XCOM 2
A Harder War: Night Mission Rules
1-8 van 8 items weergegeven
Update: 13 aug 2023 om 18:55

Removed trigger-happy logging from the Night Mission Ruleset, which should mildly decrease mission start wait time before gaining control of the XCOM Squad.

Update: 11 aug 2023 om 21:46

Fixed a small bug and added Brain_Is_Back's Korean Translation to the mod!

Update: 19 jul 2023 om 23:02

Added support for Unit Flag Extended and a New Status Icon to Mark Units affected by Night Blindness.

Update: 15 jul 2023 om 19:53

Added exceptions to Night Mission Rules - They do not modify sight range if the Low Visibility Sitrep, or the Heavy Fog Sitrep from my Gameplay Mutators is active

Update: 4 jul 2023 om 1:12

Changed Night Blindness Icon out for a better looking one, thanks to RustyDios for pointing that out, and added The Night Ops Goggles, a utility item which enhances combat performance in The Dark.. While the batteries last, at least. NOGs require a Muton Autopsy to unlock.

Update: 2 jul 2023 om 7:13

Small Localization Fix so that Abandoned City environments display as "Shadowy" instead of "Black as Pitch"

Update: 2 jul 2023 om 6:54

Added Electro Flares per community request, a cheaper, inferior version of the Battlescanner that does not require the Autopsy of an ADVENT Trooper.

Update: 1 jul 2023 om 19:15