Space Engineers

Space Engineers

ToolCore
目前顯示第 11-20 項,共 119 項
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更新:2024 年 12 月 18 日 @ 上午 7:26
BDCarrillo 發表

- Added logic to prevent rapid broken/unbroken cycling and log spam
- Added additional logging to CalculateWorldVectors

更新:2024 年 11 月 30 日 @ 下午 8:45
Ash Like Snow 發表

- A tool crashing should no longer cause other tools in the world to randomly stop working.
- Tools crashing should no longer spam the logs with repeated exceptions.
- Logs should now contain messages with the name and grid (or player) of a crashing tool.
- Logs now list the time the message was logged instead of the tick.

更新:2024 年 11 月 11 日 @ 下午 1:57
Ash Like Snow 發表

- Raycasts for hit particles etc. should no properly originate from the back of the tool volume instead of the centre.
- Turrets should no longer work without power.
- Animations and effects should now properly stop when TrackTargets is turned off on turrets.

Big thank you to BDCarrillo for these fixes!

更新:2024 年 9 月 30 日 @ 下午 8:11
Ash Like Snow 發表

Welders should no longer attempt to weld (and consume the first component required for) projected blocks which require DLC not owned by the owner of the welder.
Floating objects and inventory bags should now always be picked up in the proper amount.

更新:2024 年 4 月 29 日 @ 上午 12:48
Ash Like Snow 發表

Ore should no longer mysteriously get lost when drilling.

更新:2024 年 4 月 24 日 @ 下午 10:20
Ash Like Snow 發表

更新:2024 年 4 月 24 日 @ 上午 4:24
Ash Like Snow 發表

TrackTargets state now persists between sessions.

更新:2024 年 4 月 22 日 @ 上午 4:57
Ash Like Snow 發表

Fixed some issues with turret code that may or may not have caused bugs.
Added new Track Targets terminal controls to turrets.
This is disabled by default, and turrets will not track or fire with it disabled.

更新:2024 年 4 月 19 日 @ 下午 7:02
Ash Like Snow 發表

Logging/minor fixes.

更新:2024 年 4 月 17 日 @ 上午 3:28
Ash Like Snow 發表

Logging.