Hearts of Iron IV

Hearts of Iron IV

Millennium Dawn Military Rebalance
27 Yorum
Alt+F4 12 Mar 2023 @ 8:01 
cant select airgroup when using mod
TheOnionKnight 28 Ara 2022 @ 1:07 
has this been updated?
Acteus 22 Eki 2022 @ 21:53 
oh alright then thank you tho
LoXyO  [yaratıcı] 16 Eki 2022 @ 12:48 
@Acteus, sorry but it's not planned right now, I've currently a lot to work on, and i consider this mod to be of secondary importance, yet i will try to update it to the current version, however i can't promise anything about crashes/bugs.
Acteus 15 Eki 2022 @ 18:14 
update pls
Dank Jack 21 Ağu 2022 @ 3:34 
great mod ty
Alt+F4 12 Ağu 2022 @ 6:45 
does't work needs update
LoXyO  [yaratıcı] 8 Tem 2022 @ 1:31 
Yes it should completly work, normaly mods are compatible if the game didn't changed main version, meaning it is compatible with 1.11.*
marcorago 7 Tem 2022 @ 8:38 
does it work with current version?
Larcrivereagle 13 Haz 2022 @ 18:45 
Thx
LoXyO  [yaratıcı] 13 Haz 2022 @ 3:07 
I don't work very often on the mod, yet i still take suggestions yes, this is a good idea, it makes sense, it is a very small change and i will probably add it along with doctrines changes.
Larcrivereagle 12 Haz 2022 @ 20:30 
If you're still working on this mod and accepting suggestions, I have one.
Change helicopter battalions to have a weight stat of zero or as close to zero as is reasonable. This would make them much easier to use in airborne invasions and help pay off their IC cost. If you can make enough helicopters, you won't need to make as many transports.
LoXyO  [yaratıcı] 21 May 2022 @ 2:47 
The Heart of Iron IV launcher says it's outdated because the current game is in 1.11.11 and the mod is in 1.11.10, the mod will still work if there isn't major changes in the base game
The Destroyer of Worlds 20 May 2022 @ 15:51 
Excellent mod. Despite it saying it’s outdated as of now, it works great.
LoXyO  [yaratıcı] 5 May 2022 @ 10:04 
Terrain changes affect everything, but since defense was kinda nerfed, they will probably perform better, however i still need to look a lot into tanks, as they are really weak from my experience.
THE RED ROT 1 4 May 2022 @ 15:14 
So i assume tanks are actually useful now with the terrain debuffs changes i dont need to spam mech anymore
LoXyO  [yaratıcı] 3 May 2022 @ 5:57 
I will look into entrenchment and planning, yet these values could see big changes when i will change doctrines, so it could be very small changes
Pomidorka 2 May 2022 @ 20:32 
You also need to reduce the bonus from entrenchment. 60% to attack and defend is a lot
Pomidorka 2 May 2022 @ 20:27 
It would be nice if you fixed a bonus from the landscape, which is very large at the moment. -70% to attack in the hills? Excuse me?
The same applies to forests, swamps, cities and mountains. In vanilla, this bonus is only 25% and it should be so.
The worst thing is that the defending side gets a big bonus to the attack, which makes the game look like a positional war.
Neither side can move the front without aviation because the attacking side gets a big minus to the attack, and the defending side gets a big bonus to the attack
FunAttiCGamer 2 May 2022 @ 10:46 
Thanks your answer!
LoXyO  [yaratıcı] 2 May 2022 @ 10:36 
I didn't change anything about graphics, so must be from the original mod!
FunAttiCGamer 2 May 2022 @ 10:12 
Hi! The map icons are also new or just the old ones?
LoXyO  [yaratıcı] 27 Nis 2022 @ 9:14 
This is because of how efficiency cap is adressed, too much technologies and national ideas give efficiency cap, i agree that this isn't right. I'll try to find a way to balance it
marcorago 27 Nis 2022 @ 7:35 
the idea is great, will you fix the problem about productivity? You generally require more time to produce a 1985 mbt at the start of the game than a 2015 mbt in late game and it's absurd.
And this problem is related to everythink (planes, ifv etc...)
LoXyO  [yaratıcı] 27 Nis 2022 @ 2:11 
Thank you! I made these changes according to what we have seen in modern conflicts (in particular Ukraine). I plan on adding more protection against CAS with doctrines, in small scales obviously, aircrafts make civil war end too quickly
DJLOGAN 27 Nis 2022 @ 1:58 
In light of the experience in Ukraine and Gulf War 1 & 2. Nerfing airpower may make it more playable but perhaps not particularly accurate. Great ideas, keep them coming
kokakobaisiquer 26 Nis 2022 @ 11:20 
oh cool