457

- MGM Grips by hamsen8678:
https://steamcommunity.com/sharedfiles/filedetails/?id=1386093495&searchtext=mgm+grips

- Military Gear Pack by Adacas:
https://steamcommunity.com/sharedfiles/filedetails/?id=736829758&searchtext=military+gear+pack

- Russian Helmets Project by Cucumber & 0-0:
https://steamcommunity.com/sharedfiles/filedetails/?id=1663652530&searchtext=russian+helmet

- NIArms/RHS Weapons Compatibility by [S2] Still A Lime:
https://steamcommunity.com/sharedfiles/filedetails/?id=1541041923&searchtext=rhs+niarms

- AK74M Tactical Keymod, Alpha AK & Remington R11 RSASS by Jason Bert:
https://steamcommunity.com/sharedfiles/filedetails/?id=1502155281&searchtext=ak74m+keymod
https://steamcommunity.com/sharedfiles/filedetails/?id=1883422466&searchtext=alpha+ak
https://steamcommunity.com/sharedfiles/filedetails/?id=1641741995&searchtext=remington+rsass

- M4A1 CQBR by Nemo
https://steamcommunity.com/sharedfiles/filedetails/?id=1976152942

- ktry's Weapon Pack by ktry:
https://steamcommunity.com/sharedfiles/filedetails/?id=1957051540

- YuE Mod 3.0
This mod isn't on Steam or Armaholic, but with a little help from Google you should find it easily enough. Includes various Tarkov style gear including vests, backpacks, helmets, faceshields, etc...

Credits:

ACE Team - Advanced.Combat.Environment Modules
Battlestate Games - Escape from Tarkov (Inspiration)
Bangabob - EOS Scripts
Bohemia Interactive - ArmA 3
Crazy Mike - Chernarus 2035 Island
CUP Team - CUP Terrains
gtaboncer - Randomized Lootbox Scripts
HoverGuy - HG Shops Scripts
H8erMaker - HUD Scripts
NIArms Team - NIArms Weapons Pack
Project OPFOR Team - Project OPFOR Mod
Killzone Kid - Disable Firing Scripts
Red Hammer Studios - RHS Mods
Sil Carmikas - Randomized Weather Scripts

A very special thanks goes out to X Pro Octane (aka Oklahoma) and Keokyii for their continued assistance and support ;)
Popular Discussions View All (2)
2
Mar 28, 2020 @ 9:02pm
Bugs & Errors For no ace:
TheJournier
0
Aug 15, 2020 @ 7:42pm
Suggestions
Sir 7DozenEggs
35 Comments
Sir 7DozenEggs Aug 19, 2023 @ 3:58pm 
@Nomad 420 ok, i could not get any of the changes i made to work, probably speaking to my scripting abilities, but if you ever have the time to continue working on this i could make loadouts or locations like a indoors factory
Nomad 420  [author] Jun 20, 2023 @ 2:16pm 
@7DozenEggs
I haven't updated the EFC mission series in over two years at this point, I did want to finish the three semi-completed raid locations at some point but tbh I have no timeline. Please feel free to modify, update and re-release the mission at your leisure, a simple credit is always appreciated
Sir 7DozenEggs Jun 20, 2023 @ 11:31am 
Is this still being worked on? If so, can I help or if not, can I have permission to work on it and try to add a few things?
gerebene.gn Aug 2, 2021 @ 7:22am 
hello, does anyone know why i cant save the game, close arma and open the game again with the progress?
Gopan Mar 18, 2021 @ 5:30pm 
Ok. Tnx. I will try. I am trying to make singleplayer only mission. And I need 5000$ when somebody start my mission.
Nomad 420  [author] Mar 18, 2021 @ 5:06pm 
@Gopan
I actually forgot, you do need it but it works like this:
1. Open mission in 3den editor
2. Edit the startingCash value you want to change (also check what rank the player is, I cant remember)
3. Change resetSavedmoney = true;
4. Play the mission in the editor to reset the money. Check it worked with the trader.
5. End mission and then change resetSavedMoney = false;
6. Export the mission to Multiplayer

Now you should have the money reset to $5000 and it will save progress every time you quit that mission normally.
Gopan Mar 18, 2021 @ 3:30pm 
Nope. It doesn`t work. I set resetSavedMoney = true; but nothing changed.
Gopan Mar 18, 2021 @ 3:23pm 
In the same file HG_Config.h there is
/* SYSTEMS */
resetSavedMoney = false;

Maybe this one?
Gopan Mar 18, 2021 @ 3:13pm 
My knowledge in editor is very weak.
Gopan Mar 18, 2021 @ 3:13pm 
Maybe make trigger with command "resetSavedMoney true;" ?