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Since it only happens on PlayStation and not on other platforms, it may be related to some other similar crashes that were being reported with modded servers.
The crash itself is Client-Side, so no accessible logs are available. My current guess at this time is that the console is trying to do something with script files in the mod it shouldn’t be touching (because it’s not supposed to in the first place), but that’s just speculation on my part.
I’ve let the keen devs know to reach out to me if they have any other information I can act on, but until then, there’s no possible means for us to address that issue.
--- please atleast try to get the name correctly ---
without more informations like logs, exact errorcode, exampleworld and maybe some more stuff it will be very hard up to impossible to do a deeper help than whas already be given and for that the steam comment section is too limited, i recommend to join the mes discord (which is linked i nthe moddescription) and present you problem there together with an an good as posisble explanation of the problem, the errorcode, logs and an example world so that a more in depth look can be taken at it.
i am not familiar with ce errors, so i did google a bit and from what i could find that they are usually console specific errors being given out by the console itself and mostly poitn towards probs with the console in question.
take the specifc ce error you get and search for it specifc to your used console to get a more detailed answer to what kind of error it is and what you can do to alleviate it.
that it is happenign while using a console client is a BIG point that needs to be taken into consideration as a world needs to be setup for consoles for them to be able to join the world.
so no mods with client side scripts, no ingame scripts . . . and many more functions need to be taken into consideration.
still the chance for file corruption exists on consoles too, but i dont know how to check on consoles for that as i never had one.
you might also want to ask on the mes discord which is linked in the moddescription as you might need to provide stuff like logs and an example world which is easier via discord than steam, atleast for the logs.