Arma 3
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Chernarus 2035
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Data Type: Mod
Mod Type: Structure, Terrain
File Size
Posted
Updated
1.269 GB
Aug 17, 2017 @ 2:12pm
Jul 6, 2018 @ 3:04pm
25 Change Notes ( view )

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Chernarus 2035

In 1 collection by Crazy Mike
Exile Apocalypse Client Mods
14 items
Description
This mod is no longer being developed by me.

APL-SA Licensed
https://www.bistudio.com/community/licenses/arma-public-license-share-alike

Chernarus 2035 is the Eastern area of the fictional country of Chernarus, the arma 2 map. This mod aims to be a slight re-master and overhaul to some locations of Chernarus in line with the original terrain. The terrain size has been increased from 225km2 to 419km2, a number of new islands large and small have been created off the coast of Chernarus, ranging from a Nuclear Power Plant to a large island with an airfield a some small settlements, to nearly a dozen smaller islands to fill in the gaps.


The world name is below if you need to know what it is.
chernarus_2035

The addon name is below if you need to know what it is.
map_sz_fall

Other notable features:
-Overhauled Grass Configs & Textures
-Beautiful Lighting, Sky, and Cloud Configs
-Many structures have added interiors by Argument and myself
-Utes Island + Chernarus merged
-Post-Catastrophe Setting (Garbage and abandoned vehicles)
-Nuclear Power Plants
-Swamp areas
-A large landmass expansion in the eastern ocean is being worked on

Contributions:
Argument
Torndeco
Asterisk
Anixon
Hololand


This mod originally was named "South Zagoria Terrain"
Popular Discussions View All (2)
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Nov 5, 2022 @ 1:30pm
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Crazy Mike
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Dec 29, 2022 @ 4:11am
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511 Comments
GEC829 Nov 17, 2024 @ 4:42pm 
The building are white I don't know if that is my game or what.
Axle Oct 11, 2024 @ 10:40am 
RunForRest Sep 30, 2024 @ 12:14pm 
Oh thats whats causign that, i was wondering for quite some time now
Darth Siffmaul Sep 30, 2024 @ 11:41am 
The mod breaks the HDR settings. You'll be only able to select low, if this mod is loaded.
Mira Sep 2, 2024 @ 2:48am 
As Lyko said. The debris on road is extreme pain in the ass, AI always gets stuck in that. Also many stuff is missing from the original Chernarus.
Bud Liteyear Aug 31, 2024 @ 10:37am 
:)
RunForRest Aug 2, 2024 @ 2:19am 
Funny that even with the most updated tech the grass clutter is still pop pop pop pop pop pop every second 1m in front of the player. And still 2D trees between 3D trees - Die Böhmen hams drauf! :steamsalty:
User1 Jul 11, 2024 @ 3:38am 
Hey people how to play Zombies here?
Lyko Jun 14, 2024 @ 8:05am 
guys, debris on the road is a pain in the ass. The map is totally unusable for vehicles.
Hauker~ Jun 12, 2024 @ 11:29am 
love this map