Hearts of Iron IV

Hearts of Iron IV

Millennium Dawn Military Rebalance
27 commenti
Alt+F4 12 mar 2023, ore 8:01 
cant select airgroup when using mod
TheOnionKnight 28 dic 2022, ore 1:07 
has this been updated?
Acteus 22 ott 2022, ore 21:53 
oh alright then thank you tho
LoXyO  [autore] 16 ott 2022, ore 12:48 
@Acteus, sorry but it's not planned right now, I've currently a lot to work on, and i consider this mod to be of secondary importance, yet i will try to update it to the current version, however i can't promise anything about crashes/bugs.
Acteus 15 ott 2022, ore 18:14 
update pls
Dank Jack 21 ago 2022, ore 3:34 
great mod ty
Alt+F4 12 ago 2022, ore 6:45 
does't work needs update
LoXyO  [autore] 8 lug 2022, ore 1:31 
Yes it should completly work, normaly mods are compatible if the game didn't changed main version, meaning it is compatible with 1.11.*
marcorago 7 lug 2022, ore 8:38 
does it work with current version?
Larcrivereagle 13 giu 2022, ore 18:45 
Thx
LoXyO  [autore] 13 giu 2022, ore 3:07 
I don't work very often on the mod, yet i still take suggestions yes, this is a good idea, it makes sense, it is a very small change and i will probably add it along with doctrines changes.
Larcrivereagle 12 giu 2022, ore 20:30 
If you're still working on this mod and accepting suggestions, I have one.
Change helicopter battalions to have a weight stat of zero or as close to zero as is reasonable. This would make them much easier to use in airborne invasions and help pay off their IC cost. If you can make enough helicopters, you won't need to make as many transports.
LoXyO  [autore] 21 mag 2022, ore 2:47 
The Heart of Iron IV launcher says it's outdated because the current game is in 1.11.11 and the mod is in 1.11.10, the mod will still work if there isn't major changes in the base game
The Destroyer of Worlds 20 mag 2022, ore 15:51 
Excellent mod. Despite it saying it’s outdated as of now, it works great.
LoXyO  [autore] 5 mag 2022, ore 10:04 
Terrain changes affect everything, but since defense was kinda nerfed, they will probably perform better, however i still need to look a lot into tanks, as they are really weak from my experience.
THE RED ROT 1 4 mag 2022, ore 15:14 
So i assume tanks are actually useful now with the terrain debuffs changes i dont need to spam mech anymore
LoXyO  [autore] 3 mag 2022, ore 5:57 
I will look into entrenchment and planning, yet these values could see big changes when i will change doctrines, so it could be very small changes
Pomidorka 2 mag 2022, ore 20:32 
You also need to reduce the bonus from entrenchment. 60% to attack and defend is a lot
Pomidorka 2 mag 2022, ore 20:27 
It would be nice if you fixed a bonus from the landscape, which is very large at the moment. -70% to attack in the hills? Excuse me?
The same applies to forests, swamps, cities and mountains. In vanilla, this bonus is only 25% and it should be so.
The worst thing is that the defending side gets a big bonus to the attack, which makes the game look like a positional war.
Neither side can move the front without aviation because the attacking side gets a big minus to the attack, and the defending side gets a big bonus to the attack
FunAttiCGamer 2 mag 2022, ore 10:46 
Thanks your answer!
LoXyO  [autore] 2 mag 2022, ore 10:36 
I didn't change anything about graphics, so must be from the original mod!
FunAttiCGamer 2 mag 2022, ore 10:12 
Hi! The map icons are also new or just the old ones?
LoXyO  [autore] 27 apr 2022, ore 9:14 
This is because of how efficiency cap is adressed, too much technologies and national ideas give efficiency cap, i agree that this isn't right. I'll try to find a way to balance it
marcorago 27 apr 2022, ore 7:35 
the idea is great, will you fix the problem about productivity? You generally require more time to produce a 1985 mbt at the start of the game than a 2015 mbt in late game and it's absurd.
And this problem is related to everythink (planes, ifv etc...)
LoXyO  [autore] 27 apr 2022, ore 2:11 
Thank you! I made these changes according to what we have seen in modern conflicts (in particular Ukraine). I plan on adding more protection against CAS with doctrines, in small scales obviously, aircrafts make civil war end too quickly
DJLOGAN 27 apr 2022, ore 1:58 
In light of the experience in Ukraine and Gulf War 1 & 2. Nerfing airpower may make it more playable but perhaps not particularly accurate. Great ideas, keep them coming
kokakobaisiquer 26 apr 2022, ore 11:20 
oh cool