Divinity: Original Sin 2

Divinity: Original Sin 2

37 ratings
Mystics (DE)
   
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Game Mode: Story
File Size
Posted
Updated
518.564 MB
Oct 29, 2018 @ 5:30pm
Feb 27 @ 12:58pm
192 Change Notes ( view )

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Mystics (DE)

Description
Documentation

Mod Load Order
NOTE: not all mods are on steam. Use the following links to get the necessary mods and put them in the order provided. See the screen captures above as comparison for mod files that will need to be in your mod folder. If you are missing any of the following mods, this will not work correctly.
The Pyramid Of Shadows DE is a story mod that wont show up on your add on list. It will show up on your adventure list and is also playable as a stand alone.
To get Epic Encounters, follow the link.
Mystics Two is a story mod that wont show up on your add on list. It will show up on your adventure list and is also playable as a stand alone.

This mod also requires
Norbyte's Extender[github.com]

MOD FEATURES
1. Day/Night cycle.
Yes, it will be dark at night (There are torches you can carry with you and spells you will find to create light).
You will get tired (Find a bed to sleep on).
3. Coupled with The Pyramid of Shadows story mod (Pyramid only).
4. Using Epic Encounters 2 for different gameplay functions and added uniques.
Read Documentation here[docs.google.com]
5. 3 unique classes
6. 4 unique races
7. Added skill books for general traders for the following mods (Special thanks to Focus)
NOTE: some of these mods have mod requirements as well. Read the mod description and install accordingly. These mods should be after the Epic Encounters mod except for the Luminary prerequisite "Custom Damage Types". Custom Damage Types should be the first mod in your load order.
NOTE: This mod seems to effect the speed at which AI reacts in combat.

Suggested Mods
Quality of life: HQ World and Icons Mod
HQ World and Icons Mod[www.nexusmods.com]

Expansion Pack: Mystics Two

Thanks to: LaughingLeader, Dima01, Norbyte, Composer, Kalavinka, Murderbot, Scawsome, Tiqon,13, Heinz234 and Heinz, Focus.

Demon Kin race by: Majoras Vox

Minotaur Help: Majoras Vox

Game Testers: Chair, Murderbot

Contact: @Reavers on discord

Thank you Larian for such a great game experience!

See Mystics Two mod for more.

Special thanks to the Mystiic's crew for streaming their playthrough.

You can typically find me in this Discord chat:
Join up! https://discord.gg/BjGXhbn
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94 Comments
retrotie  [author] Feb 20 @ 8:06pm 
Update: Bug fixes
retrotie  [author] Feb 18 @ 8:41pm 
Update so companions get the right skills
retrotie  [author] Feb 18 @ 1:42pm 
Craxezdiss and Saffire are not available as companions, would need to get them at character creation.
retrotie  [author] Feb 18 @ 1:23pm 
Roxy has a bit of issue with damage and leveling but she should have a res skill.
You'll have to use tactics to not agro everything at once. You'll have to look around and find the XP you can gain prior to the harder fights. Your party and Roxy should have res skill as well. This isn't an easy mod.
Ignofon Feb 18 @ 12:26pm 
So right now i'm hitting a wall, made new character, i can now attack 2 times a turn again which is nice, but i'm getting out damaged heavily. It's a level 2 character with 2 followers and roxy (who is all but worthless right now) and my main is a rifleman, my followers are both rangers and the three of them each do about 5 dmg per shot 2 times a turn, these beetles are doing 20 dmg 2 times a turn. What's going on with this, and how do i scale roxy to do more than 2 dmg per hit? I also haven't been able to find Craxezdiss, i want her to be my 4th and a rouge but i can't find her. Beast also doesn't have a name at all.
retrotie  [author] Feb 18 @ 11:34am 
Read: How to use it: Section in the mod description.
Basically, with these mods active, you load up Divinity Original Sin 2 (Default game). You can play Ft. Joy, not recommended. Then go to the port hub by talking to the guy by the boat where you first enter Ft. Joy. etc.
This mod allows you to go play through it, plus optionally play the pyramid and go back to the main campaign, if you like.
Ignofon Feb 18 @ 11:10am 
Got the encounters mod, mad a new character and am very confused about why i'm getting deposited at fort joy.
retrotie  [author] Feb 18 @ 5:52am 
uploaded two new screen shots of the mod list and the extender files.
Here is the content of the .json file, if you don't have it, just make it in that folder.
{
"EnableExtensions": true,
"CreateConsole": true,
"EnableLogging": true,
"LogCompile": true,
"LogDirectory": "",
"DisableModValidation": true,
"EnableAchievements": true,
"SendCrashReports": true,
"EnableDebugger": false,
"DebuggerPort": 9999,
"DebuggerFlags": 0
}
retrotie  [author] Feb 18 @ 5:38am 
Epic Encounters isn't on steam, so, I can't add it. Both that and the script extender are manual downloads. Also, not sure what other mods you have assigned but, after some testing, I would suggest not applying the Odin Blade things for the first run. It makes it a lot harder.
Ignofon Feb 17 @ 9:59pm 
That definitely isn't what i see, don't know how i could have messed up the installation tho, it just says "extract here".

(edit?) You didn't fully integrate the epic encounters mod into your download process, it's listed in the description but not the checklist on the side. Never even had that mod.