Barotrauma

Barotrauma

Vanilla Weapons Overhaul (Draconis)
Showing 141-150 of 342 entries
< 1 ... 13  14  15  16  17 ... 35 >
Update: Mar 15, 2024 @ 9:05pm

Fixed the jovian SMG inventory sprite FOR REAL.

Added Soft Armor, a lightweight unrestrictive fragsuit, has minimal protection but covers all locations except head. Common amongst mercs, bandits and other underequipped or paramilitary forces.

Coalition forces have a new Heavy Combat Helmet, a sleek black on black heavy helmet that restricts view and hearing due to its reinforced transparent alloy full face visor.

Update: Mar 13, 2024 @ 5:37pm

Chainsaw Sever chance far lower

Jovian SMG has proper inventory sprite

Update: Mar 9, 2024 @ 9:24am

jovian smg does not require talent

Update: Mar 8, 2024 @ 9:38pm

Prototype Carbine no longer craftable, may be upgraded if found using a tool kit.

32 rounds in the jovian SMG magazine, its still somewhat lackluster but useable as intended.

Update: Mar 8, 2024 @ 5:19pm

Back working on VWO tonights update HIGHLY improves Europabrew and Acid grenades. Thanks Uberpendragon!

Acid grenades now do a lot more damage over time and highly lethal, they also only emit a single cloud to help performance!

Europabrew now gives a massive increase of almost triple the base effect meaning you will only need one syringe to massively debuff your target to acid damage. Larger targets will likely require 2 to get a better effect but it should be fine for almost all large targets.

40mm acid new iventory image to go with current style

Update: Feb 29, 2024 @ 8:15pm

fixed mispellings and aluminum vs aluminium

Update: Feb 26, 2024 @ 10:32am

Several small fixes found in testing, even more NPC loadouts.

Update: Feb 25, 2024 @ 8:33pm

Big update got the ground work for deep faction and mission stuff going.

Regulator missions are in.

Clown missions (were removed from vanilla wtf) are added back in and using even more clowns!

Mysterious Chainsaw ^

Semi Auto (Coalition Civilian Legal!) rifle added as another advanced part weapon, getting the assault rifle mags however is another issue.

Update: Feb 18, 2024 @ 2:21pm

3 New guns

Ancient Mariner a wreck treasure gun. Single action has to be cocked each time before firing, high pressure chamber and durasteel squeeze bore barrel adds significant oomph to the standard 9.29mmR cartridge.

Burst Carbine a rare/wreck 5.56 carbine that can fire up to a 5 round high speed burst. must reset after each volley and does a tiny bit less damage than the defense carbine due to its non bullpup barrel.

Marksman rifle a slightly less illegal assault rifle with better accuracy, semi auto fire rate and minor suppression. Some coalition soldiers have these and its made with advanced parts. Still requires talent item assault rifle magazines though!

adjusted jovian/service pistol damagem changed a few stats and improved handles on various guns.

Update: Feb 15, 2024 @ 1:18am

New operator rifle sprite update with grenade launcher.

Tactical heavy pistol new sprite.

Battle and Bullpup rifle major fix as they were not firing.