Space Engineers

Space Engineers

ToolCore
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Actualización: 23 OCT a las 14:39

Actualización: 23 OCT a las 11:00

More cylinder bugfixes

Actualización: 21 OCT a las 13:42

- Added a delay before turrets return home so that projectors can catch up, should cut down on spazzy movement building projections

Actualización: 20 OCT a las 18:57

- Turret based tools now take the shortest azimuth path to their target, rather than swinging around through their forward face
- Fixed turrets using cylinders using an incorrect point in space to check for blocks, could soft lock a turret into doing nothing as targeting considered something in range but the work function did not

Actualización: 15 AGO a las 19:07

- Fixed tools being removed from toolbar after docking/undocking or other grid group updates
- Fixed ray hit AV for sphere tools causing particles to appear in the tool

Actualización: 10 AGO a las 20:21

- Fix sphere RayHit AV and def reference to CanBeHarvested

Actualización: 16 ENE a las 19:34

- Added an internal limit of 500 lines for newly generated logs
- Added 10mb limit to reading log files when shuffling older logs around (should prevent the out of memory error with old bloated logs that may still be around)

Actualización: 19 DIC 2024 a las 6:30

- Corrected entity component SBC that was not replicating properly to set the GUID for storage

Actualización: 18 DIC 2024 a las 9:23

Actualización: 18 DIC 2024 a las 7:26

- Added logic to prevent rapid broken/unbroken cycling and log spam
- Added additional logging to CalculateWorldVectors