RimWorld

RimWorld

EBSG Framework
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Update: Jul 3 @ 4:19pm

- Improved the code for most of the Severity Setters

Update: Jun 29 @ 6:26am

- 1.6 Update
- Gene Randomizer now handles alwaysRemovedGenes first instead of last so some PostAdd stuff are handled better later

Update: Jun 5 @ 5:45pm

- Change Faction : Ability comp that changes the target pawn's faction
- Change Ideology : Ability comp that changes the target pawn's ideology
- Name Color Hediff : Hediff comp that changes the color of a pawn's name, similar to how mental breaks change name color
- Temporary Faction : Hediff comp that usually changes the pawn's faction until the hediff is removed
- Temporary Ideology : Hediff comp that usually changes the pawn's ideology until the hediff is removed
- Temporary Relation : Hediff comp that adds a relation to the pawn and/or the hediff's target until the hediff is removed

Update: May 15 @ 5:29am

- Fixed some dumb mistakes made by previous night's me

Update: May 14 @ 4:14pm

- Fixed bugs in Give Multiple Hediffs and Hediffs on Removal where they would not add hediffs when replaceExisting is True, and another bug where when you had multiple parts listed and one of them already had the hediff, the other parts would be ignored

Update: May 6 @ 6:35pm

- Setting typo fix

Update: May 5 @ 4:50pm

- Pawns with an Ingestible Dependency Gene should now be fed the ingestible by someone else if they can't walk to a storage themselves

Update: Apr 22 @ 4:22pm

- Missed some xml updates

Update: Apr 22 @ 4:57am

- Set up destructive changes for 1.6

Update: Apr 21 @ 5:52pm

- Alter Xenotype on Use by Severity : A variation of Alter Xenotype on Use with the main aim of making it easier to create an item that alters the user's genes based on how many of the item have been used
- Comps that use the prerequisites node can now check for xenotype in addition to checking for genes and hediffs