Space Engineers

Space Engineers

ToolCore
Se afișează 1-10 din 119 intrări
< 1  2  3 ... 12 >
Actualizare: 8 nov. @ 7:36

Actualizare: 23 oct. @ 14:39

Actualizare: 23 oct. @ 11:00

More cylinder bugfixes

Actualizare: 21 oct. @ 13:42

- Added a delay before turrets return home so that projectors can catch up, should cut down on spazzy movement building projections

Actualizare: 20 oct. @ 18:57

- Turret based tools now take the shortest azimuth path to their target, rather than swinging around through their forward face
- Fixed turrets using cylinders using an incorrect point in space to check for blocks, could soft lock a turret into doing nothing as targeting considered something in range but the work function did not

Actualizare: 15 aug. @ 19:07

- Fixed tools being removed from toolbar after docking/undocking or other grid group updates
- Fixed ray hit AV for sphere tools causing particles to appear in the tool

Actualizare: 10 aug. @ 20:21

- Fix sphere RayHit AV and def reference to CanBeHarvested

Actualizare: 16 ian. @ 19:34

- Added an internal limit of 500 lines for newly generated logs
- Added 10mb limit to reading log files when shuffling older logs around (should prevent the out of memory error with old bloated logs that may still be around)

Actualizare: 19 dec. 2024 @ 6:30

- Corrected entity component SBC that was not replicating properly to set the GUID for storage

Actualizare: 18 dec. 2024 @ 9:23