XCOM 2
[WOTC] Modern Multiplayer Mod
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Update: Mar 17, 2024 @ 7:01am

1. Andromedon: accuracy increased to 85 (it was 80)
2. Spark: The Bombard ability has a limited throw range
3. Added display of the opponent's shot chance
4. Added the function of detailed information about the unit by pressing the f1 key
5. Removed the display of the names of the opposing teams in the lobby
6. Sectoid: Now, when a sectoid using the Psionic Shield ability dies, the Centurion himself dies.
7. Localization of some abilities has been improved.
8. Muton Elite: The icon of the "War Cry" ability has been updated

Update: Mar 11, 2024 @ 12:43pm

1. Berserker: Fixed a bug that caused the Berserker to still deal 5-8 damage (now 6-8).
2. Fixed a bug where a fighter on whom the "Shadow bind" was applied received 2 damage when the Shadow died.

Update: Mar 10, 2024 @ 11:34pm

1. Sectopod: Fixed a bug that caused the Sectopod to stop breaking shelters and passing through walls.
2. Advent Drone: the cooldown of the "Repair" ability was reduced to 1 turn (there were 2), the cooldown of the "Distorting Field" ability was reduced to 2 turns (there were 3).

Update: Mar 10, 2024 @ 11:43am

1. Mass psi-reanimation: Fixed a bug where the Advent Sniper did not rise as a psi zombie. The range of the ability has been increased to 20 tiles.

Update: Mar 10, 2024 @ 11:17am

1. Sectoid Commander: Fixed a visual error that caused the psi link to remain on the Centurion even after the Mind Control effect was removed.
2.Ethereal: You can no longer put Stasis on Ethereal with the help of the Sectoid Commander. Fixed a bug where when the "Mind Control" effect was triggered when using the Insanity ability, a psi connection between the Ethereal and the victim did not appear.
3. Muton: Fixed a bug where the "Execution: Mark" ability could be applied to units with the effects of "Mind Control", "Disorientation", "Panic".
4. The Energy Shield ability is no longer combined with the Power Shield and Psionic Shield abilities.
5. Berserker Queen: The radius of application of the "Faith Braiker" ability has been reduced to 18 tiless (previously unlimited)
6. Fixed errors in Russian localization.

Update: Mar 10, 2024 @ 12:35am

1. Centurion: the cost is reduced to 2000 (it was 2200).

Update: Mar 9, 2024 @ 11:33pm

1. Sectoid: The Psionic Shield ability can now be activated if the sectoid controls the fighter's mind. It is also no longer activated on a Centurion already under its influence.

Update: Mar 9, 2024 @ 8:46am

1. Mouton Elite: the cost is reduced to 4000 (it was 4500).

Update: Mar 9, 2024 @ 7:49am

1. Localization errors have been fixed for the English version.

Update: Mar 9, 2024 @ 7:02am

1. Spectre: Psi inspiration no longer works on the Spectre, the amount of health has been increased to 15 (it was 13), Horror now deals 4 damage (previously it was 3) and causes panic among the Advent fighters (previously it did not cause).
2. Archon: Battle Frenzy will no longer be activated if the archon is on fire or poisoned.
3. The abilities Hail of Bullets, Insanity, Rapture, Lightning Hands, Dead Eye, Rapid Fire now alert the enemy when activated.
4. The icon of the ability of the Immunity of the Chosen Ones has been updated.
5. Sectopod: now occupies 1 cell instead of 2. Fixed a bug where the Sectopod could not jump off a hill in some places on the map.
6. The Reaper, Series, Impacable and Untochable abilities are now activated if the opponent's XCOM fighter has entered the "Bleeding" state.
7. The allowed number of Vipers has been reduced to 3 (it was unlimited).
8. The allowed number of officers has been reduced to 4 (it was unlimited).
9. The Viper King and the Archon King: a new ability "Survival Instinct" has been added.
10. Muton: Fixed a bug that made the "Execution" ability unavailable. Added a 20% chance of stun when struck with a bayonet. Increased accuracy when striking with a bayonet by 20%.
11. Advent MEC: hack defense returned to its original value.
12. Ranger: Phantom: cost reduced to 2800 (was 3000).
13. Specialist: Battlefield medic: cost reduced to 2200 (was 2400).
14. Advent Purifier: added Advent magnetic pistol.
15. Berserker: increased accuracy to 90 (it was 80), reduced the chance of a critical hit to 0 (it was 15), increased the minimum damage to 6 (it was 5).
16. Chryssalid: increased accuracy to 90 (was 80).
17. Andromedon: increased health to 18.
18. Chosen Hunter: increased protection to 10 (was 0), increased sniper rifle damage to 9-10 (was 8-9), increased pistol damage to 6, dodge more It's impossible.
19. Templar, Reaper, Skirmisher: cost reduced to 4000 (it was 4500).
20. Added SPARK, Queen of Berserkers, Ethereal, Centurion, Mouton Guardsman, Sectoid Commander, Advent Drone, Advent Medic, Advent Sniper.
21. Psi agent: Added the ability "Cleansing".
22. When firing from the flank, dodge no longer works.
23. Chosen Warlock: added the ability "Cleansing", "Possession".
24. Advent General: the cost has been reduced to 3200 (it was 3500).
25. Advent general, Soldier, Officer, Stun Lancer, Shield-bearer: standard models of weapons have been replaced with custom ones.
26. Sectoid: Added the ability "Psionic Shield"