RimWorld

RimWorld

EBSG Framework
Showing 31-40 of 138 entries
< 1  2  3  4  5  6 ... 14 >
Update: Jul 18 @ 4:57am

- Gender by Age should properly change a pawn's gender now, and pawns that turn into females will lose the beard whenever relevant

Update: Jul 13 @ 10:05am

- Fixing the 1.5 Assembly

Update: Jul 10 @ 11:36am

- Evolving Genes gained complexSkillRequirements
- Any comp that uses the prerequisites node for its prereqs gained skillRequirements and complexSkillRequirements

Update: Jul 10 @ 9:43am

- Alter Xenotype on Use by Severity gained initialSeverity, a special list of XenotypeDefs and float ranges that pawns that should be at later stages in the process start that way if they gained the xenotype through other means and have not yet used the item

Update: Jul 9 @ 8:46am

- Stopped errors caused by Severity by Light Level and Severity by Nearby Pawns when the pawn is despawned when the hediff is added

Update: Jul 8 @ 8:16am

- Evolving Genes gained some options that allow for keeping the gene and causing multiple evolutions

Update: Jul 7 @ 6:37am

- Stopped errors caused by Severity by Light Level and Severity by Nearby Pawns when the pawn is despawned

Update: Jul 6 @ 4:06pm

- Told Shield Hediffs to do its dead check before it thinks about drawing

Update: Jul 3 @ 4:47pm

- Updating DRG gizmo because of base game update

Update: Jul 3 @ 4:19pm

- Improved the code for most of the Severity Setters