Stellaris

Stellaris

PLANETARY DIVERSITY New Worlds Module
Lex Peregrine  [utvecklare] 19 jan, 2019 @ 9:28
Recommended Mods and compatibility patches:
Senast ändrad av Lex Peregrine; 21 jan, 2019 @ 12:28
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Visar 1-15 av 16 kommentarer
Lex Peregrine  [utvecklare] 21 jan, 2019 @ 12:26 
Yet Another Reworked Planetary Diversity, which modifies the habitability relation between the planets to a system different than vanilla, and the required compatibility patch:

https://steamcommunity.com/sharedfiles/filedetails/?id=1593225868

https://steamcommunity.com/sharedfiles/filedetails/?id=1630128434
Senast ändrad av Lex Peregrine; 21 jan, 2019 @ 12:30
Lex Peregrine  [utvecklare] 24 jan, 2019 @ 4:56 
Glavius Ultimate AI and required compatibility patches:

https://steamcommunity.com/sharedfiles/filedetails/?id=1584133829

https://steamcommunity.com/sharedfiles/filedetails/?id=1619298565

https://steamcommunity.com/sharedfiles/filedetails/?id=1631988811

need to confirm if there is a conflict with planetary deposits/features, I'll update info here if there is or if it has been addressed in one of the patches.
Senast ändrad av Lex Peregrine; 24 jan, 2019 @ 4:56
Lex Peregrine  [utvecklare] 22 mar, 2019 @ 13:02 
Lex Peregrine  [utvecklare] 24 mar, 2019 @ 11:34 
Sol System Expanded has added compatibility with PD New Worlds:

https://steamcommunity.com/sharedfiles/filedetails/?id=681987087
Lex Peregrine  [utvecklare] 23 mar, 2020 @ 9:12 
Consider all the above suggestions outdated. I dont know what still works and what doesnt.
Lordfil 16 maj, 2020 @ 9:10 
hi, thanks a lot for your hard work, but it seems that this mod doesnt work somehow? im getting planets with deposits, but i cant build any districts?
Lex Peregrine  [utvecklare] 17 maj, 2020 @ 4:02 
did you wait for me to update it to 2.7?
Lordfil 17 maj, 2020 @ 4:58 
i didnt, but i seemed to work fine before (even in 2.7), before the other mods went up to 2.7 :p thanks anyway!
Lex Peregrine  [utvecklare] 17 maj, 2020 @ 6:19 
No, they changed the way districts work in 2.7, I believe thats what was causing your issue, I had to define my planet classes to use the standard district set, I suppose no districts would show up without that change. Should be working now :)
Lordfil 17 maj, 2020 @ 6:47 
it should work with district overhaul 2 right?
Lex Peregrine  [utvecklare] 18 maj, 2020 @ 14:39 
you have to check compatibility between Planetary Diversity and District Overhaul, ask respective authors, my mod does not alter districts in any way.
ุReshy 5 jul, 2020 @ 23:13 
Planetary Habitats should have a compatibility patch for the new variants of barren worlds that this mod adds.
Lex Peregrine  [utvecklare] 12 jul, 2020 @ 8:06 
true, maybe in the future when most of this mod is merged with PD, Gatekeeper might be willing to do that.
Spirit 23 dec, 2020 @ 21:37 
why is real space required ?
it says it need only planetary diversity but when i start it the game crash on startup
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