XCOM 2
Ted Jam+ Collection Meta Mod
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Update: Oct 1, 2024 @ 7:28pm

  • Fix some localization issues
  • Buff Shredder Gun and Shredstorm Cannon range to 13 and 18 tiles, respectively.

Update: Sep 30, 2024 @ 11:25pm

  • Fixed the Gun Raise animation not working properly

Update: Sep 30, 2024 @ 7:51pm

  • Moved the Requiem projects localization here so the Extended Info Overhaul for Ted Jam mod can overwrite them.

Update: Sep 30, 2024 @ 6:45pm

  • Last Stand and Limit Break are now mutually exclusive perks.
  • Update the Choose My Class config to tweak the "randomness"

Update: Sep 29, 2024 @ 4:47pm

  • Added custom waterworld for Ted Jam here. Note this will require the 1.2 experimental version at this time.
  • After update to both this and LWOTC experimental, run the command Ted_ClearWaterworldCache to clear the cached scripting.

Update: Sep 28, 2024 @ 5:56pm

  • Delete now unneeded config for Manu Forte and Armor Fati

Update: Sep 26, 2024 @ 3:56pm

  • Psionic Reaper can now be given to Psi Operatives and Wardens, as nobody has the Gift now.

Update: Sep 25, 2024 @ 9:20am

  • Improved handling of Psi rank up listener/code
  • Added a debug mode that disables the XP requirement for psi ops to keep training in tube. config flag, off by default.

Update: Sep 24, 2024 @ 4:30pm

  • Changed M1 Cryo Priests from FL4 introduction to FL5 introduction
  • More ATSR stuff
  • Hopefully fixed Armor Pierce label on autopistols.

Update: Sep 24, 2024 @ 9:51am

  • Fixed more ATSR config
  • Nerfed KSM from 80% bonus to 60% bonus melee damage because the new mecs have much stronger melee trees.