Divinity: Original Sin 2

Divinity: Original Sin 2

443 ratings
Helaene - Vampire Class (DE)
Type: Add-on
Game Mode: Story, GM, Arena
Tags: Classes, Skills
File Size
9.782 MB
Sep 15, 2018 @ 6:43pm
Sep 23, 2018 @ 11:30am
4 Change Notes ( view )

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Helaene - Vampire Class (DE)

In 1 collection by helaene
Helaene's D:OS2 Definitive Edition Classes
11 items
If you're seeing skill icons as question marks, please make sure you've downloaded and enabled my Shared Library mod - it is required!

Per popular request, a new Vampire class mod!

Vampirism skills are tied to both Necromancy and Warrior tracks, and include a wide variety of buffs, debuffs and damage abilities, as well as (of course) health-stealing. It is also has great mobility, with several skills that can assist you in getting around the battlefield quickly and safely. Skills scale on Strength. This mod is also very Undead-friendly - I've been play-testing as Fane.

This mod also features new 'unlockable' skill tiers at levels 2, 6, 10, 14 and 18. When you reach each of those levels, a lock icon will appear above your character's head, and a decaying heart will appear in your inventory. Consuming the heart will prompt an internal dialog where you can decide which of the available options you'd like to choose. This unlockable behavior will be available to any player that has memorized the Bite skill (level 1 / starter skill).

I've also included a healing coffin in your starting inventory, which takes the place of a normal bedroll.


Level 1:
* Slash - (Starter) Attack your enemy with physical damage and make them bleed. If another enemy is close enough to your target, they may be struck as well.
* Bite - (Starter) Sink your fangs into the neck of your enemy, causing piercing damage, and granting yourself some of their health. Progressively sets Bitten, Maimed and Ravaged statuses on subsequent hits if the previous status is still active.
* Stalk - (Starter) Jump to your enemy and make yourself invisible for one turn.
* Throw Daggers - Toss two of the daggers that you stash under your cloak.
* Hunt - Activate your heightened vampiric senses, increasing initiative, sight, hearing, accuracy, wits and chance to hit for three turns; while sniffing out invisible enemies. Protects from blinding.

Level 2 Unlocks: Supernatural
Ring of Brawn (+1 Strength, +1 Constitution, +5% Chance to Hit)
OR Ring of Agility (+1 Finesse, +1 Sneaking, +5% Dodging)
OR Ring of Willpower (+1 Intelligence, +1 Telekinesis, +5% Vitality)

Level 4:
* Bloodrush - Rush forward, hitting all enemies in your way with physical damage and causing bleeding. Leaves a trail of blood.
* Hemoglobe - Project an orb of blood at your enemy which can bounce to additional targets, leaving blood at their feet.
* Pounce - Push off the ground with your superhuman strength and attack an enemy with piercing damage.
* Bloodthirsty Blade - Enchant your target's blade with extra hunger for blood; causing extra damage, life stealing and chance of bleeding.

Level 6 Unlocks: Psychic Influence
Psychokinesis - Pick up a character or object and drop it somewhere else, doing damage and leaving a blood surface.
OR Levitate - As a vampire, you can raise yourself off the ground for short periods of time, making you immune to surfaces.
OR Always Invited - Unlock any locked door or container using the powers of your mind.

Level 8:
* Bat Swarm - Reduce visibility by summoning a swarm of bats, occluding enemies' sight and causing them damage.
* Regurgitate - Vomit up cursed blood in a cone, thereby removing several negative statuses from yourself. Does damage to characters in its path.
* Impale - Ram a wooden stake into your enemy. Set a status that deals them piercing damage when they try to walk.
* Soul Armor - Increases Magic Armour and steals more from each enemy around you.

Level 10 Unlocks: Intimidation
Haunted - Chill surrounding enemies, knowing you are a supernatural predator on the prowl.
OR Hunger - Embrace your dark nature and let your vampiric hunger show, possibly terrifying your enemies.
OR Hysteria - Target character is driven mad with fear, attacking whatever characters are closest to them.

Level 12:
* Four Course Meal - Using your vampire superspeed, zip through four enemies for a satisfying dinner.
* Enthrall - Mesmerize enemies in a cone, disarming and muting them but turning their allegiance for two turns.
* Cannibalism - Devour a corpse for sustenance.
* Blood Sigil - Sear a blood sigil into the ground that cripples and bleeds enemies, while hasting allies.

Level 14 Unlocks: Blood Magic
Bloodbath - Channel Countess Elizabeth Báthory who bathed in the blood of virgins to keep herself young. Removes diseased, decaying and burning from you and nearby allies.
OR Hot Blooded - Set your nearby enemies' blood boiling, and deal damage to each. They will explode after three turns or upon their death.
OR Bloody Redemption - Heal and gain damage incrementally for every nearby bleeding character.

Level 16:
* Bloody Barricade - Raise a wall of corpses to block your enemies.
* Exsanguinate - Drain your target of blood, dealing immense damage. Knock them out for one turn and make them weak for three.
* Turn - Turn an ally so that they can temporarily enjoy the benefits of vampirism. Grants death resistance. If they kill while turned, they'll prolong the status.
* Summon Vampire Bat - Summon a vampire bat voidwoken to do your bidding.

Level 18 Unlocks: Immunity
Blood Mist - Disappear into a blood cloud, giving yourself Freeze, Stun and Knockdown immunity for four turns.
OR Undeath - As an undead creature, make yourself invulnerable for two turns. Prevents all statuses, both positive and negative.
OR Mental Fortress - Harden your mind against Charm, Taunt and Fear attempts for four turns.

Starter Class
If you select the Vampire class at Character Creation, you'll start with the game assuming dual-wielded swords (however skills should scale with whatever weapon type you equip). The starting skills are listed above. The class comes with preset Leech talent, 1 point each in Luck and Persuasion, and 1 point each in Wits, Intelligence and Strength, but those are all changeable. The default skillset is Necromancy, Warrior and Rogue - you can change if you want, but removing Warrior will disable the starter skills.

A trader named Desdemona is available in several areas to purchase Vampire skillbooks. She has black hair, pale skin, and wears black and red.
* In Fort Joy, behind the Necromancy skill vendor's tent.
* On the Lady Vengeance, next to the stairs as you go below-decks.
* In Driftwood, on your way into the Under-tavern.
* In Arx, underneath the overhang by the toyseller's shop (near a vendor cart with a crossbow).

All skillbooks can also be found in a coffin when you first wake up on the beach (heading slightly toward the voidwoken encounter).


Please see the Discussion thread for full art credits: https://steamcommunity.com/sharedfiles/filedetails/discussions/1311199662

Huge thanks to LaughingLeader for scripting assistance and inspiration (and patience!). Several of the ideas in this class came from his original brainstorming and I couldn't have done this one without him!

New demo video added, courtesy of oguztr!

Popular Discussions View All (7)
Oct 1, 2018 @ 10:30am
Why I have 4 companions on start?
Sep 29, 2018 @ 6:43pm
Icon appearing as question marks issue.
Oct 13, 2018 @ 10:53am
Using this mid game doesn't learn the "extra skills"
Rordon Gamsay
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Shamirah Jan 5 @ 10:58pm 
@Hellebus the bite skill ignores physical armor. It's op. The whole class is OP to be fair.
KartoffelLauch Jan 5 @ 3:40am 
@已沫 first sentence in the description :) "If you're seeing skill icons as question marks, please make sure you've downloaded and enabled my Shared Library mod - it is required!"
已沫 Jan 4 @ 11:27pm 
there is o problem
why no skill pictures in the game??
BurningFalcon Jan 4 @ 6:07am 
The only thing that disturbs me a bit is, you need to get to level 18 to become undead for 2 turns.
It's a shame the vampire-class can't start with the undead-tag.
Michlo Dec 27, 2019 @ 6:13pm 
Hi, I'm about to start this mod as I love playing a vampire so, thank you.

It seems that we lose all of our points so far, however. Is that working as intended?

Hellebus Nov 8, 2019 @ 7:14am 
Personally I think the "Bite" skill should be a 0 AP skill. It already causes less damage than other skills, making there less reason to use it in combat. And to be effective it must be used multiple times on the same target.
YouGoTownedX Sep 1, 2019 @ 11:38am 
I love this class mod, I started playing this game only recently when a friend recommended it. Towards the bottom of this mod description it said that skills should be able to scale with my weapon type, but it doesn't. Is it bugged for me or does it just not work as intended? I run with other mods on btw, some of odinblade's overhauls and other utility mods as well as a few of the other classes that Helaene made.
Red Jul 29, 2019 @ 8:00pm 
@Caption MM when you talk to the npc, check for the trade icon on the left of the panel.
Caption MM Jul 20, 2019 @ 5:47pm 
hello,Why was there no purchase option when I talked to the merchant
Dobby Halfass Jul 8, 2019 @ 12:11am 
The reason i asked for this, just for clarity, is because the succubus class skills scale based on your current weapon thus your current playstyle, would be cool if the vamp stuff did the same so we can mix and match willy nilly.

Maybe you can come back and make this small miracle happen, i know its late in the games life cycle, and you've prolly moved on to other projects, but seeing as i have no scripting skills whatsoever i leave this here with the hope that it might happen.
God bless and thank you for all the awesome classes.