Space Engineers

Space Engineers

ToolCore
Zobrazuje se 1–10 z 119 položek
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Aktualizace: 8. lis. v 7.36
provedl BDCarrillo

Aktualizace: 23. říj. v 14.39
provedl BDCarrillo

Aktualizace: 23. říj. v 11.00
provedl BDCarrillo

More cylinder bugfixes

Aktualizace: 21. říj. v 13.42
provedl BDCarrillo

- Added a delay before turrets return home so that projectors can catch up, should cut down on spazzy movement building projections

Aktualizace: 20. říj. v 18.57
provedl BDCarrillo

- Turret based tools now take the shortest azimuth path to their target, rather than swinging around through their forward face
- Fixed turrets using cylinders using an incorrect point in space to check for blocks, could soft lock a turret into doing nothing as targeting considered something in range but the work function did not

Aktualizace: 15. srp. v 19.07
provedl BDCarrillo

- Fixed tools being removed from toolbar after docking/undocking or other grid group updates
- Fixed ray hit AV for sphere tools causing particles to appear in the tool

Aktualizace: 10. srp. v 20.21
provedl BDCarrillo

- Fix sphere RayHit AV and def reference to CanBeHarvested

Aktualizace: 16. led. v 19.34
provedl BDCarrillo

- Added an internal limit of 500 lines for newly generated logs
- Added 10mb limit to reading log files when shuffling older logs around (should prevent the out of memory error with old bloated logs that may still be around)

Aktualizace: 19. pro. 2024 v 6.30
provedl BDCarrillo

- Corrected entity component SBC that was not replicating properly to set the GUID for storage

Aktualizace: 18. pro. 2024 v 9.23
provedl BDCarrillo