Space Engineers

Space Engineers

ToolCore
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更新:10 月 23 日 @ 下午 2:39
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更新:10 月 23 日 @ 上午 11:00
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More cylinder bugfixes

更新:10 月 21 日 @ 下午 1:42
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- Added a delay before turrets return home so that projectors can catch up, should cut down on spazzy movement building projections

更新:10 月 20 日 @ 下午 6:57
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- Turret based tools now take the shortest azimuth path to their target, rather than swinging around through their forward face
- Fixed turrets using cylinders using an incorrect point in space to check for blocks, could soft lock a turret into doing nothing as targeting considered something in range but the work function did not

更新:8 月 15 日 @ 下午 7:07
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- Fixed tools being removed from toolbar after docking/undocking or other grid group updates
- Fixed ray hit AV for sphere tools causing particles to appear in the tool

更新:8 月 10 日 @ 下午 8:21
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- Fix sphere RayHit AV and def reference to CanBeHarvested

更新:1 月 16 日 @ 下午 7:34
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- Added an internal limit of 500 lines for newly generated logs
- Added 10mb limit to reading log files when shuffling older logs around (should prevent the out of memory error with old bloated logs that may still be around)

更新:2024 年 12 月 19 日 @ 上午 6:30
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- Corrected entity component SBC that was not replicating properly to set the GUID for storage

更新:2024 年 12 月 18 日 @ 上午 9:23
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更新:2024 年 12 月 18 日 @ 上午 7:26
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- Added logic to prevent rapid broken/unbroken cycling and log spam
- Added additional logging to CalculateWorldVectors