XCOM 2
A Harder War: Night Mission Rules
Viser 1-8 af 8 forekomster
Opdatering: 13. aug. 2023 kl. 18:55

Removed trigger-happy logging from the Night Mission Ruleset, which should mildly decrease mission start wait time before gaining control of the XCOM Squad.

Opdatering: 11. aug. 2023 kl. 21:46

Fixed a small bug and added Brain_Is_Back's Korean Translation to the mod!

Opdatering: 19. juli 2023 kl. 23:02

Added support for Unit Flag Extended and a New Status Icon to Mark Units affected by Night Blindness.

Opdatering: 15. juli 2023 kl. 19:53

Added exceptions to Night Mission Rules - They do not modify sight range if the Low Visibility Sitrep, or the Heavy Fog Sitrep from my Gameplay Mutators is active

Opdatering: 4. juli 2023 kl. 1:12

Changed Night Blindness Icon out for a better looking one, thanks to RustyDios for pointing that out, and added The Night Ops Goggles, a utility item which enhances combat performance in The Dark.. While the batteries last, at least. NOGs require a Muton Autopsy to unlock.

Opdatering: 2. juli 2023 kl. 7:13

Small Localization Fix so that Abandoned City environments display as "Shadowy" instead of "Black as Pitch"

Opdatering: 2. juli 2023 kl. 6:54

Added Electro Flares per community request, a cheaper, inferior version of the Battlescanner that does not require the Autopsy of an ADVENT Trooper.

Opdatering: 1. juli 2023 kl. 19:15