XCOM 2
A Harder War: Night Mission Rules
Se afișează 1-8 din 8 intrări
Actualizare: 13 aug. 2023 @ 18:55

Removed trigger-happy logging from the Night Mission Ruleset, which should mildly decrease mission start wait time before gaining control of the XCOM Squad.

Actualizare: 11 aug. 2023 @ 21:46

Fixed a small bug and added Brain_Is_Back's Korean Translation to the mod!

Actualizare: 19 iul. 2023 @ 23:02

Added support for Unit Flag Extended and a New Status Icon to Mark Units affected by Night Blindness.

Actualizare: 15 iul. 2023 @ 19:53

Added exceptions to Night Mission Rules - They do not modify sight range if the Low Visibility Sitrep, or the Heavy Fog Sitrep from my Gameplay Mutators is active

Actualizare: 4 iul. 2023 @ 1:12

Changed Night Blindness Icon out for a better looking one, thanks to RustyDios for pointing that out, and added The Night Ops Goggles, a utility item which enhances combat performance in The Dark.. While the batteries last, at least. NOGs require a Muton Autopsy to unlock.

Actualizare: 2 iul. 2023 @ 7:13

Small Localization Fix so that Abandoned City environments display as "Shadowy" instead of "Black as Pitch"

Actualizare: 2 iul. 2023 @ 6:54

Added Electro Flares per community request, a cheaper, inferior version of the Battlescanner that does not require the Autopsy of an ADVENT Trooper.

Actualizare: 1 iul. 2023 @ 19:15