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They are producing a significant amount of energy through their power plants, though their Dams are helping them as well. As you can see, they also researched “Hydrogen-Cooled Generators”, raising the total energy production by 10%.
What if we enable one of the new MIO policies. We raise the power cost, but for that we gain some nice bonuses, mainly additional efficiency gain compared to the (quite strong) assembly line optimisers.
Well it makes the MP 38 production line the most costly one.
The Tech Tree
Oil provides a +30 energy source








One thing we wanted to do was bring some extra depth to the industrial aspect of the game. We wanted to make the location of the industry placement matter more, as well as have a bit more of a difference between your military factories, instead of them operating as one unified ‘pool’. The question was of course how to handle that ambitious directive, and how far should it go? It became quite obvious that overhauling the entire system was not something we wanted to do. So instead I came up with, as I like to call a ‘Crazy Idea’ (a term which most of my teammates started to fear) and let me say…
Industrial Parks are buildings with a totally final icon version with pink stars. We are not going to talk about [REDACTED]. There is no [REDACTED].
This is an example of what constructing Military Industrial Park in Rhonne (just an example) state may provide you in terms of the Synergies.
By clicking on the absolutely wonderful pink Industrial Park icon you can start production from it. This list shows all the non-obsolete valid equipment variants that you can produce by that specific Industrial Park.
Placeholder art for the upgrades done by yours truly.
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