Dota 2
The Next Generation - Hero Concepts
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Update: Nov 29, 2015 @ 1:01pm

attempt to fix tooltip errors

Update: Nov 29, 2015 @ 11:25am

- Added a new loading screen (wip)

Big changes to Viscous Ooze in preparation for The Artisan 2015

Slime Trail
- Added sound for each slime puddle created.
- No longer provides bonus movement speed after gaining flying movement.
- Flying movement timer reduced from 4 seconds to 2 seconds.
- Slime Puddle vision radius increased by 25.

Split Oozelings
- Oozelings now spawn in a uniform circular pattern, depending on how many are spawned.
- Oozelings now use the Venoling courier model instead of plague ward's.
- Added sound effect for each oozeling spawned.
- Added a charge indicator that hovers over Viscous Ooze.
- Damage threshold increased from 50 to 100.
- Mana cost increased from 35/40/45/50 to 70/80/90/100.
- Cooldown increased from 2.5 to 4.0.
- Toxic Ooze Damage increased from 8/10/12/14 to 19/21/23/25 (Total damage: 76/84/92/100).
- Toxic Ooze Slow increased from 5% to 10%.
- Updated tooltip to specify Toxic Ooze deals four instances of damage and lasts 3 seconds.
- Oozeling Duration reduced from 25 seconds to 20 seconds.
- Added an additional mechanic: For each oozeling spawned, Viscous Ooze reduces his strength by 5 temporarily, while also increasing his movement speed and attack speed by 5. Lasts 20 seconds (same as oozelings). Losing strength in this manner does not reduce your current health, only your maximum health. Thus, you will gain proportional health when you regain your strength.

Sticky Membrane
- Added projectile particles and sound when an enemy is disarmed.
- No longer affects spell immune units or towers.
- Trigger Radius increased from 250 to 350.
- Trigger Chance reduced from 20% to 15%.
- Disarm Duration increased from 1.5/2.0/2.5/3.0 to 2.0/2.5/3.0/3.5.
- Bonus Damage increased from 20%/30%/40%/50% to 30%/40%/50%/60%.
- Bonus Damage now factors the disarmed enemy's base damage rather than Viscous Ooze's.
- Bonus Damage buff now displays how much extra damage Viscous Ooze has at any given time.

Consume Item
- Added sound/particles to consuming items.
- Items now retain the owners of the original item. Consume Item can still be used on items owned by other players for full benefits.
- No longers affects Aegis when toggled.

Update: Oct 30, 2015 @ 9:27pm

Added two new heroes from Playdota.
This mod will be renamed and republished in the near future (for pressing ceremonial reasons)

Update: Oct 28, 2015 @ 7:16pm

Oops...

Update: Oct 28, 2015 @ 7:13pm

Added Rain of Chaos particles to demonic transformation.
Fixed 0hp creeps when dealing fatal damage with Guard.
Battojutsu slash damage rescaled from 60% to 60%/70%/80%

Update: Oct 17, 2015 @ 1:10pm

Removed Asta & Veli (NYI) from available heroes.

Update: Oct 15, 2015 @ 10:18am

- Added/updated some particle effects to various spells
- Fixed Zeros taking more damage instead of less when Fanaticism is active.

Update: Oct 12, 2015 @ 12:41pm

Changed Zulf's Cyclone Trap particle.

Update: Oct 11, 2015 @ 1:16pm

NEW HERO: Zeros, the Dreaded Archduke of Stonehall (original concept from /u/A749, Artisan Winner 2014)

Several particle changes and new english tooltips.

Update: Oct 7, 2015 @ 1:22pm

Xarax shared tricks are now shareable, and will correctly expire after 1 minute.