MasterSlenderTR
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⠀⠀⠀⠀ ██████⠀⠀⠀⠀ɴᴏᴡ ᴘʟᴀʏɪɴɢ⠀⠀ Ride On Time
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⠀⠀⠀⠀ ██████⠀⠀⠀⠀◄◄⠀▐▐ ⠀►►⠀⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀⠀⠀1:15 / 3:17 ⠀ ───○⠀⚙
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⠀⠀⠀⠀⠀⠀⠀ S P E C S✨
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀• 𝖦𝖯𝖴: NVIDIA GeForce RTX 3060 Ti 8GB
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀• 𝖢𝖯𝖴: AMD Ryzen 7 5700X3D 3.0 GHz
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀• 𝖱𝖠𝖬: 48GB DDR4-3600 CL16
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀• 𝖬𝖮𝖡𝖮: ASUS Prime B450M-A II
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀• 𝖪𝖤𝖸𝖡𝖮𝖠𝖱𝖣: HP SK-2880 PS/2
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀• 𝖬𝖮𝖴𝖲𝖤: HP 537748-001 PS/2
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀• 𝖬𝖮𝖭𝖨𝖳𝖮𝖱: 1920 x 1080 165Hz
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀• 𝖮𝖲: Windows 7 Enterprise 64 Bit [i.imgur.com]
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⠀⠀⠀⠀⠀⠀⠀ C O N S O L E S✨
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀• PlayStation 3
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀• Xbox 360
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀• GameCube
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀• PS Vita
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Review Showcase
7.9 Hours played
Overview
Geometry Dash has such a simple gameplay that it (rightly) assumes that you will not need a tutorial in order to get the basics of it. The game is fairly simple: you control a block that slides by itself, and your goal is to reach the end of the level in one piece. Of course, throughout the level, you’ll encounter multiple obstacles and enemies that are waiting for you to fail in order to show their deadly claws.

There is one simple control, executed by tapping anywhere on the screen (provided that it’s not the pause button). This will make your token jump in the air. Holding the screen will make you jump repeatedly, while jumping inside specific floating orbs will grant you another jump mid-air. That’s it, tap until you get to the finish line and you’ll be fine.


General Impressions
As we can see, the game is fairly simple, but since it is very fast-paced and obstacles are intelligently placed, the game can get super complicated. However, even though it gets very tricky, you never feel like the game is cheap and kills you for its own amusement. Stages are very well designed, and thus you need to know what you’re doing and not just try stuff at random in order to succeed.

This is why, when clearing a level, you get a huge feeling of accomplishment, just as when you pass that exam you thought it was impossible. Since the game adds components in a very imaginative, but unpredictable way, levels get harder and harder as you progress.

You end up figuring out a lot of the elements you encounter through trial and error. For example, the first time you see these previously mentioned double-jump orbs, you will have no way of knowing what are they for (well, you will know, because you read this article first).

There’s one level in which your character jumps into some sort of spaceship and flies through the levels. This is very fun, and frankly, not that complicated, but the fact that it comes out of nowhere can put you off and it will be game over for you.

For now, there are only two worlds to choose from.
There are no checkpoints: if you die, you die. The only way back is to repeat the whole level. This is not problematic because levels are probably 30 second each. But don’t let that fool you: you could be stuck in one of these for hours.

If you don’t like how your “character” looks, there’s a myriad of customization options as well. Some of them are free, some are unlockable through game progression, some are paid, but all of them look fine.


Graphics
The game is dominated by vibrant colors against a black background. From the main screen to the gameplay, everything is done in a very bright way, with a lot of emphasis on combining the right colors. Although the background is mostly black, it will change some times depending on the circumstances.

This lack of high-level details and presentation means that the app will fly, even in phones with poor internals. I tried it on my Nomu S10, which has medium-low specs, and I found absolutely no issues with it. This is not a statement against the game, though: graphics are simple but they’re executed in a great way. Geometry Dash World teaches us that there’s no need for fancy graphics, as long as they’re done correctly.


Sound
This is where Geometry Dash shines. It is, without a doubt, the best part of the game. The game’s soundtrack is absolutely superb, with techno/disco songs making up almost all of it. Songs are made specifically for each level, and it is synchronized with it in a beautiful way. You might think sometimes that some sounds are part of the game’s sound effects, but the fact is that all sound effects have been added to the songs.

For example, you will get specific sounds when jumping through orbs, others when going through platforms that make you jump by default, and, when reaching a new section within the stage, music will change dramatically to a whole new style and tempo. These changes are synchronized with graphics as well, and the game shifts backgrounds or gives some kind of visual cue when they occur. Is is a magnificent experience that has been executed in a sublime way.


Conclusion
If you can get over the fact that you will die a lot, Geometry Dash is a worthy addition to your game arsenal. Thanks to tightly connected graphical and sound elements, the game provides an awesome, integrated experience that is rarely seen in Play Store games.
Video Showcase
Portal Multiplayer Modu Türkçe Oynanış - Portal 1 Hikayesi - Kısım 2 [1080p60FPS]
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Screenshot Showcase
Welcome. Welcome to City 17. You have chosen, or been chosen, to relocate to one of our finest remaining urban centers.
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Artwork Showcase
Home Home Sweet Home
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Recent Activity
1,553 hrs on record
last played on May 7
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ALPHA May 6 @ 3:16am 
:icyfaerie::DonaldToad::DonaldToad::DonaldToad::DonaldToad::DonaldToad::DonaldToad::DonaldToad::goldenfaerie:
:DonaldToad::DonaldToad::cyanheart::cyanheart::DonaldToad::orangeheart::orangeheart:
:DonaldToad::cyanheart::sibstar::sibstar::orangeheart::dealstars::dealstars::orangeheart:
:DonaldToad::cyanheart::sibstar::sibstar::dealstars::dealstars::dealstars::orangeheart:
:DonaldToad::DonaldToad::cyanheart::sibstar::sibstar::dealstars::orangeheart:
:icyfaerie::DonaldToad::DonaldToad::cyanheart::sibstar::orangeheart::DonaldToad::DonaldToad::goldenfaerie:
:sibstar::Heart_m::DonaldToad::DonaldToad::cyanheart::DonaldToad::DonaldToad::heartframe::dealstars:
:Heart_m::sibstar::icyfaerie::DonaldToad::DonaldToad::DonaldToad::goldenfaerie::dealstars::heartframe:
ԑ̮̑ঙ¸¸¸𝓗𝓪𝓿𝓮 𝓪 𝓰𝓻𝓮𝓪𝓽 𝓭𝓪𝔂!.•:Hiii:
M3rT Apr 30 @ 2:45pm 
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TOMBOLΛ | ΛCTIVΞ Apr 29 @ 5:37pm 
:_S_::_U_::_P_::_F_::_A_::_M_: :yazdhdhd:
Keles de Jong Apr 26 @ 12:32pm 
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ALPHA Apr 22 @ 1:33am 
:icyfaerie::DonaldToad::DonaldToad::DonaldToad::DonaldToad::DonaldToad::DonaldToad::DonaldToad::goldenfaerie:
:DonaldToad::DonaldToad::cyanheart::cyanheart::DonaldToad::orangeheart::orangeheart:
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:DonaldToad::cyanheart::sibstar::sibstar::dealstars::dealstars::dealstars::orangeheart:
:DonaldToad::DonaldToad::cyanheart::sibstar::sibstar::dealstars::orangeheart:
:icyfaerie::DonaldToad::DonaldToad::cyanheart::sibstar::orangeheart::DonaldToad::DonaldToad::goldenfaerie:
:sibstar::Heart_m::DonaldToad::DonaldToad::cyanheart::DonaldToad::DonaldToad::heartframe::dealstars:
:Heart_m::sibstar::icyfaerie::DonaldToad::DonaldToad::DonaldToad::goldenfaerie::dealstars::heartframe:
ԑ̮̑ঙ¸¸¸𝓗𝓪𝓿𝓮 𝓪 𝓰𝓻𝓮𝓪𝓽 𝓭𝓪𝔂!.•:Hiii:
ALPHA Apr 21 @ 1:48am 
:Donaldtoad::abz1::linked1::abz2::Donaldtoad::Donaldtoad::abz1::linked1::abz2:
:abz1::abz4::neonheart::abz3::abz2::abz1::abz4::neonheart::abz3::abz2:
:linked1::explosion1::charmed::explosion1::abz3::abz4::explosion1::charmed::explosion1::linked1:
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:Donaldtoad::abz3::abz2::explosion1::charmed::charmed::explosion1::abz1::abz4:
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