Barotrauma

Barotrauma

Vanilla Weapons Overhaul (Draconis)
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Update: Jul 5 @ 8:06pm

pressure stabilizer was set to autoinject on jovian armor due to old testing, removed due to wasting pressure stabilzer.

Update: Jul 5 @ 2:33pm

whoops well that happened slight changes and fixes whatever

Update: Jun 30 @ 11:25pm

After testing and balance Laser weapons are going to advanced part kit due to their advanced nature.

Charge packs will require an additional copper to recycle.

Very rare Regulator Laser Carbines can be found, but not crafted/bought. They exhibit a melding of advanced laser weapons and alien technology by an unknown party.

Update: Jun 28 @ 5:43pm

dropped new laser damage, was too high at masterwork

Update: Jun 27 @ 4:50pm

hotfix for laser charge pack having laserammofuel tag for laser bore/cauterizer

Update: Jun 27 @ 8:43am

Added new Standard issue Laser Rifle and Pistol VERY high ammo and share interchangeable charge pack ammo but have different damage and pistol/rifle talents take fulq to make but not parts kits

Update: Jun 17 @ 10:42am

Added Scope support to all Rifles and Most Carbines

Burst Carbine and Breacher did not get them due to their excessive recoil.

Update: Jun 12 @ 4:04pm

description and restrictions on bandolier were incorrect.

Update: Jun 10 @ 8:44am

Improved Russian Translation

LMG series of weapons including Automatic Rifle and Cult Carbine are now listed as 5.45x39mm to differentiate the Defense Carbine 5.56x39mm weapons from them as they use similar magazines. The mod canon being the Coalition developed the LMG and Carbine platforms to not be interchangeable due to a mixture of design by comittee, old earth suppliers from different regions and possibly the intent to not let the Defense Carbine have ammo commonality due to the risk of insurrection.

Modified revolver dual wield penalties lessend, making it easier to wield a pair of these slower firing high capacity revolvers, though the talent really puts them in a good place.

Light Handcannon ammo is now 6, 5 shots was somewhat trying to be realistic but somewhat arbitrary as the gun

Forgot to put this down but the Saber attack and hold animations are VASTLY improved to make it look like you are actually using a dueling sword to slash at targets.

No new spears yet, looking at possible bayonets, spears and the upcoming scopes.

Update: Jun 4 @ 1:22am

Much better Russian Translation files hopefully.

Replaced the experimental bloodloss effect with an on limb on hit status effect for laser cauterizer rifle.