Stellaris

Stellaris

PLANETARY DIVERSITY New Worlds Module
Lex Peregrine  [developer] Jan 19, 2019 @ 9:28am
Recommended Mods and compatibility patches:
Last edited by Lex Peregrine; Jan 21, 2019 @ 12:28pm
< >
Showing 1-15 of 16 comments
Lex Peregrine  [developer] Jan 21, 2019 @ 12:26pm 
Yet Another Reworked Planetary Diversity, which modifies the habitability relation between the planets to a system different than vanilla, and the required compatibility patch:

https://steamcommunity.com/sharedfiles/filedetails/?id=1593225868

https://steamcommunity.com/sharedfiles/filedetails/?id=1630128434
Last edited by Lex Peregrine; Jan 21, 2019 @ 12:30pm
Lex Peregrine  [developer] Jan 24, 2019 @ 4:56am 
Glavius Ultimate AI and required compatibility patches:

https://steamcommunity.com/sharedfiles/filedetails/?id=1584133829

https://steamcommunity.com/sharedfiles/filedetails/?id=1619298565

https://steamcommunity.com/sharedfiles/filedetails/?id=1631988811

need to confirm if there is a conflict with planetary deposits/features, I'll update info here if there is or if it has been addressed in one of the patches.
Last edited by Lex Peregrine; Jan 24, 2019 @ 4:56am
Lex Peregrine  [developer] Mar 22, 2019 @ 1:02pm 
Lex Peregrine  [developer] Mar 24, 2019 @ 11:34am 
Sol System Expanded has added compatibility with PD New Worlds:

https://steamcommunity.com/sharedfiles/filedetails/?id=681987087
Lex Peregrine  [developer] Mar 23, 2020 @ 9:12am 
Consider all the above suggestions outdated. I dont know what still works and what doesnt.
Lordfil May 16, 2020 @ 9:10am 
hi, thanks a lot for your hard work, but it seems that this mod doesnt work somehow? im getting planets with deposits, but i cant build any districts?
Lex Peregrine  [developer] May 17, 2020 @ 4:02am 
did you wait for me to update it to 2.7?
Lordfil May 17, 2020 @ 4:58am 
i didnt, but i seemed to work fine before (even in 2.7), before the other mods went up to 2.7 :p thanks anyway!
Lex Peregrine  [developer] May 17, 2020 @ 6:19am 
No, they changed the way districts work in 2.7, I believe thats what was causing your issue, I had to define my planet classes to use the standard district set, I suppose no districts would show up without that change. Should be working now :)
Lordfil May 17, 2020 @ 6:47am 
it should work with district overhaul 2 right?
Lex Peregrine  [developer] May 18, 2020 @ 2:39pm 
you have to check compatibility between Planetary Diversity and District Overhaul, ask respective authors, my mod does not alter districts in any way.
ุReshy Jul 5, 2020 @ 11:13pm 
Planetary Habitats should have a compatibility patch for the new variants of barren worlds that this mod adds.
Lex Peregrine  [developer] Jul 12, 2020 @ 8:06am 
true, maybe in the future when most of this mod is merged with PD, Gatekeeper might be willing to do that.
Spirit Dec 23, 2020 @ 9:37pm 
why is real space required ?
it says it need only planetary diversity but when i start it the game crash on startup
< >
Showing 1-15 of 16 comments
Per page: 1530 50