Barotrauma

Barotrauma

Vanilla Weapons Overhaul (Draconis)
Viser 141-150 af 343 forekomster
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Opdatering: 17. mar. 2024 kl. 4:28

Added scavenger variant of soft armor for pirates and bandits, small 5% move speed debuff and has a tiny bit more bite/lacerate/gunshot protection but its still pretty weak, Also dirty.

Fixed and adjusted several helmets that were not exactly correct or sizes were off.

Rennmed Jovian suit to Jovian Enviromental Armor.

Opdatering: 15. mar. 2024 kl. 21:05

Fixed the jovian SMG inventory sprite FOR REAL.

Added Soft Armor, a lightweight unrestrictive fragsuit, has minimal protection but covers all locations except head. Common amongst mercs, bandits and other underequipped or paramilitary forces.

Coalition forces have a new Heavy Combat Helmet, a sleek black on black heavy helmet that restricts view and hearing due to its reinforced transparent alloy full face visor.

Opdatering: 13. mar. 2024 kl. 17:37

Chainsaw Sever chance far lower

Jovian SMG has proper inventory sprite

Opdatering: 9. mar. 2024 kl. 9:24

jovian smg does not require talent

Opdatering: 8. mar. 2024 kl. 21:38

Prototype Carbine no longer craftable, may be upgraded if found using a tool kit.

32 rounds in the jovian SMG magazine, its still somewhat lackluster but useable as intended.

Opdatering: 8. mar. 2024 kl. 17:19

Back working on VWO tonights update HIGHLY improves Europabrew and Acid grenades. Thanks Uberpendragon!

Acid grenades now do a lot more damage over time and highly lethal, they also only emit a single cloud to help performance!

Europabrew now gives a massive increase of almost triple the base effect meaning you will only need one syringe to massively debuff your target to acid damage. Larger targets will likely require 2 to get a better effect but it should be fine for almost all large targets.

40mm acid new iventory image to go with current style

Opdatering: 29. feb. 2024 kl. 20:15

fixed mispellings and aluminum vs aluminium

Opdatering: 26. feb. 2024 kl. 10:32

Several small fixes found in testing, even more NPC loadouts.

Opdatering: 25. feb. 2024 kl. 20:33

Big update got the ground work for deep faction and mission stuff going.

Regulator missions are in.

Clown missions (were removed from vanilla wtf) are added back in and using even more clowns!

Mysterious Chainsaw ^

Semi Auto (Coalition Civilian Legal!) rifle added as another advanced part weapon, getting the assault rifle mags however is another issue.

Opdatering: 18. feb. 2024 kl. 14:21

3 New guns

Ancient Mariner a wreck treasure gun. Single action has to be cocked each time before firing, high pressure chamber and durasteel squeeze bore barrel adds significant oomph to the standard 9.29mmR cartridge.

Burst Carbine a rare/wreck 5.56 carbine that can fire up to a 5 round high speed burst. must reset after each volley and does a tiny bit less damage than the defense carbine due to its non bullpup barrel.

Marksman rifle a slightly less illegal assault rifle with better accuracy, semi auto fire rate and minor suppression. Some coalition soldiers have these and its made with advanced parts. Still requires talent item assault rifle magazines though!

adjusted jovian/service pistol damagem changed a few stats and improved handles on various guns.