Hearts of Iron IV

Hearts of Iron IV

Millennium Dawn Military Rebalance
27 Comments
Alt+F4 Mar 12, 2023 @ 8:01am 
cant select airgroup when using mod
TheOnionKnight Dec 28, 2022 @ 1:07am 
has this been updated?
Acteus Oct 22, 2022 @ 9:53pm 
oh alright then thank you tho
LoXyO  [author] Oct 16, 2022 @ 12:48pm 
@Acteus, sorry but it's not planned right now, I've currently a lot to work on, and i consider this mod to be of secondary importance, yet i will try to update it to the current version, however i can't promise anything about crashes/bugs.
Acteus Oct 15, 2022 @ 6:14pm 
update pls
Dank Jack Aug 21, 2022 @ 3:34am 
great mod ty
Alt+F4 Aug 12, 2022 @ 6:45am 
does't work needs update
LoXyO  [author] Jul 8, 2022 @ 1:31am 
Yes it should completly work, normaly mods are compatible if the game didn't changed main version, meaning it is compatible with 1.11.*
marcorago Jul 7, 2022 @ 8:38am 
does it work with current version?
Larcrivereagle Jun 13, 2022 @ 6:45pm 
Thx
LoXyO  [author] Jun 13, 2022 @ 3:07am 
I don't work very often on the mod, yet i still take suggestions yes, this is a good idea, it makes sense, it is a very small change and i will probably add it along with doctrines changes.
Larcrivereagle Jun 12, 2022 @ 8:30pm 
If you're still working on this mod and accepting suggestions, I have one.
Change helicopter battalions to have a weight stat of zero or as close to zero as is reasonable. This would make them much easier to use in airborne invasions and help pay off their IC cost. If you can make enough helicopters, you won't need to make as many transports.
LoXyO  [author] May 21, 2022 @ 2:47am 
The Heart of Iron IV launcher says it's outdated because the current game is in 1.11.11 and the mod is in 1.11.10, the mod will still work if there isn't major changes in the base game
The Destroyer of Worlds May 20, 2022 @ 3:51pm 
Excellent mod. Despite it saying it’s outdated as of now, it works great.
LoXyO  [author] May 5, 2022 @ 10:04am 
Terrain changes affect everything, but since defense was kinda nerfed, they will probably perform better, however i still need to look a lot into tanks, as they are really weak from my experience.
THE RED ROT 1 May 4, 2022 @ 3:14pm 
So i assume tanks are actually useful now with the terrain debuffs changes i dont need to spam mech anymore
LoXyO  [author] May 3, 2022 @ 5:57am 
I will look into entrenchment and planning, yet these values could see big changes when i will change doctrines, so it could be very small changes
Pomidorka May 2, 2022 @ 8:32pm 
You also need to reduce the bonus from entrenchment. 60% to attack and defend is a lot
Pomidorka May 2, 2022 @ 8:27pm 
It would be nice if you fixed a bonus from the landscape, which is very large at the moment. -70% to attack in the hills? Excuse me?
The same applies to forests, swamps, cities and mountains. In vanilla, this bonus is only 25% and it should be so.
The worst thing is that the defending side gets a big bonus to the attack, which makes the game look like a positional war.
Neither side can move the front without aviation because the attacking side gets a big minus to the attack, and the defending side gets a big bonus to the attack
FunAttiCGamer May 2, 2022 @ 10:46am 
Thanks your answer!
LoXyO  [author] May 2, 2022 @ 10:36am 
I didn't change anything about graphics, so must be from the original mod!
FunAttiCGamer May 2, 2022 @ 10:12am 
Hi! The map icons are also new or just the old ones?
LoXyO  [author] Apr 27, 2022 @ 9:14am 
This is because of how efficiency cap is adressed, too much technologies and national ideas give efficiency cap, i agree that this isn't right. I'll try to find a way to balance it
marcorago Apr 27, 2022 @ 7:35am 
the idea is great, will you fix the problem about productivity? You generally require more time to produce a 1985 mbt at the start of the game than a 2015 mbt in late game and it's absurd.
And this problem is related to everythink (planes, ifv etc...)
LoXyO  [author] Apr 27, 2022 @ 2:11am 
Thank you! I made these changes according to what we have seen in modern conflicts (in particular Ukraine). I plan on adding more protection against CAS with doctrines, in small scales obviously, aircrafts make civil war end too quickly
DJLOGAN Apr 27, 2022 @ 1:58am 
In light of the experience in Ukraine and Gulf War 1 & 2. Nerfing airpower may make it more playable but perhaps not particularly accurate. Great ideas, keep them coming
kokakobaisiquer Apr 26, 2022 @ 11:20am 
oh cool