Arma 3
Escape | Chernarus 2035 (No ACE)
35 Comments
Sir 7DozenEggs Aug 19, 2023 @ 10:58pm 
@Nomad 420 ok, i could not get any of the changes i made to work, probably speaking to my scripting abilities, but if you ever have the time to continue working on this i could make loadouts or locations like a indoors factory
Nomad 420  [author] Jun 20, 2023 @ 9:16pm 
@7DozenEggs
I haven't updated the EFC mission series in over two years at this point, I did want to finish the three semi-completed raid locations at some point but tbh I have no timeline. Please feel free to modify, update and re-release the mission at your leisure, a simple credit is always appreciated
Sir 7DozenEggs Jun 20, 2023 @ 6:31pm 
Is this still being worked on? If so, can I help or if not, can I have permission to work on it and try to add a few things?
gerebene.gn Aug 2, 2021 @ 2:22pm 
hello, does anyone know why i cant save the game, close arma and open the game again with the progress?
Gopan Mar 18, 2021 @ 11:30pm 
Ok. Tnx. I will try. I am trying to make singleplayer only mission. And I need 5000$ when somebody start my mission.
Nomad 420  [author] Mar 18, 2021 @ 11:06pm 
@Gopan
I actually forgot, you do need it but it works like this:
1. Open mission in 3den editor
2. Edit the startingCash value you want to change (also check what rank the player is, I cant remember)
3. Change resetSavedmoney = true;
4. Play the mission in the editor to reset the money. Check it worked with the trader.
5. End mission and then change resetSavedMoney = false;
6. Export the mission to Multiplayer

Now you should have the money reset to $5000 and it will save progress every time you quit that mission normally.
Gopan Mar 18, 2021 @ 9:30pm 
Nope. It doesn`t work. I set resetSavedMoney = true; but nothing changed.
Gopan Mar 18, 2021 @ 9:23pm 
In the same file HG_Config.h there is
/* SYSTEMS */
resetSavedMoney = false;

Maybe this one?
Gopan Mar 18, 2021 @ 9:13pm 
My knowledge in editor is very weak.
Gopan Mar 18, 2021 @ 9:13pm 
Maybe make trigger with command "resetSavedMoney true;" ?
Gopan Mar 18, 2021 @ 9:12pm 
It is set to 5000$. I think I played some mission many time ago and it is saved somewhere. I think need to find parameter connected with command "resetSavedMoney"
("resetSavedMoney - BOOL - Useful for mission rotation, if it's set to true old saved money will be reset to startCash/startBank values whenever the server is restarted or mission changes"). Do you know where is it? Or it must be written in one trigger in your mission?
Nomad 420  [author] Mar 18, 2021 @ 8:43pm 
@Gopan
Ah sorry that's a recurring bug. Everytime I played my own save, it would port the money onto other mission saves. You can edit starting cash value from EFT_Cherno2035.Chernarus_2035\HG\Config\HG_Config.h and editing the startCash/startBank values for 'PRIVATE' ranked players.
Gopan Mar 18, 2021 @ 7:20pm 
In which file I can find parameter where you set 5000$?
Gopan Mar 18, 2021 @ 7:16pm 
I just started and I have 100727$. I played other scenario with that Simple Shops addon and there was 100727$ too. I don`t know what is it. Do you have any idias?
Nomad 420  [author] Jan 6, 2021 @ 2:11pm 
@Radbear
I have added a few items from YuE (3.0?), but there are so many variants in YuE and SPR that I can't be bothered to add them all. I will create a tutorial on how to add items/weapons from any mods on the main mod page for future reference.

@Logic
Agreed, an in-game slider to regulate AI numbers would be ideal, except I have no idea how to implement such a mechanic, especially considering this uses a rather dated version of EOS for AI spawning. If you're still interested, I can explain how to modify AI spawns in the mission files so you can do edit it to your liking.
Logic Dec 22, 2020 @ 12:16am 
While this is a lot of fun, I have to agree that there are simply way too many AI. It's not that it's a dying issue or a performance issue, it's just too much. There's no need to loot any buildings really when there's just 10 bodies laying on the ground with weapons and ammo on them already. An AI limiter would be really cool (such as one like in Antistasi) if possible in the future.
xRadbearx Sep 16, 2020 @ 11:09am 
Добавьте оружие и предметы из СпР или YuE mod , а то скучно только в 6б13 бегать и в алтыне с ак-74:steamfacepalm:
Nomad 420  [author] Apr 18, 2020 @ 7:43pm 
@TheJournier
Thansk for the info. I've finally fixed the error with the 5rd/8rd shotgun shells, and you can obviously use the non-ace variant of the Ktry weapon pack, but unfortunately it seems only the ace version has received more content & updates. As for the Dual-Issues, there are actually loads of mags and attachments that seems to go missing, but I can't get LSSW to work properly either :(

@witchking
I'd love to do that in the future, but for now I don't have any reliable way of modifying AI numbers for individual clients without changing it for the whole scenario. Is the issue that you're getting killed too often or that the AI is slowing your CPU?

@Microsoft Word
Sorry, I don't know what addons could be triggering that issue. It seems to be linked to the map itself, so I'd recommend un-subbing and re-downloading Chernarus 2035 to see if that fixes anything.
MrTurdle Apr 15, 2020 @ 11:12pm 
I have all the required mods and maps that it says to use but I keep getting a game crashing error. “Cannot load world map”map_sz_fall\chernarus_2035.wrp.” Also when I start arma with these I get an another error “Addon ‘map_sz_fall_c_new’ requires addon ‘map_sz_fall’. The mod looks cool though and any help or suggestions would be amazing!
witchking Mar 30, 2020 @ 1:10am 
This is allot of fun! I wish there was allot less bots though. Most of the missions have way to many bots. It would be nice if u could put an option in to increase or decrease the bot numbers. Otherwise this has a ton of future.
TheJournier Mar 18, 2020 @ 4:11am 
if you are trying for support of dual-arms. The "L1A1" that uses FN fal mags isn't supported and cannot be placed on the back.
TheJournier Mar 17, 2020 @ 7:45pm 
Update:

I tried installing everything you suggested, it hasn't fixed the shotgun issue. Also saw in the "Ace" version that there was someone with the same problem.

Also Ktry's mod comes like yours in a Ace and no ace version. Since you said that this is no ace mod I suggest you use this link instead.

Other than that greatwork on this mod.

https://steamcommunity.com/sharedfiles/filedetails/?id=2006239894&searchtext=
TheJournier Mar 16, 2020 @ 11:13am 
I'm having a problem with missingpicture error with the Shotgun shells for 5 and 8 round slugs.

Even though they are listed, they are unusable.

~ there a mod I'm missing other than the ones listed as "required items"
krisa Mar 15, 2020 @ 2:07pm 
It's better than real Tarkov!
Famous Grouse Mar 14, 2020 @ 5:19pm 
thanks for the info man @nomad 420 really cant belave how good this is great job!
Nomad 420  [author] Mar 14, 2020 @ 5:04pm 
@D. Merrick
Glad you're enjoying it ;) The extraction point(s) get marked on your map once you're in a raid, so you'll need a map and some navigation skills to find the extractions for the the first time
Famous Grouse Mar 14, 2020 @ 5:01pm 
this is amazing nomad well done! not sure how to extract just yet but really really good!
vlados99999 Mar 14, 2020 @ 4:16pm 
Due to the nature of the Ravage mod, you have to look for adventures yourself)))
vlados99999 Mar 14, 2020 @ 4:12pm 
Only I call it - Random Encounter Simulator (sometimes deadly for player XD)
vlados99999 Mar 14, 2020 @ 4:10pm 
Personally, for example, it’s easier for me to make EFT scripts with a Ravage mod!
Nomad 420  [author] Mar 14, 2020 @ 4:06pm 
@Yakhin
Unfortunately it is very difficult to apply to new maps. You must place all walls, props and boxes yourself, copy/paste the [x,y,z] coordinates for every individual box/trigger/marker to their scripts, then add spawn zones, safehouse and traders before you can play normally.
vlados99999 Mar 14, 2020 @ 12:21pm 
(но только с RHS, и картой Буковина/Быстрица)
vlados99999 Mar 14, 2020 @ 12:20pm 
Как сделать свой сценарий как у тебя?
Famous Grouse Mar 14, 2020 @ 11:07am 
This looks amazing! down loading the requirements now! hope it lives to my expetations :)
Dator Mar 11, 2020 @ 3:17am 
ураааааааа ! нет ACE!!!!!!!!!